lila/ui/@types/lichess/index.d.ts

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interface Lichess {
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load: Promise<void>; // window.onload promise
info: any;
requestIdleCallback(f: () => void, timeout?: number): void;
sri: string;
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storage: LichessStorageHelper;
tempStorage: LichessStorageHelper;
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once(key: string, mod?: 'always'): boolean;
powertip: any;
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widget: any;
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spinnerHtml: string;
assetUrl(url: string, opts?: AssetUrlOpts): string;
loadCss(path: string): void;
loadCssPath(path: string): void;
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jsModule(name: string): string;
loadScript(url: string, opts?: AssetUrlOpts): Promise<void>;
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loadModule(name: string): Promise<void>;
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hopscotch: any;
userComplete: () => Promise<UserComplete>;
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slider(): Promise<void>;
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makeChat(data: any): any;
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idleTimer(delay: number, onIdle: () => void, onWakeUp: () => void): void;
pubsub: Pubsub;
contentLoaded(parent?: HTMLElement): void;
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unload: {
expected: boolean;
};
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watchers(el: HTMLElement): void;
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redirect(o: RedirectTo): void;
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reload(): void;
escapeHtml(str: string): string;
announce(d: LichessAnnouncement): void;
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studyTour(study: Study): void;
studyTourChapter(study: Study): void;
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trans(i18n: I18nDict): Trans;
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quantity(n: number): 'zero' | 'one' | 'few' | 'many' | 'other';
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socket: any;
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sound: SoundI;
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miniBoard: {
init(node: HTMLElement): void;
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initAll(parent?: HTMLElement): void;
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};
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miniGame: {
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init(node: HTMLElement): string | null;
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initAll(parent?: HTMLElement): void;
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update(node: HTMLElement, data: GameUpdate): void;
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finish(node: HTMLElement, win?: Color): void;
};
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ab?: any;
// socket.js
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StrongSocket: {
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new (url: string, version: number | false, cfg?: any): any;
firstConnect: Promise<(tpe: string, data: any) => void>;
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defaultParams: Record<string, any>;
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};
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timeago(date: number | Date): string;
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timeagoLocale(a: number, b: number, c: number): any;
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dateFormat: () => (date: Date) => string;
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// misc
advantageChart?: {
update(data: any): void;
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(data: any, trans: Trans, el: HTMLElement): void;
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};
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movetimeChart: any;
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RoundNVUI?(redraw: () => void): {
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render(ctrl: any): any;
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};
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AnalyseNVUI?(redraw: () => void): {
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render(ctrl: any): any;
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};
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PuzzleNVUI?(redraw: () => void): {
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render(ctrl: any): any;
};
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playMusic(): any;
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quietMode?: boolean;
keyboardMove?: any;
analysis?: any; // expose the analysis ctrl
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}
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type I18nDict = { [key: string]: string };
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type I18nKey = string;
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type RedirectTo = string | { url: string; cookie: Cookie };
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type UserComplete = (opts: UserCompleteOpts) => void;
interface UserCompleteOpts {
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input: HTMLInputElement;
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tag?: 'a' | 'span';
minLength?: number;
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populate?: (result: LightUser) => string;
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onSelect?: (result: LightUser) => void;
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focus?: boolean;
friend?: boolean;
tour?: string;
swiss?: string;
}
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interface SoundI {
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loadOggOrMp3(name: string, path: string): void;
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loadStandard(name: string, soundSet?: string): void;
play(name: string, volume?: number): void;
playOnce(name: string): void;
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getVolume(): number;
setVolume(v: number): void;
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speech(v?: boolean): boolean;
changeSet(s: string): void;
say(text: string, cut?: boolean, force?: boolean, translated?: boolean): boolean;
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sayOrPlay(name: string, text: string): void;
preloadBoardSounds(): void;
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soundSet: string;
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baseUrl: string;
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}
interface LichessSpeech {
