2013-04-08 13:21:03 -06:00
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package lila.round
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2013-05-24 11:04:49 -06:00
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import chess.Color._
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import chess.Status._
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2013-12-17 15:20:18 -07:00
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import chess.{ Status, Color, Speed, Variant }
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2013-12-21 05:14:50 -07:00
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2013-04-08 13:21:03 -06:00
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import lila.db.api._
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2014-01-27 06:38:23 -07:00
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import lila.game.actorApi.FinishGame
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2013-05-24 11:04:49 -06:00
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import lila.game.tube.gameTube
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import lila.game.{ GameRepo, Game, Pov, Event }
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2014-02-17 02:12:19 -07:00
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import lila.i18n.I18nKey.{ Select => SelectI18nKey }
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2013-05-24 11:04:49 -06:00
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import lila.user.tube.userTube
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2013-12-17 15:20:18 -07:00
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import lila.user.{ User, UserRepo }
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2013-04-08 13:21:03 -06:00
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2013-05-17 19:03:53 -06:00
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private[round] final class Finisher(
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messenger: Messenger,
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2014-01-13 15:51:49 -07:00
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perfsUpdater: PerfsUpdater,
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2014-02-27 17:18:22 -07:00
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aiPerfApi: lila.ai.AiPerfApi,
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bus: lila.common.Bus) {
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2013-04-08 13:21:03 -06:00
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2013-05-17 19:03:53 -06:00
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def apply(
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2013-04-08 13:21:03 -06:00
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game: Game,
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status: Status.type => Status,
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winner: Option[Color] = None,
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2013-12-29 04:38:07 -07:00
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message: Option[SelectI18nKey] = None): Fu[Events] = {
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val prog = game.finish(status(Status), winner)
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val g = prog.game
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(GameRepo save prog) >>
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GameRepo.finish(g.id, winner, winner flatMap (g.player(_).userId)) >>
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UserRepo.pair(
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g.player(White).userId,
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g.player(Black).userId).flatMap {
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case (whiteO, blackO) => {
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val finish = FinishGame(g, whiteO, blackO)
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updateCountAndPerfs(finish) inject {
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2014-02-01 00:54:03 -07:00
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message foreach { messenger.system(g, _) }
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2014-01-27 06:38:23 -07:00
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bus.publish(finish, 'finishGame)
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prog.events
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}
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}
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}
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2013-12-29 04:38:07 -07:00
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}
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2013-12-21 05:14:50 -07:00
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2014-03-12 03:14:19 -06:00
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private def updateCountAndPerfs(finish: FinishGame): Funit = !finish.isVsSelf ?? {
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(finish.white |@| finish.black).tupled ?? {
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case (white, black) => perfsUpdater.save(finish.game, white, black)
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} zip
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addAiGame(finish) zip
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(finish.white ?? incNbGames(finish.game)) zip
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(finish.black ?? incNbGames(finish.game)) void
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2014-03-12 03:14:19 -06:00
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}
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2013-12-27 06:25:49 -07:00
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2014-02-27 17:18:22 -07:00
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private def addAiGame(finish: FinishGame): Funit = ~{
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import finish._
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import lila.rating.Glicko.Result._
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for {
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level <- game.players.map(_.aiLevel).flatten.headOption
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if game.turns > 10
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if !game.fromPosition
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humanColor <- game.players.find(_.isHuman).map(_.color)
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user <- humanColor.fold(white, black)
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2014-03-02 08:54:00 -07:00
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if !user.engine
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result = game.winnerColor match {
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case Some(c) if c == humanColor => Loss
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case Some(_) => Win
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case None => Draw
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}
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} yield aiPerfApi.add(level, user.perfs.global, result)
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}
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2013-12-27 06:25:49 -07:00
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private def incNbGames(game: Game)(user: User): Funit = game.finished ?? {
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UserRepo.incNbGames(user.id, game.rated, game.hasAi,
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result = if (game.winnerUserId exists (user.id==)) 1
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else if (game.loserUserId exists (user.id==)) -1
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else 0)
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2013-12-21 05:14:50 -07:00
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}
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}
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