Link peers in mod zone to games
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5f47058df5
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@ -107,19 +107,19 @@
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<td>@(result.blur)%</td>
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<td>@if(result.hold){Yes} else {No}</td>
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<td>
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<div class="hint--top" data-hint="@result.bestMatch.explanation">
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<a href="@routes.Round.watcher(result.bestMatch.gameId, result.bestMatch.color.name)" class="peerLink hint--top" data-hint="@result.bestMatch.explanation">
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<span class="assessment sig_@(result.bestMatch.assessment)">@result.bestMatch.assessmentString</span>
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<br /><span class="@if(result.bestMatch.positiveMatch) {match} else {partial}">@(result.bestMatch.matchPercentage)%</span>
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</div>
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</a>
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</td>
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@Range(0, 4).map { i =>
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@result.secondaryMatches.lift(i) match {
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case Some(peer) => {
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<td>
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<div class="hint--top" data-hint="@peer.explanation">
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<a href="@routes.Round.watcher(peer.gameId, peer.color.name)" class="peerLink hint--top" data-hint="@peer.explanation">
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<span class="assessment sig_@(peer.assessment)">@peer.assessmentString</span>
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<br /><span class="@if(peer.positiveMatch) {match} else {partial}">@(peer.matchPercentage)%</span>
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</div>
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</a>
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</td>
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}
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case _ => {
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@ -264,3 +264,6 @@ div.user_show div.content_box_inter.tabs {
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div.user_show #crosstable {
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margin: 25px auto 15px auto;
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}
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div.user_show .evaluation .peerLink {
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text-decoration: none;
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}
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