scalafix: ProcedureSyntax
parent
8c79c860cb
commit
dd1cb47ceb
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@ -17,12 +17,12 @@ object Global extends GlobalSettings {
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}
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}
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override def onStart(app: Application) {
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override def onStart(app: Application): Unit = {
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kamon.Kamon.start()
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lila.app.Env.current
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}
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override def onStop(app: Application) {
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override def onStop(app: Application): Unit = {
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kamon.Kamon.shutdown()
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}
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@ -8,7 +8,7 @@ import lila.hub.actorApi.{ DeployPre, DeployPost }
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private final class InfluxEvent(endpoint: String, env: String) extends Actor {
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override def preStart() {
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override def preStart(): Unit = {
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context.system.lilaBus.subscribe(self, 'deploy)
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event("lila_start", "Lila starts")
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}
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@ -13,7 +13,7 @@ private final class KamonPusher(
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import KamonPusher._
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override def preStart() {
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override def preStart(): Unit = {
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scheduleTick
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}
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@ -16,7 +16,7 @@ class JsonStringifyPerfTest extends Specification {
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def stringify = Json stringify jsonObj
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def runOne = stringify
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def run { for (i ← 1 to nb) runOne }
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def run: Unit = { for (i ← 1 to nb) runOne }
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"stringify a hook" should {
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"many times" in {
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@ -10,7 +10,7 @@ final class Bus private (system: ActorSystem) extends Extension with EventBus {
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type Classifier = Symbol
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type Subscriber = ActorRef
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def publish(payload: Any, channel: Classifier) {
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def publish(payload: Any, channel: Classifier): Unit = {
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publish(Bus.Event(payload, channel))
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}
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@ -40,7 +40,7 @@ final class Bus private (system: ActorSystem) extends Extension with EventBus {
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/**
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* Attempts to deregister the subscriber from all Classifiers it may be subscribed to
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*/
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def unsubscribe(subscriber: Subscriber) {
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def unsubscribe(subscriber: Subscriber): Unit = {
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// log(s"[UN]subscribe ALL $subscriber")
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bus unsubscribe subscriber
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}
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@ -48,7 +48,7 @@ final class Bus private (system: ActorSystem) extends Extension with EventBus {
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/**
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* Publishes the specified Event to this bus
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*/
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def publish(event: Event) {
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def publish(event: Event): Unit = {
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// log(event.toString)
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bus publish event
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}
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@ -31,7 +31,7 @@ object PimpedFuture {
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def injectAnyway[B](b: => B): Fu[B] = fold(_ => b, _ => b)
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def effectFold(fail: Exception => Unit, succ: A => Unit) {
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def effectFold(fail: Exception => Unit, succ: A => Unit): Unit = {
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fua onComplete {
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case scala.util.Failure(e: Exception) => fail(e)
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case scala.util.Failure(e) => throw e // Throwables
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@ -13,11 +13,11 @@ object ResilientScheduler {
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atMost: FiniteDuration,
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system: ActorSystem,
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logger: lila.log.Logger
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)(f: => Funit) {
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)(f: => Funit): Unit = {
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system.actorOf(Props(new Actor {
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override def preStart {
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override def preStart: Unit = {
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context setReceiveTimeout (atMost + 2.second)
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scheduleNext
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}
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@ -7,7 +7,7 @@ import ornicar.scalalib.Random.{ approximatly, nextString }
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final class Scheduler(scheduler: akka.actor.Scheduler, enabled: Boolean, debug: Boolean) {
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def throttle[A](delay: FiniteDuration)(batch: Seq[A])(op: A => Unit) {
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def throttle[A](delay: FiniteDuration)(batch: Seq[A])(op: A => Unit): Unit = {
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batch.zipWithIndex foreach {
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case (a, i) => try {
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scheduler.scheduleOnce((1 + i) * delay) { op(a) }
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@ -18,21 +18,21 @@ final class Scheduler(scheduler: akka.actor.Scheduler, enabled: Boolean, debug:
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}
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}
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def message(freq: FiniteDuration)(to: => (ActorRef, Any)) {
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def message(freq: FiniteDuration)(to: => (ActorRef, Any)): Unit = {
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enabled ! scheduler.schedule(freq, randomize(freq), to._1, to._2)
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}
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def messageToSelection(freq: FiniteDuration)(to: => (ActorSelection, Any)) {
