buildroot/package/webkitgtk/0001-GTK-ANGLE-s-eglplatform.h-is-build-broken-with-DENAB.patch
Adrian Perez de Castro 38b740ec6f package/webkitgtk: bump to version 2.26.0
This is a new major release which brings in many improvements and new
features. For a complete list, please refer to the release notes:

  https://webkitgtk.org/2019/09/09/webkitgtk2.26.0-released.html

A small patch is added which fixes a build failure when X11 headers
are not available (for example, when building a Wayland-only system)

The new support for the WPE renderer on Wayland and the new Bubblewrap
sandbox need additional dependencies and therefore are explicitly
disabled at the moment.

Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2019-09-19 22:08:57 +02:00

41 lines
1.5 KiB
Diff

From d1697f868e047f1355fed7b44dbcd6dda897c234 Mon Sep 17 00:00:00 2001
From: Adrian Perez de Castro <aperez@igalia.com>
Date: Thu, 19 Sep 2019 17:13:19 +0300
Subject: [PATCH xserver 1/1] [GTK] ANGLE's eglplatform.h is build broken with
-DENABLE_X11_PLATFORM=OFF https://bugs.webkit.org/show_bug.cgi?id=198621
Reviewed by NOBODY (OOPS!).
* PlatformGTK.cmake: Use WL_EGL_PLATFORM to prefer Wayland type
definitions with ENABLE_WAYLAND_TARGET, and USE_SYSTEM_EGL otherwise
when ENABLE_X11_TARGET is not enabled.
Fetch from: https://bugs.webkit.org/show_bug.cgi?id=198621
Upstream-Status: Pending
Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
---
Source/ThirdParty/ANGLE/ChangeLog | 11 +++++++++++
Source/ThirdParty/ANGLE/PlatformGTK.cmake | 9 +++++++++
2 files changed, 20 insertions(+)
diff --git a/Source/ThirdParty/ANGLE/PlatformGTK.cmake b/Source/ThirdParty/ANGLE/PlatformGTK.cmake
index 74f35e29234..7229b0e09cc 100644
--- a/Source/ThirdParty/ANGLE/PlatformGTK.cmake
+++ b/Source/ThirdParty/ANGLE/PlatformGTK.cmake
@@ -1,2 +1,11 @@
# Enable GLSL compiler output.
list(APPEND ANGLE_DEFINITIONS ANGLE_ENABLE_GLSL)
+
+if (ENABLE_WAYLAND_TARGET)
+ # Explicitly prefer the Wayland platform, otherwise if we are building
+ # in a system without X11 ANGLE will still try to use the X11 headers.
+ list(APPEND ANGLE_DEFINITIONS WL_EGL_PLATFORM)
+elseif (NOT ENABLE_X11_TARGET)
+ # Allow building ANGLE on platforms which may not provide X11 headers.
+ list(APPEND ANGLE_DEFINITIONS USE_SYSTEM_EGL)
+endif ()
--
2.23.0