update sf and enable ceval for antichess
parent
f4a3728479
commit
d0205a4717
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@ -1 +1 @@
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Subproject commit fecfc8d511c6aa4874aab497d6d9995bad197ac6
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Subproject commit c970bfb07955d508a0bee38a5fcee5c32f381c89
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@ -1 +1 @@
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Subproject commit 4424493424e0119e59bd3094001cbaf90f4c46e1
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Subproject commit b9e40a124197e33f870dbf3cb4033599e0aa6274
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@ -20,8 +20,8 @@ module.exports = function(opts) {
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var hoveringUci = m.prop(null);
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var pool = makePool(stockfishProtocol, {
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asmjs: '/assets/vendor/stockfish.js/stockfish.js?v=4',
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pnacl: pnaclSupported && '/assets/vendor/stockfish.pexe/nacl/stockfish.nmf?v=4',
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asmjs: '/assets/vendor/stockfish.js/stockfish.js?v=5',
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pnacl: pnaclSupported && '/assets/vendor/stockfish.pexe/nacl/stockfish.nmf?v=5',
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onCrash: opts.onCrash
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}, {
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minDepth: minDepth,
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@ -397,7 +397,7 @@ module.exports = function(opts) {
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variant: this.data.game.variant,
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possible: !this.embed && (
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util.synthetic(this.data) || !game.playable(this.data)
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) && this.data.game.variant.key !== 'antichess',
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),
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emit: function(res) {
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this.tree.updateAt(res.work.path, function(node) {
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if (res.work.threatMode) {
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