buildroot/package/lua-sdl2/0001-Do-not-reference-host-directory-for-headers.patch
Francois Perrad 1dd543b4ae lua-sdl2: refactor with cmake
that allows optional dependencies

Signed-off-by: Francois Perrad <francois.perrad@gadz.org>
[Thomas:
 - use "luainterpreter" instead of "lua" in the dependencies
 - replace with a Git formatted patch that doesn't comment code but
   removes it.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2017-10-22 14:01:07 +02:00

30 lines
923 B
Diff

From 07309a49ad6c3e18c8c84fe54f1fdb9e103c4cc5 Mon Sep 17 00:00:00 2001
From: Francois Perrad <francois.perrad@gadz.org>
Date: Sun, 22 Oct 2017 13:00:01 +0200
Subject: [PATCH] Do not reference host directory for headers
Signed-off-by: Francois Perrad <francois.perrad@gadz.org>
---
cmake/FindSDL2.cmake | 5 -----
1 file changed, 5 deletions(-)
diff --git a/cmake/FindSDL2.cmake b/cmake/FindSDL2.cmake
index 5cf4115..5e17919 100644
--- a/cmake/FindSDL2.cmake
+++ b/cmake/FindSDL2.cmake
@@ -73,11 +73,6 @@ find_path(SDL2_INCLUDE_DIR SDL.h
PATH_SUFFIXES include/SDL2 include
)
-# On FreeBSD SDL depends on libiconv and SDL_stdinc.h includes iconv.h, which is
-# located in ${LOCALBASE}/include. Append {LOCALBASE}/include to
-# the SDL_INCLUDE_DIR, thus allow to build SDL apps out of box.
-list(APPEND SDL2_INCLUDE_DIR /usr/local/include)
-
find_library(SDL_LIBRARY_TEMP
NAMES SDL2 SDL2-2.0
HINTS
--
2.13.6