![Spenser Gilliland](/assets/img/avatar_default.png)
[Thomas: - add license information, even if there's unfortunately no license file - rename patches to use the correct convention.] Signed-off-by: Spenser Gilliland <spenser@gillilanding.com> Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
245 lines
6.2 KiB
Diff
245 lines
6.2 KiB
Diff
This makes it possible to build the demos against opengl
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implementations other than Mesa
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Signed-off-by: Spenser Gilliland <spenser@gillilanding.com>
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---
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Index: mesa3d-demos-8.1.0/src/egl/eglut/eglut.c
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===================================================================
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--- mesa3d-demos-8.1.0.orig/src/egl/eglut/eglut.c
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+++ mesa3d-demos-8.1.0/src/egl/eglut/eglut.c
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@@ -76,8 +76,9 @@ _eglutNow(void)
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static void
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_eglutDestroyWindow(struct eglut_window *win)
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{
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- if (_eglut->surface_type != EGL_PBUFFER_BIT &&
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- _eglut->surface_type != EGL_SCREEN_BIT_MESA)
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+
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+ if (_eglut->surface_type == EGL_WINDOW_BIT ||
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+ _eglut->surface_type == EGL_PIXMAP_BIT)
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eglDestroySurface(_eglut->dpy, win->surface);
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_eglutNativeFiniWindow(win);
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@@ -175,7 +176,9 @@ _eglutCreateWindow(const char *title, in
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win->config, win->native.u.pixmap, NULL);
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break;
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case EGL_PBUFFER_BIT:
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+#ifdef EGL_MESA_screen_surface
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case EGL_SCREEN_BIT_MESA:
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+#endif
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win->surface = win->native.u.surface;
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break;
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default:
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@@ -289,8 +292,10 @@ eglutDestroyWindow(int win)
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if (window->index != win)
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return;
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+#ifdef EGL_MESA_screen_surface
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/* XXX it causes some bug in st/egl KMS backend */
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if ( _eglut->surface_type != EGL_SCREEN_BIT_MESA)
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+#endif
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eglMakeCurrent(_eglut->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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_eglutDestroyWindow(_eglut->current);
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Index: mesa3d-demos-8.1.0/src/egl/eglut/eglut_screen.c
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===================================================================
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--- mesa3d-demos-8.1.0.orig/src/egl/eglut/eglut_screen.c
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+++ mesa3d-demos-8.1.0/src/egl/eglut/eglut_screen.c
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@@ -35,26 +35,33 @@
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#define MAX_MODES 100
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+#ifdef EGL_MESA_screen_surface
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static EGLScreenMESA kms_screen;
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static EGLModeMESA kms_mode;
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static EGLint kms_width, kms_height;
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+#endif
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void
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_eglutNativeInitDisplay(void)
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{
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+#ifdef EGL_MESA_screen_surface
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_eglut->native_dpy = EGL_DEFAULT_DISPLAY;
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_eglut->surface_type = EGL_SCREEN_BIT_MESA;
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+#endif
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}
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void
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_eglutNativeFiniDisplay(void)
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{
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+#ifdef EGL_MESA_screen_surface
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kms_screen = 0;
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kms_mode = 0;
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kms_width = 0;
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kms_height = 0;
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+#endif
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}
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+#ifdef EGL_MESA_screen_surface
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static void
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init_kms(void)
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{
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@@ -94,19 +101,23 @@ init_kms(void)
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kms_width = width;
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kms_height = height;
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}
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+#endif
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void
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_eglutNativeInitWindow(struct eglut_window *win, const char *title,
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int x, int y, int w, int h)
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{
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+#ifdef EGL_MESA_screen_surface
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EGLint surf_attribs[16];
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EGLint i;
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+#endif
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const char *exts;
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exts = eglQueryString(_eglut->dpy, EGL_EXTENSIONS);
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if (!exts || !strstr(exts, "EGL_MESA_screen_surface"))
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_eglutFatal("EGL_MESA_screen_surface is not supported\n");
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+#ifdef EGL_MESA_screen_surface
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init_kms();
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i = 0;
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@@ -128,14 +139,17 @@ _eglutNativeInitWindow(struct eglut_wind
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win->native.width = kms_width;
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win->native.height = kms_height;
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+#endif
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}
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void
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_eglutNativeFiniWindow(struct eglut_window *win)
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{
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+#ifdef EGL_MESA_screen_surface
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eglShowScreenSurfaceMESA(_eglut->dpy,
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kms_screen, EGL_NO_SURFACE, 0);
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eglDestroySurface(_eglut->dpy, win->native.u.surface);
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+#endif
