update sf and enable ceval for antichess

pull/2395/head
Niklas Fiekas 2016-11-15 12:21:45 +01:00
parent f4a3728479
commit d0205a4717
4 changed files with 5 additions and 5 deletions

@ -1 +1 @@
Subproject commit fecfc8d511c6aa4874aab497d6d9995bad197ac6
Subproject commit c970bfb07955d508a0bee38a5fcee5c32f381c89

@ -1 +1 @@
Subproject commit 4424493424e0119e59bd3094001cbaf90f4c46e1
Subproject commit b9e40a124197e33f870dbf3cb4033599e0aa6274

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@ -20,8 +20,8 @@ module.exports = function(opts) {
var hoveringUci = m.prop(null);
var pool = makePool(stockfishProtocol, {
asmjs: '/assets/vendor/stockfish.js/stockfish.js?v=4',
pnacl: pnaclSupported && '/assets/vendor/stockfish.pexe/nacl/stockfish.nmf?v=4',
asmjs: '/assets/vendor/stockfish.js/stockfish.js?v=5',
pnacl: pnaclSupported && '/assets/vendor/stockfish.pexe/nacl/stockfish.nmf?v=5',
onCrash: opts.onCrash
}, {
minDepth: minDepth,

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@ -397,7 +397,7 @@ module.exports = function(opts) {
variant: this.data.game.variant,
possible: !this.embed && (
util.synthetic(this.data) || !game.playable(this.data)
) && this.data.game.variant.key !== 'antichess',
),
emit: function(res) {
this.tree.updateAt(res.work.path, function(node) {
if (res.work.threatMode) {