step(s: { san?: San }, cut: boolean): void;
}
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interface Cookie {
name: string;
value: string;
maxAge: number;
}
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interface AssetUrlOpts {
sameDomain?: boolean;
noVersion?: boolean;
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version?: string;
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}
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type Timeout = ReturnType<typeof setTimeout>;
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declare type SocketSend = (type: string, data?: any, opts?: any, noRetry?: boolean) => void;
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type TransNoArg = (key: string) => string;
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interface Trans {
(key: string, ...args: Array<string | number>): string;
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noarg: TransNoArg;
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plural(key: string, count: number, ...args: Array<string | number>): string;
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vdom<T>(key: string, ...args: T[]): Array<string | T>;
vdomPlural<T>(key: string, count: number, countArg: T, ...args: T[]): Array<string | T>;
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}
type PubsubCallback = (...data: any[]) => void;
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interface Pubsub {
on(msg: string, f: PubsubCallback): void;
off(msg: string, f: PubsubCallback): void;
emit(msg: string, ...args: any[]): void;
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}
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interface LichessStorageHelper {
make(k: string): LichessStorage;
makeBoolean(k: string): LichessBooleanStorage;
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get(k: string): string | null;
set(k: string, v: string): void;
fire(k: string, v?: string): void;
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remove(k: string): void;
}
interface LichessStorage {
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get(): string | null;
set(v: any): void;
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remove(): void;
listen(f: (e: LichessStorageEvent) => void): void;
fire(v?: string): void;
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}
interface LichessBooleanStorage {
get(): boolean;
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set(v: boolean): void;
toggle(): void;
}
interface LichessStorageEvent {
sri: string;
nonce: number;
value?: string;
}
interface LichessAnnouncement {
msg?: string;
date?: string;
}
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interface LichessEditor {
getFen(): string;
setOrientation(o: Color): void;
}
declare namespace Editor {
export interface Config {
baseUrl: string;
fen?: string;
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options?: Editor.Options;
is3d: boolean;
animation: {
duration: number;
};
embed: boolean;
positions?: OpeningPosition[];
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endgamePositions?: EndgamePosition[];
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i18n: I18nDict;
}
export interface Options {
orientation?: Color;
onChange?: (fen: string) => void;
inlineCastling?: boolean;
}
export interface OpeningPosition {
eco?: string;
name: string;
fen: string;
epd?: string;
}
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export interface EndgamePosition {
name: string;
fen: string;
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epd?: string;
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}
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}
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interface Window {
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lichess: Lichess;
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readonly chrome?: unknown;
readonly moment: any;
readonly Mousetrap: any;
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Chessground: any;
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readonly InfiniteScroll: (selector: string) => void;
readonly lichessReplayMusic: () => {
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jump(node: Tree.Node): void;
};
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readonly hopscotch: any;
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LichessSpeech?: LichessSpeech;
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readonly LichessEditor?: (element: HTMLElement, config: Editor.Config) => LichessEditor;
LichessChat: (element: Element, opts: any) => any;
readonly LichessFlatpickr: (element: Element, opts: any) => any;
readonly LichessNotify: (element: any, opts: any) => any;
readonly LichessChallenge: (element: any, opts: any) => any;
readonly LichessDasher: (element: any, opts: any) => any;
readonly LichessAnalyse: any;
readonly LichessCli: any;
readonly LichessRound: any;
readonly stripeHandler: any;
readonly Stripe: any;
readonly Textcomplete: any;
readonly UserComplete: any;
readonly Sortable: any;
readonly Peer: any;
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readonly Palantir: unknown;
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readonly passwordComplexity: unknown;
readonly Tagify: unknown;
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}
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interface Study {
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userId?: string | null;
isContrib?: boolean;
isOwner?: boolean;
setTab(tab: string): void;
}
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interface LightUserNoId {
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name: string;
title?: string;
patron?: boolean;
}
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interface LightUser extends LightUserNoId {
id: string;
}
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interface LightUserOnline extends LightUser {
online: boolean;
}
interface Navigator {
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deviceMemory?: number; // https://developer.mozilla.org/en-US/docs/Web/API/Navigator/deviceMemory
}
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declare type VariantKey =
| 'standard'
| 'chess960'
| 'antichess'
| 'fromPosition'
| 'kingOfTheHill'
| 'threeCheck'
| 'atomic'
| 'horde'
| 'racingKings'
| 'crazyhouse';
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declare type Speed = 'ultraBullet' | 'bullet' | 'blitz' | 'rapid' | 'classical' | 'correspondence';
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declare type Perf =
| 'bullet'
| 'blitz'
| 'classical'
| 'correspondence'
| 'chess960'
| 'antichess'
| 'fromPosition'
| 'kingOfTheHill'
| 'threeCheck'
| 'atomic'
| 'horde'
| 'racingKings'
| 'crazyhouse';
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declare type Color = 'white' | 'black';