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}
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void
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Index: mesa3d-demos-8.1.0/src/egl/opengl/demo1.c
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===================================================================
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--- mesa3d-demos-8.1.0.orig/src/egl/opengl/demo1.c
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+++ mesa3d-demos-8.1.0/src/egl/opengl/demo1.c
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@@ -18,6 +18,7 @@
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static void
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TestScreens(EGLDisplay dpy)
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{
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+#ifdef EGL_MESA_screen_surface
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#define MAX 8
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EGLScreenMESA screens[MAX];
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EGLint numScreens;
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@@ -28,6 +29,7 @@ TestScreens(EGLDisplay dpy)
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for (i = 0; i < numScreens; i++) {
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printf(" Screen %d handle: %d\n", i, (int) screens[i]);
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}
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+#endif
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}
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/**
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Index: mesa3d-demos-8.1.0/src/egl/opengl/demo2.c
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===================================================================
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--- mesa3d-demos-8.1.0.orig/src/egl/opengl/demo2.c
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+++ mesa3d-demos-8.1.0/src/egl/opengl/demo2.c
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@@ -16,6 +16,7 @@
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/*#define FRONTBUFFER*/
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+#ifdef EGL_MESA_screen_surface
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static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2,
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GLfloat r, GLfloat g, GLfloat b)
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{
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@@ -95,12 +96,13 @@ TestScreens(EGLDisplay dpy)
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printf(" Screen %d handle: %d\n", i, (int) screens[i]);
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}
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}
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-
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+#endif
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int
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main(int argc, char *argv[])
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{
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int maj, min;
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+#ifdef EGL_MESA_screen_surface
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EGLContext ctx;
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EGLSurface pbuffer, screen_surf;
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EGLConfig configs[10];
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@@ -115,6 +117,7 @@ main(int argc, char *argv[])
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EGLModeMESA mode;
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EGLScreenMESA screen;
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EGLint count;
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+#endif
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EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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assert(d);
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@@ -132,6 +135,7 @@ main(int argc, char *argv[])
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exit(1);
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}
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+#ifdef EGL_MESA_screen_surface
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eglGetConfigs(d, configs, 10, &numConfigs);
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printf("Got %d EGL configs:\n", numConfigs);
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for (i = 0; i < numConfigs; i++) {
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@@ -211,6 +215,7 @@ main(int argc, char *argv[])
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eglDestroySurface(d, pbuffer);
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eglDestroyContext(d, ctx);
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eglTerminate(d);
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+#endif
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return 0;
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}
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Index: mesa3d-demos-8.1.0/src/egl/opengl/demo3.c
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===================================================================
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--- mesa3d-demos-8.1.0.orig/src/egl/opengl/demo3.c
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+++ mesa3d-demos-8.1.0/src/egl/opengl/demo3.c
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@@ -46,7 +46,7 @@ GLubyte OpenGL_bits[] = {
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0x3e, 0x00, 0x00, 0xf8, 0x0c, 0x00,
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};
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-
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+#ifdef EGL_MESA_screen_surface
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static void Init(void)
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{
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@@ -551,11 +551,13 @@ write_ppm(const char *filename, const GL
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fclose(f);
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}
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}
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+#endif
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int
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main(int argc, char *argv[])
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{
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int maj, min;
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+#ifdef EGL_MESA_screen_surface
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EGLContext ctx;
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EGLSurface screen_surf;
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EGLConfig configs[10];
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@@ -566,6 +568,7 @@ main(int argc, char *argv[])
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const GLubyte *bitmap;
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EGLint screenAttribs[32];
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EGLint i;
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+#endif
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EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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assert(d);
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@@ -583,6 +586,7 @@ main(int argc, char *argv[])
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exit(1);
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}
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+#ifdef EGL_MESA_screen_surface
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eglGetConfigs(d, configs, 10, &numConfigs);
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eglGetScreensMESA(d, &screen, 1, &count);
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eglGetModesMESA(d, screen, &mode, 1, &count);
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@@ -642,6 +646,7 @@ main(int argc, char *argv[])
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eglDestroySurface(d, screen_surf);
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eglDestroyContext(d, ctx);
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eglTerminate(d);
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+#endif
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return 0;
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}
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