TS refactor
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@ -155,12 +155,12 @@ function renderButtons(ctrl: RoundController) {
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]);
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}
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function initMessage(d: RoundData, ctrl: RoundController) {
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function initMessage(d: RoundData, trans: TransNoArg ) {
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return (game.playable(d) && d.game.turns === 0 && !d.player.spectator) ?
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h('div.message', util.justIcon(''), [
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h('div', [
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d.player.color === 'white' ? ctrl.trans.noarg('youPlayTheWhitePieces') : ctrl.trans.noarg('youPlayTheBlackPieces'),
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...(d.player.color === 'white' ? [h('br'), h('strong', ctrl.trans.noarg('itsYourTurn'))] : [])
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trans(d.player.color === 'white' ? 'youPlayTheWhitePieces' : 'youPlayTheBlackPieces'),
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...(d.player.color === 'white' ? [h('br'), h('strong', trans('itsYourTurn'))] : [])
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])
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]) : null;
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}
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@ -204,7 +204,7 @@ export function render(ctrl: RoundController): VNode | undefined {
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}, renderMoves(ctrl));
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return ctrl.nvui ? undefined : h('div.rmoves', [
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renderButtons(ctrl),
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initMessage(d, ctrl) || (moves ? (
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initMessage(d, ctrl.trans.noarg) || (moves ? (
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col1 ? h('div.col1-moves', [
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col1Button(ctrl, -1, 'Y', ctrl.ply == round.firstPly(d)),
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moves,
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