show user specific rating in hook setup
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parent
210988f073
commit
a0741fdc90
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@ -19,4 +19,15 @@
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}
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</div>
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}
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@ctx.me.map { me =>
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<div class="ratings">
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@List("bullet", "blitz", "classical", "chess960", "kingOfTheHill", "threeCheck").map { key =>
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@lila.rating.PerfType(key).map { perfType =>
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<div class="@key">
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@trans.ratingX(s"""<strong data-icon="${perfType.iconChar}">${me.perfs(key).map(_.intRating).getOrElse("?")}</strong> ${perfType.name}""")
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</div>
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}
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}
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</div>
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}
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</div>
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@ -39,6 +39,8 @@ case class Perfs(
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"classical" -> classical,
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"puzzle" -> puzzle)
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def apply(key: String): Option[Perf] = perfsMap get key
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def pool(key: String) = pools get key getOrElse Perf.default
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def standardAndPools = standard :: pools.values.toList
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@ -2068,7 +2068,28 @@ var storage = {
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var $timeInput = $form.find('.time_choice input');
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var $incrementInput = $form.find('.increment_choice input');
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var isHook = $form.hasClass('game_config_hook');
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var myRating = parseInt($('#user_tag').data('rating'), 10);
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var $ratings = $form.find('.ratings > div');
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var showRating = function() {
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var key;
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switch ($variantSelect.val()) {
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case '1':
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var time = $timeInput.val() * 60 + $incrementInput.val() * 30;
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if (time < 180) key = 'bullet';
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else if (time < 480) key = 'blitz';
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else key = 'classical';
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break;
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case '2':
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key = 'chess960';
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break;
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case '4':
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key = 'kingOfTheHill';
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break;
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case '5':
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key = 'threeCheck';
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}
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console.log(key);
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$ratings.hide().filter('.' + key).show();
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};
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if (isHook) {
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var $formTag = $form.find('form');
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var ajaxSubmit = function(color) {
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@ -2103,6 +2124,7 @@ var storage = {
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time = sliderTime(ui.value);
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$value.text(time);
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$input.attr('value', time);
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showRating();
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$form.find('.color_submits button').toggle(
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$timeInput.val() > 0 || $incrementInput.val() > 0);
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}
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@ -2146,6 +2168,7 @@ var storage = {
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if (isHook && !checked) {
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$casual.click();
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}
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showRating();
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$.centerOverboard();
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}).trigger('change');
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var $ratingRangeConfig = $form.find('.rating_range_config');
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@ -2185,6 +2208,7 @@ var storage = {
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$fenPosition.toggle(fen);
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$modeChoicesWrap.toggle(!fen);
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if (fen) $casual.click();
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showRating();
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$.centerOverboard();
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}).trigger('change');
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@ -41,6 +41,7 @@ body.dark div.lichess_board_wrap,
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body.dark #translation_call,
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body.dark #footer_wrap,
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body.dark div.game_config .optional_config,
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body.dark div.game_config .ratings,
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body.dark .ui-state-default,
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body.dark .ui-widget-content,
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body.dark div.side_box,
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@ -258,6 +259,7 @@ body.dark table.translations tbody tr:nth-child(odd),
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body.dark form.translation_form div.message:nth-child(even),
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body.dark div.content_box table.datatable tr:nth-child(odd),
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body.dark div.game_config .optional_config,
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body.dark div.game_config .ratings,
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body.dark div.search_status,
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body.dark #friend_box,
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body.dark #powerTip {
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@ -554,6 +554,9 @@ div.new_posts li span.extract {
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#daily_puzzle > div.vstext {
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text-align: center;
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}
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div.game_config {
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padding-bottom: 0;
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}
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div.game_config div.ui-buttonset {
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margin-bottom: 1em;
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}
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@ -569,12 +572,15 @@ div.game_config div.ui-slider {
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margin: 0 15px;
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}
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div.game_config .optional_config {
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background: #f4f4f4;
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margin-bottom: 1em;
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padding: 3px 0;
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border-top: solid 1px #e4e4e4;
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border-bottom: solid 1px #e4e4e4;
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}
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div.game_config .optional_config,
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div.game_config .ratings {
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background: #f4f4f4;
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border-top: solid 1px #e4e4e4;
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}
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div.game_config input[type="text"] {
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border: 1px solid #ccc;
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width: 87%;
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@ -619,6 +625,15 @@ div.game_config .time_choice span {
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div.game_config label.pointer {
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cursor: pointer;
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}
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div.game_config .ratings {
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margin-top: 1.7em;
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line-height: 50px;
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width: 100%;
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text-align: center;
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}
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div.game_config .ratings > div {
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display: none;
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}
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div.game_config div.color_submits {
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margin-top: 1em;
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height: 65px;
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