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def messageToSelection(freq: FiniteDuration)(to: => (ActorSelection, Any)): Unit = {
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enabled ! scheduler.schedule(freq, randomize(freq)) {
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to._1 ! to._2
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}
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}
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def effect(freq: FiniteDuration, name: String)(op: => Unit) {
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def effect(freq: FiniteDuration, name: String)(op: => Unit): Unit = {
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enabled ! future(freq, name)(fuccess(op))
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}
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def future(freq: FiniteDuration, name: String)(op: => Funit) {
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def future(freq: FiniteDuration, name: String)(op: => Funit): Unit = {
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enabled ! {
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val f = randomize(freq)
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val doDebug = debug && freq > 5.seconds
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@ -49,7 +49,7 @@ final class Scheduler(scheduler: akka.actor.Scheduler, enabled: Boolean, debug:
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}
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}
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def once(delay: FiniteDuration)(op: => Unit) {
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def once(delay: FiniteDuration)(op: => Unit): Unit = {
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enabled ! scheduler.scheduleOnce(delay)(op)
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}
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@ -30,7 +30,7 @@ final class PimpedFuture[A](private val fua: Fu[A]) extends AnyVal {
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def injectAnyway[B](b: => B): Fu[B] = fold(_ => b, _ => b)
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def effectFold(fail: Exception => Unit, succ: A => Unit) {
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def effectFold(fail: Exception => Unit, succ: A => Unit): Unit = {
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fua onComplete {
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case scala.util.Failure(e: Exception) => fail(e)
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case scala.util.Failure(e) => throw e // Throwables
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@ -86,7 +86,7 @@ private final class ExplorerIndexer(
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private object flowBuffer {
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private val max = 30
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private val buf = scala.collection.mutable.ArrayBuffer.empty[String]
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def apply(pgn: String) {
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def apply(pgn: String): Unit = {
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buf += pgn
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val startAt = nowMillis
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if (buf.size >= max) {
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@ -45,7 +45,7 @@ private final class Captcher extends Actor {
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private val capacity = 512
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private var challenges: NonEmptyList[Captcha] = NonEmptyList(Captcha.default)
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private def add(c: Captcha) {
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private def add(c: Captcha): Unit = {
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find(c.gameId) ifNone {
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challenges = NonEmptyList.nel(c, challenges.list take capacity)
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}
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@ -23,7 +23,7 @@ private[game] object GameDiff {
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val setBuilder = scala.collection.mutable.ListBuffer[Set]()
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val unsetBuilder = scala.collection.mutable.ListBuffer[Unset]()
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def d[A, B <: BSONValue](name: String, getter: Game => A, toBson: A => B) {
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def d[A, B <: BSONValue](name: String, getter: Game => A, toBson: A => B): Unit = {
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val (va, vb) = (getter(a), getter(b))
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if (va != vb) {
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if (vb == None || vb == null || vb == "") unsetBuilder += (name -> bTrue)
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@ -31,7 +31,7 @@ private[game] object GameDiff {
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}
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}
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def dOpt[A, B <: BSONValue](name: String, getter: Game => A, toBson: A => Option[B]) {
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def dOpt[A, B <: BSONValue](name: String, getter: Game => A, toBson: A => Option[B]): Unit = {
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val (va, vb) = (getter(a), getter(b))
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if (va != vb) {
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if (vb == None || vb == null || vb == "") unsetBuilder += (name -> bTrue)
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@ -198,10 +198,10 @@ object GameRepo {
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.cursor[Game]()
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.gather[List](nb)
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def setAnalysed(id: ID) {
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def setAnalysed(id: ID): Unit = {
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coll.updateFieldUnchecked($id(id), F.analysed, true)
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}
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def setUnanalysed(id: ID) {
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def setUnanalysed(id: ID): Unit = {
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coll.updateFieldUnchecked($id(id), F.analysed, false)
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}
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@ -31,8 +31,8 @@ class BinaryPerfTest extends Specification {
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type Run = () => Unit
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def readDataset() { encodedDataset foreach format.read }
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def writeDataset() { dataset foreach format.write }
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def readDataset(): Unit = { encodedDataset foreach format.read }
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def writeDataset(): Unit = { dataset foreach format.write }
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def runTests(run: Run, name: String, iterations: Int) = {
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println(s"$name warming up")
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@ -65,7 +65,7 @@ object FutureSequencer {
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private case object Done
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private def processThenDone(work: Any) {
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private def processThenDone(work: Any): Unit = {
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work match {
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case ReceiveTimeout => self ! PoisonPill
