![Bartosz Bilas](/assets/img/avatar_default.png)
According to the cegui requirements select explicitly the default OpenGL renderer based on available dependencies. Signed-off-by: Bartosz Bilas <b.bilas@grinn-global.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
23 lines
901 B
Plaintext
23 lines
901 B
Plaintext
comment "cegui needs a toolchain w/ C++, threads, dynamic library, wchar"
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depends on !BR2_TOOLCHAIN_HAS_THREADS || !BR2_INSTALL_LIBSTDCPP \
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|| BR2_STATIC_LIBS || !BR2_USE_WCHAR
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config BR2_PACKAGE_CEGUI
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bool "cegui"
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depends on BR2_INSTALL_LIBSTDCPP
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depends on !BR2_STATIC_LIBS
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depends on BR2_TOOLCHAIN_HAS_THREADS
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depends on BR2_USE_WCHAR
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select BR2_PACKAGE_GLM
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select BR2_PACKAGE_LIBGLFW if BR2_PACKAGE_HAS_LIBGL # SampleBrowser dependency
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select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE
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help
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Crazy Eddie's GUI System is a free library providing windowing
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and widgets for graphics APIs / engines where such
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functionality is not natively available, or severely lacking.
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The library is object orientated, written in C++, and targeted
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at games developers who should be spending their time creating
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great games, not building GUI sub-systems!
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http://www.cegui.org.uk/
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