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@ -22,7 +22,7 @@ The UI is available in more than [130 languages](https://crowdin.com/project/lic
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Lichess is written in [Scala 2.13](https://www.scala-lang.org/),
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Lichess is written in [Scala 2.13](https://www.scala-lang.org/),
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and relies on the [Play 2.8](https://www.playframework.com/) framework.
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and relies on the [Play 2.8](https://www.playframework.com/) framework.
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[scalatags](https://www.lihaoyi.com/scalatags/) is used for templating.
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[scalatags](https://com-lihaoyi.github.io/scalatags/) is used for templating.
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Pure chess logic is contained in the [scalachess](https://github.com/ornicar/scalachess) submodule.
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Pure chess logic is contained in the [scalachess](https://github.com/ornicar/scalachess) submodule.
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The server is fully asynchronous, making heavy use of Scala Futures and [Akka streams](https://akka.io).
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The server is fully asynchronous, making heavy use of Scala Futures and [Akka streams](https://akka.io).
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WebSocket connections are handled by a [separate server](https://github.com/ornicar/lila-ws) that communicates using [redis](https://redis.io/).
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WebSocket connections are handled by a [separate server](https://github.com/ornicar/lila-ws) that communicates using [redis](https://redis.io/).
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