tweak deploy messages
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@ -203,16 +203,14 @@ private[round] final class Round(
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case DeployPost => handle { game =>
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game.playable ?? {
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val freeTime = 15.seconds
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messenger.system(game, (_.untranslated("Lichess has been updated")))
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messenger.system(game, (_.untranslated("Sorry for the inconvenience!")))
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messenger.system(game, (_.untranslated("Lichess has been updated! Sorry for the inconvenience.")))
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val progress = giveMoretime(game, Color.all, freeTime)
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proxy save progress inject progress.events
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}
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}
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case AbortForMaintenance => handle { game =>
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messenger.system(game, (_.untranslated("Game aborted for server maintenance")))
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messenger.system(game, (_.untranslated("Sorry for the inconvenience!")))
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messenger.system(game, (_.untranslated("Game aborted for server maintenance. Sorry for the inconvenience!")))
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game.playable ?? finisher.other(game, _.Aborted, None)
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}
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