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case FSequencer.Work(run, promise, timeoutOption) =>
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@ -38,7 +38,7 @@ final class Sequencer(
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private case object Done
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private def processThenDone(work: Any) {
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private def processThenDone(work: Any): Unit = {
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work match {
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case ReceiveTimeout => self ! PoisonPill
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case Sequencer.Work(run, promiseOption, timeoutOption) =>
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@ -34,7 +34,7 @@ trait SequentialActor extends Actor {
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def receive = idle
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def onFailure(e: Exception) {}
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def onFailure(e: Exception): Unit = {}
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private val queue = collection.mutable.Queue[Any]()
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private def dequeue: Option[Any] = Try(queue.dequeue).toOption
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@ -45,7 +45,7 @@ trait SequentialActor extends Actor {
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case _ => funit
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}
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private def processThenDone(work: Any) {
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private def processThenDone(work: Any): Unit = {
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work match {
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// we don't want to send Done after actor death
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case SequentialActor.Terminate => self ! PoisonPill
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@ -49,7 +49,7 @@ trait SequentialProvider extends Actor {
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private val queue = collection.mutable.Queue[Envelope]()
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private def dequeue: Option[Any] = Try(queue.dequeue).toOption
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private def debugQueue {
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private def debugQueue: Unit = {
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if (debug) queue.size match {
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case size if (size == 50 || (size >= 100 && size % 100 == 0)) =>
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logger.branch("SequentialProvider").warn(s"Seq[$name] queue = $size")
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@ -63,7 +63,7 @@ trait SequentialProvider extends Actor {
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case _ => fuccess(Status.Failure)
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}
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private def processThenDone(signal: Any) {
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private def processThenDone(signal: Any): Unit = {
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signal match {
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// we don't want to send Done after actor death
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case SequentialProvider.Terminate => self ! PoisonPill
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@ -8,7 +8,7 @@ final class TimeBomb(delayDuration: Duration) {
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private var delayedAt: Double = nowMillis
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def delay {
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def delay: Unit = {
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delayedAt = nowMillis
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}
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@ -30,11 +30,11 @@ object HookRepo {
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def notInUids(uids: Set[String]): Vector[Hook] = hooks.filterNot(h => uids(h.uid))
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def save(hook: Hook) {
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def save(hook: Hook): Unit = {
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hooks = hooks.filterNot(_.id == hook.id) :+ hook
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}
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def remove(hook: Hook) {
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def remove(hook: Hook): Unit = {
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hooks = hooks.filterNot(_.id == hook.id)
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}
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@ -131,7 +131,7 @@ private[lobby] final class Lobby(
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HookRepo byIds ids.toSet foreach remove
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}
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private def NoPlayban(user: Option[LobbyUser])(f: => Unit) {
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private def NoPlayban(user: Option[LobbyUser])(f: => Unit): Unit = {
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user.?? { u => playban(u.id) } foreach {
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case None => f
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case _ =>
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@ -22,14 +22,14 @@ private[lobby] final class Socket(
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case object Cleanup
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override def preStart() {
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override def preStart(): Unit = {
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super.preStart()
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context.system.lilaBus.subscribe(self, 'changeFeaturedGame, 'streams, 'nbMembers, 'nbRounds, 'poolGame)
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context.system.scheduler.scheduleOnce(3 seconds, self, SendHookRemovals)
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context.system.scheduler.schedule(1 minute, 1 minute, self, Cleanup)
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}
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override def postStop() {
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override def postStop(): Unit = {
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super.postStop()
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context.system.lilaBus.unsubscribe(self)
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}
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@ -165,11 +165,11 @@ private[lobby] final class Socket(
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case (uid, member) => if (!idleUids(uid)) member push msg
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}
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def withActiveMember(uid: String)(f: Member => Unit) {
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def withActiveMember(uid: String)(f: Member => Unit): Unit = {
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if (!idleUids(uid)) members get uid foreach f
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}
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override def quit(uid: String) {
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override def quit(uid: String): Unit = {
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super.quit(uid)
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idleUids -= uid
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hookSubscriberUids -= uid
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@ -67,7 +67,7 @@ private[puzzle] final class Finisher(
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def incPuzzleAttempts(puzzle: Puzzle) =
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puzzleColl.incFieldUnchecked($id(puzzle.id), Puzzle.BSONFields.attempts)
