buildroot/package/flare-engine/Config.in
Matt Weber fd97bc80c5 toolchain: allow disabling packages affected by gcc bug 85180
Works around https://gcc.gnu.org/bugzilla/show_bug.cgi?id=85180 which
is an issue where the Microblaze architecture had code that caused a
infinite recursion while optimizing in versions of GCC earlier than
8.x. More BR discussion can be found on this thread.
http://buildroot-busybox.2317881.n4.nabble.com/autobuild-buildroot-net-Build-results-for-2018-04-25-td192721.html

Resolves:
http://autobuild.buildroot.net/results/b42d68c66d8ea035845a28c5530ef0682fd95713 (boost)
http://autobuild.buildroot.net/results/af976a4805fb8b3f0c17a8e3a1f901b2255caa0b (flare-engine)
http://autobuild.buildroot.net/results/d20/d20700bd538ba1e9d45ab8a61ecbbba1a320ef38 (gst-ffmpeg)

CC: Romain Naour <romain.naour@gmail.com>
Signed-off-by: Matthew Weber <matthew.weber@rockwellcollins.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2018-05-30 23:23:21 +02:00

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config BR2_PACKAGE_FLARE_ENGINE
bool "flare-engine"
depends on BR2_INSTALL_LIBSTDCPP
depends on !BR2_STATIC_LIBS # SDL2
depends on !BR2_TOOLCHAIN_HAS_GCC_BUG_85180
select BR2_PACKAGE_SDL2
select BR2_PACKAGE_SDL2_IMAGE
select BR2_PACKAGE_SDL2_MIXER
select BR2_PACKAGE_SDL2_TTF
help
Flare (Free Libre Action Roleplaying Engine) is a simple game
engine built to handle a very specific kind of game:
single-player 2D action RPGs.
Flare is not a reimplementation of an existing game or engine.
It is a tribute to and exploration of the action RPG genre.
http://flarerpg.org
comment "flare-engine needs a toolchain w/ C++, dynamic library"
depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS
comment "flare-engine needs a toolchain not affected by GCC bug 85180"
depends on BR2_TOOLCHAIN_HAS_GCC_BUG_85180