![Frank Vanbever](/assets/img/avatar_default.png)
Some packages test for CMAKE_SYSTEM explicitly[1]
CMAKE_SYSTEM is comprised of CMAKE_SYSTEM_NAME and CMAKE_SYSTEM_VERSION.
It defaults to CMAKE_SYSTEM_NAME if CMAKE_SYSTEM_VERSION is not set[2]
At the point CMAKE_SYSTEM_NAME is set to "Linux" CMAKE_SYSTEM is already
constructed. Setting it explicitly ensures that it is the correct value.
This is because we do set CMAKE_SYSTEM_NAME twice, in fact:
- first in toolchainfile.cmake, so that we tell cmake to use the
"Buildroot" platform,
- second, in the Buildroot.cmake platform definition itself, so that
we eventually behave like the Linux platform.
We also set CMAKE_SYSTEM_VERSION to 1, and so the real CMAKE_SYSTEM
value should be set to Linux-1 if we were to follow the documentation to
the letter.
However, for Linux, the version does not matter, and in some situations
may even be harmful (that was reported in one of the commits that
introduce Buildroot.cmake and toolchainfile.cmake).
[1] Fluidsynth 0cd44d00e1/CMakeLists.txt (L80)
[2] https://cmake.org/cmake/help/git-master/variable/CMAKE_SYSTEM.html#variable:CMAKE_SYSTEM
Signed-off-by: Frank Vanbever <frank.vanbever@mind.be>
Acked-by: Yann E. MORIN <yann.morin.1998@free.fr>
[Peter: update commit message with description from Yann]
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
9 lines
363 B
CMake
9 lines
363 B
CMake
# Impersonate a Linux system. Afterall, that's what we are...
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set(CMAKE_SYSTEM_NAME Linux)
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set(CMAKE_SYSTEM ${CMAKE_SYSTEM_NAME})
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include(Platform/Linux)
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# Override problematic settings, to avoid RPATH against host lib directories.
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set_property(GLOBAL PROPERTY FIND_LIBRARY_USE_LIB32_PATHS FALSE)
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set_property(GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS FALSE)
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