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declare type Files = 'a' | 'b' | 'c' | 'd' | 'e' | 'f' | 'g' | 'h';
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declare type Ranks = '1' | '2' | '3' | '4' | '5' | '6' | '7' | '8';
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declare type Key = 'a0' | `${Files}${Ranks}`;
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declare type Uci = string;
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declare type San = string;
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declare type Fen = string;
declare type Ply = number;
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interface Variant {
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key: VariantKey;
name: string;
short: string;
title?: string;
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}
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interface Paginator<A> {
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currentPage: number;
maxPerPage: number;
currentPageResults: Array<A>;
nbResults: number;
previousPage?: number;
nextPage?: number;
nbPages: number;
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}
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declare namespace Tree {
export type Path = string;
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interface ClientEvalBase {
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fen: Fen;
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depth: number;
nodes: number;
pvs: PvData[];
cp?: number;
mate?: number;
}
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export interface CloudEval extends ClientEvalBase {
cloud: true;
maxDepth: undefined;
millis: undefined;
}
export interface LocalEval extends ClientEvalBase {
cloud?: false;
maxDepth: number;
knps: number;
millis: number;
}
export type ClientEval = CloudEval | LocalEval;
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export interface ServerEval {
cp?: number;
mate?: number;
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best?: Uci;
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fen: Fen;
knodes: number;
depth: number;
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pvs: PvDataServer[];
}
export interface PvDataServer {
moves: string;
mate?: number;
cp?: number;
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}
export interface PvData {
moves: string[];
mate?: number;
cp?: number;
}
export interface TablebaseHit {
winner: Color | undefined;
best?: Uci;
}
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export interface Node {
id: string;
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ply: Ply;
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uci?: Uci;
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fen: Fen;
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children: Node[];
comments?: Comment[];
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gamebook?: Gamebook;
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dests?: string;
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drops?: string | null;
check?: Key;
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threat?: LocalEval;
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ceval?: ClientEval;
eval?: ServerEval;
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tbhit?: TablebaseHit | null;
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glyphs?: Glyph[];
clock?: Clock;
parentClock?: Clock;
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forceVariation?: boolean;
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shapes?: Shape[];
comp?: boolean;
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san?: string;
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threefold?: boolean;
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fail?: boolean;
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puzzle?: 'win' | 'fail' | 'good' | 'retry';
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crazy?: NodeCrazy;
}
export interface NodeCrazy {
pockets: [CrazyPocket, CrazyPocket];
}
export interface CrazyPocket {
[role: string]: number;
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}
export interface Comment {
id: string;
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by:
| string
| {
id: string;
name: string;
};
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text: string;
}
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export interface Gamebook {
deviation?: string;
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hint?: string;
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shapes?: Shape[];
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}
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type GlyphId = number;
interface Glyph {
id: GlyphId;
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name: string;
symbol: string;
}
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export type Clock = number;
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export interface Shape {}
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}
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interface GameUpdate {
id: string;
fen: Fen;
lm: Uci;
wc?: number;
bc?: number;
}
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interface CashStatic {
powerTip: any;
}
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interface Cash {
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powerTip(options?: PowerTip.Options | 'show' | 'hide'): Cash;
clock: any;
}
declare namespace PowerTip {
type Placement = 'n' | 'e' | 's' | 'w' | 'nw' | 'ne' | 'sw' | 'se' | 'nw-alt' | 'ne-alt' | 'sw-alt' | 'se-alt';
interface Options {
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preRender?: (el: HTMLElement) => void;
placement?: Placement;
smartPlacement?: boolean;
popupId?: string;
poupClass?: string;
offset?: number;
fadeInTime?: number;
fadeOutTime?: number;
closeDelay?: number;
intentPollInterval?: number;
intentSensitivity?: number;
manual?: boolean;
openEvents?: string[];
closeEvents?: string[];
}
}
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declare namespace Prefs {
const enum Coords {
Hidden = 0,
Inside = 1,
Outside = 2,
}
const enum AutoQueen {
Never = 1,
OnPremove = 2,
Always = 3,
}
const enum ShowClockTenths {
Never = 0,
Below10Secs = 1,
Always = 2,
}
const enum ShowResizeHandle {
Never = 0,
OnlyAtStart = 1,
Always = 2,
}
const enum MoveEvent {
Click = 0,
Drag = 1,
ClickOrDrag = 2,
}
const enum Replay {
Never = 0,
OnlySlowGames = 1,
Always = 2,
}
}
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interface Dictionary<T> {
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[key: string]: T | undefined;
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}
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type SocketHandlers = Dictionary<(d: any) => void>;
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declare const lichess: Lichess;