add superGM puzzle theme
parent
2d6a98d32e
commit
4a4e8d528f
|
@ -1935,6 +1935,8 @@ val `skewer` = new I18nKey("puzzleTheme:skewer")
|
|||
val `skewerDescription` = new I18nKey("puzzleTheme:skewerDescription")
|
||||
val `smotheredMate` = new I18nKey("puzzleTheme:smotheredMate")
|
||||
val `smotheredMateDescription` = new I18nKey("puzzleTheme:smotheredMateDescription")
|
||||
val `superGM` = new I18nKey("puzzleTheme:superGM")
|
||||
val `superGMDescription` = new I18nKey("puzzleTheme:superGMDescription")
|
||||
val `trappedPiece` = new I18nKey("puzzleTheme:trappedPiece")
|
||||
val `trappedPieceDescription` = new I18nKey("puzzleTheme:trappedPieceDescription")
|
||||
val `underPromotion` = new I18nKey("puzzleTheme:underPromotion")
|
||||
|
|
|
@ -63,6 +63,7 @@ object PuzzleTheme {
|
|||
val sacrifice = PuzzleTheme(Key("sacrifice"), i.sacrifice, i.sacrificeDescription)
|
||||
val short = PuzzleTheme(Key("short"), i.short, i.shortDescription)
|
||||
val skewer = PuzzleTheme(Key("skewer"), i.skewer, i.skewerDescription)
|
||||
val superGM = PuzzleTheme(Key("superGM"), i.superGM, i.superGMDescription)
|
||||
val trappedPiece = PuzzleTheme(Key("trappedPiece"), i.trappedPiece, i.trappedPieceDescription)
|
||||
val underPromotion = PuzzleTheme(Key("underPromotion"), i.underPromotion, i.underPromotionDescription)
|
||||
val veryLong = PuzzleTheme(Key("veryLong"), i.veryLong, i.veryLongDescription)
|
||||
|
@ -140,7 +141,8 @@ object PuzzleTheme {
|
|||
),
|
||||
trans.puzzle.origin -> List(
|
||||
master,
|
||||
masterVsMaster
|
||||
masterVsMaster,
|
||||
superGM
|
||||
)
|
||||
)
|
||||
|
||||
|
|
|
@ -95,6 +95,8 @@
|
|||
<string name="skewerDescription">A motif involving a high value piece being attacked, moving out the way, and allowing a lower value piece behind it to be captured or attacked, the inverse of a pin.</string>
|
||||
<string name="smotheredMate">Smothered mate</string>
|
||||
<string name="smotheredMateDescription">A checkmate delivered by a knight in which the mated king is unable to move because it is surrounded (or smothered) by its own pieces.</string>
|
||||
<string name="superGM">Super GM games</string>
|
||||
<string name="superGMDescription">Puzzles from games played by the best players in the world.</string>
|
||||
<string name="trappedPiece">Trapped piece</string>
|
||||
<string name="trappedPieceDescription">A piece is unable to escape capture as it has limited moves.</string>
|
||||
<string name="underPromotion">Underpromotion</string>
|
||||
|
|
Loading…
Reference in New Issue