don't play game start sound for simul host
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@ -635,7 +635,7 @@ export default class RoundController {
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};
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private delayedInit = () => {
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if (game.isPlayerPlaying(this.data) && game.nbMoves(this.data, this.data.player.color) === 0) {
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if (game.isPlayerPlaying(this.data) && game.nbMoves(this.data, this.data.player.color) === 0 && !this.isSimulHost()) {
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li.sound.genericNotify();
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}
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li.requestIdleCallback(() => {
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