python-pygame: bump version to fix Python 3 byte-compilation issue

The current version of python-pygame in Buildroot does not
byte-compile properly with Python 3. Commit 22efec0b44da from upstream
fixes the problem, so we take this opportunity to bump the pygame
version.

Fixing byte-compilation is necessary as we will soon enable a
mechanism that aborts the build in case of error during the
byte-compilation process (while they are today considered as
warnings).

In order for the bump to work, we explicitly disable freetype support,
as the package doesn't handle the freetype dependency for the moment.

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Reviewed-by: Samuel Martin <s.martin49@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
This commit is contained in:
Thomas Petazzoni 2016-05-01 22:15:17 +02:00
parent c1ff2b7faa
commit a9ec96e545

View file

@ -6,7 +6,7 @@
# stable 1.9.1 release requires V4L which has been wiped out of recent Linux
# kernels, so use latest mercurial revision until next stable release is out.
PYTHON_PYGAME_VERSION = f0bb4a4b365d
PYTHON_PYGAME_VERSION = d61ea8eabd56
PYTHON_PYGAME_SOURCE = pygame-$(PYTHON_PYGAME_VERSION).tar.gz
PYTHON_PYGAME_SITE = https://bitbucket.org/pygame/pygame
PYTHON_PYGAME_SITE_METHOD = hg
@ -66,6 +66,10 @@ define PYTHON_PYGAME_UNCONFIGURE_SCRAP
endef
endif
define PYTHON_PYGAME_UNCONFIGURE_FREETYPE
$(SED) 's/^_freetype/#_freetype/' $(@D)/Setup
endef
PYTHON_PYGAME_SDL_FLAGS = `$(STAGING_DIR)/usr/bin/sdl-config --cflags`
PYTHON_PYGAME_SDL_FLAGS += `$(STAGING_DIR)/usr/bin/sdl-config --libs`
@ -82,6 +86,7 @@ define PYTHON_PYGAME_CONFIGURE_CMDS
$(PYTHON_PYGAME_UNCONFIGURE_SURFARRAY)
$(PYTHON_PYGAME_UNCONFIGURE_MOVIE)
$(PYTHON_PYGAME_UNCONFIGURE_SCRAP)
$(PYTHON_PYGAME_UNCONFIGURE_FREETYPE)
endef
define PYTHON_PYGAME_REMOVE_DOC