Fix taken pieces positions
parent
bb82d8259c
commit
8dcd76b415
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@ -96,7 +96,7 @@ final class Reporting(
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case Left(a) ⇒ println("Reporting: " + a.getMessage)
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case a ⇒ {
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hub ! MonitorData(monitorData)
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display()
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//display()
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}
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}
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}
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@ -31,7 +31,7 @@ chat = roomHtml.map(round.room(_))) {
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<div id="premove">@trans.premoveEnabledClickAnywhereToCancel()</div>
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</div>
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<div class="lichess_ground">
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@round.cemetery(!pov, "top")
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@round.cemetery(pov, "top")
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<div class="lichess_table_wrap">
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@game.clock.map { c =>
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@round.clock(c, !pov.color, "top")
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@ -52,7 +52,7 @@ chat = roomHtml.map(round.room(_))) {
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}
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}
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</div>
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@round.cemetery(pov, "bottom")
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@round.cemetery(!pov, "bottom")
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</div>
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</div>
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<script type="text/javascript">var lichess_data = @Html(roundPlayerJsData(pov, version))</script>
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@ -62,7 +62,7 @@
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app.rps = new SpeedOMeter({
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name : "RPS",
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maxVal : 50,
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maxVal : 100,
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threshold: 0.9,
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container : container
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});
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@ -70,7 +70,6 @@
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app.memory = new SpeedOMeter({
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name : "MEMORY",
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maxVal : app.totalMemory,
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threshold: 0.9,
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unit : "MB",
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container : container
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});
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@ -85,7 +84,7 @@
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app.thread = new SpeedOMeter({
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name : "THREAD",
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maxVal : 200,
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maxVal : 300,
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threshold: 0.5,
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container : container
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});
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@ -125,7 +124,7 @@
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app.dbMemory = new SpeedOMeter({
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name : "DB MEMORY",
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maxVal : 3000,
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maxVal : 2000,
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threshold: 0.8,
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container : container
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});
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@ -139,7 +138,7 @@
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app.dbQps = new SpeedOMeter({
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name : "DB QPS",
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maxVal : 300,
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maxVal : 200,
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threshold: 0.8,
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container : container
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});
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@ -152,7 +151,7 @@
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app.ai = new SpeedOMeter({
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name : "AI PING",
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maxVal : 1000,
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maxVal : 500,
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container : container
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});
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1
todo
1
todo
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@ -31,7 +31,6 @@ chat scroll in game
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after canceled game, clock still turns.
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monitor with websocket
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push enumerator is deprecated
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dead pieces on wrong side
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http://fr.lichess.org/forum/lichess-feedback/game-history-bug#1
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morozov can't chatban anymore http://en.lichess.org/inbox/mrfsbwou#bottom
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monitor + nb slow mongo requests
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