gpu-viv-bin-mx6q: fix compiling issues with EGL_API_FB
To compile with Vivante header and use framebuffer, it is necessary to pass option -DEGL_API_FB. This option is declared in pkg-config file of Vivante library. But many packages (especialy qt5 components) does not consider these flags. So instead of patching every packages that use EGL, it is more convenient to patch Vivante headers. This commit add #define EGL_API_FB on top of eglvivante.h when necessary. [Thomas: fix syntax error.] Signed-off-by: Jérôme Pouiller <jezz@sysmic.org> Tested-by: Gary Bisson <gary.bisson@boundarydevices.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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@ -7,4 +7,4 @@ Name: egl
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Description: Freescale gpu-viv-bin-mx6q implementation of EGL
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Version: 1.0
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Libs: -L${libdir} -lGAL -lEGL
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Cflags: -I${includedir}/ -DEGL_API_FB=1
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Cflags: -I${includedir}/
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@ -7,4 +7,4 @@ Name: glesv2
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Description: Freescale gpu-viv-bin-mx6q implementation of OpenGL ESv2
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Version: 2.0
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Libs: -L${libdir} -lGAL -lEGL -lGLESv2
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Cflags: -I${includedir}/ -DEGL_API_FB=1
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Cflags: -I${includedir}/
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@ -46,16 +46,22 @@ define GPU_VIV_BIN_MX6Q_BUILD_CMDS
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ln -sf libGL.so.1.2 $(@D)/usr/lib/libGL.so.1.2.0
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endef
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ifeq ($(GPU_VIV_BIN_MX6Q_LIB_TARGET),fb)
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define GPU_VIV_BIN_MX6Q_FIXUP_FB_HEADERS
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$(SED) '/#define EGLAPIENTRY/ a \
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#if !defined(EGL_API_X11) && !defined(EGL_API_DFB) && !defined(EGL_API_FB) \n\
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#define EGL_API_FB \n\
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#endif' $(STAGING_DIR)/usr/include/EGL/eglvivante.h
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endef
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endif
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define GPU_VIV_BIN_MX6Q_INSTALL_STAGING_CMDS
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cp -r $(@D)/usr/* $(STAGING_DIR)/usr
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$(GPU_VIV_BIN_MX6Q_FIXUP_FB_HEADERS)
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for lib in egl glesv2 vg; do \
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$(INSTALL) -m 0644 -D \
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package/freescale-imx/gpu-viv-bin-mx6q/$${lib}.pc \
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$(STAGING_DIR)/usr/lib/pkgconfig/$${lib}.pc; \
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if [ "$(GPU_VIV_BIN_MX6Q_LIB_TARGET)" != "fb" ]; then \
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$(SED) "s/-DEGL_API_FB=1//" \
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$(STAGING_DIR)/usr/lib/pkgconfig/$${lib}.pc; \
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fi; \
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done
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endef
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@ -7,4 +7,4 @@ Name: vg
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Description: Freescale gpu-viv-bin-mx6q implementation of OpenVG
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Version: 1.1
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Libs: -L${libdir} -lGAL -lEGL -lOpenVG
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Cflags: -I${includedir}/ -DEGL_API_FB=1
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Cflags: -I${includedir}/
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