From 159b3ed28dfc629ec18309e698b6e651cb6fe4b9 Mon Sep 17 00:00:00 2001 From: Thibault Duplessis Date: Thu, 7 Jan 2016 08:59:48 +0700 Subject: [PATCH] hold bot detection is not what it used to be - reduce impact of false + --- modules/evaluation/src/main/Assessible.scala | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/evaluation/src/main/Assessible.scala b/modules/evaluation/src/main/Assessible.scala index 550f4f71c4..12f4094afd 100644 --- a/modules/evaluation/src/main/Assessible.scala +++ b/modules/evaluation/src/main/Assessible.scala @@ -54,9 +54,9 @@ case class Assessible(analysed: Analysed) { val assessment = flags match { // SF1 SF2 BLR1 BLR2 MTs1 MTs2 Holds case PlayerFlags(T, T, T, T, T, T, T) => Cheating // all T, obvious cheat - case PlayerFlags(_, _, _, _, _, _, T) => Cheating // Holds are bad, hmk? case PlayerFlags(T, _, T, _, _, T, _) => Cheating // high accuracy, high blurs, no fast moves + case PlayerFlags(_, _, _, _, _, _, T) => LikelyCheating // Holds are bad, hmk? case PlayerFlags(T, _, _, T, _, T, _) => LikelyCheating // high accuracy, moderate blurs, no fast moves case PlayerFlags(_, T, _, T, T, _, _) => LikelyCheating // always has advantage, moderate blurs, highly consistent move times case PlayerFlags(_, T, T, _, _, _, _) => LikelyCheating // always has advantage, high blurs