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private def updateRatings(u1: Rating, u2: Rating, result: Glicko.Result) {
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private def updateRatings(u1: Rating, u2: Rating, result: Glicko.Result): Unit = {
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val results = new RatingPeriodResults()
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result match {
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case Glicko.Result.Draw => results.addDraw(u1, u2)
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@ -12,12 +12,12 @@ private[qa] final class Notifier(
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timeline: ActorSelection
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) {
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private[qa] def createQuestion(q: Question, u: User) {
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private[qa] def createQuestion(q: Question, u: User): Unit = {
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val msg = Propagate(QaQuestion(u.id, q.id, q.title))
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timeline ! (msg toFollowersOf u.id)
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}
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private[qa] def createAnswer(q: Question, a: Answer, u: User) {
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private[qa] def createAnswer(q: Question, a: Answer, u: User): Unit = {
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val msg = Propagate(QaAnswer(u.id, q.id, q.title, a.id))
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timeline ! (msg toFollowersOf u.id toUser q.userId exceptUser u.id)
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if (u.id != q.userId) notifyAsker(q, a)
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@ -37,12 +37,12 @@ private[qa] final class Notifier(
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notifyApi.addNotification(notification)
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}
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private[qa] def createQuestionComment(q: Question, c: Comment, u: User) {
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private[qa] def createQuestionComment(q: Question, c: Comment, u: User): Unit = {
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val msg = Propagate(QaComment(u.id, q.id, q.title, c.id))
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timeline ! (msg toFollowersOf u.id toUser q.userId exceptUser u.id)
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}
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private[qa] def createAnswerComment(q: Question, a: Answer, c: Comment, u: User) {
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private[qa] def createAnswerComment(q: Question, a: Answer, c: Comment, u: User): Unit = {
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val msg = Propagate(QaComment(u.id, q.id, q.title, c.id))
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timeline ! (msg toFollowersOf u.id toUser a.userId exceptUser u.id)
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}
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@ -172,7 +172,7 @@ final class RelationApi(
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def searchFollowedBy(u: User, term: String, max: Int): Fu[List[User.ID]] =
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RelationRepo.followingLike(u.id, term) map { _.sorted take max }
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private def reloadOnlineFriends(u1: ID, u2: ID) {
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private def reloadOnlineFriends(u1: ID, u2: ID): Unit = {
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import lila.hub.actorApi.relation.ReloadOnlineFriends
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List(u1, u2).foreach(actor ! ReloadOnlineFriends(_))
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}
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@ -17,7 +17,7 @@ private final class RelayFetch(
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val frequency = 1.seconds
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override def preStart {
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override def preStart: Unit = {
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logger.info("Start RelaySync")
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context setReceiveTimeout 20.seconds
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context.system.scheduler.scheduleOnce(10.seconds)(scheduleNext)
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@ -29,7 +29,7 @@ private final class CorresAlarm(
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private implicit val AlarmHandler = reactivemongo.bson.Macros.handler[Alarm]
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override def preStart() {
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override def preStart(): Unit = {
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scheduleNext
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context setReceiveTimeout 1.minute
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}
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@ -230,12 +230,12 @@ final class Env(
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val tvBroadcast = system.actorOf(Props(classOf[TvBroadcast]))
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bus.subscribe(tvBroadcast, 'moveEvent, 'changeFeaturedGame)
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def checkOutoftime(game: Game) {
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def checkOutoftime(game: Game): Unit = {
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if (game.playable && game.started && !game.isUnlimited)
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roundMap ! Tell(game.id, actorApi.round.QuietFlag)
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}
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def resign(pov: Pov) {
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def resign(pov: Pov): Unit = {
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if (pov.game.abortable)
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roundMap ! Tell(pov.game.id, actorApi.round.Abort(pov.playerId))
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else if (pov.game.playable)
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@ -48,7 +48,7 @@ private[round] final class History(
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vevs.reverse
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}
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private def waitForLoadedEvents {
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private def waitForLoadedEvents: Unit = {
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if (events == null) {
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events = load awaitSeconds 3
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}
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@ -56,7 +56,7 @@ private[round] final class History(
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private var persistenceEnabled = withPersistence
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def enablePersistence {
|
||||
def enablePersistence: Unit = {
|
||||
if (!persistenceEnabled) {
|
||||
persistenceEnabled = true
|
||||
if (events != null) persist(events)
|
||||
|
|
|
@ -11,13 +11,13 @@ import lila.i18n.{ I18nKeys, enLang }
|
|||
|
||||
final class Messenger(val chat: ActorSelection) {
|
||||
|
||||
def system(game: Game, message: SelectI18nKey, args: Any*) {
|
||||
def system(game: Game, message: SelectI18nKey, args: Any*): Unit = {
|
||||
val translated = message(I18nKeys).literalTxtTo(enLang, args)
|
||||
chat ! SystemTalk(Chat.Id(watcherId(game.id)), translated)
|
||||
if (game.nonAi) chat ! SystemTalk(Chat.Id(game.id), translated)
|
||||
}
|
||||
|
||||
def systemForOwners(gameId: Game.ID, message: SelectI18nKey, args: Any*) {
|
||||
def systemForOwners(gameId: Game.ID, message: SelectI18nKey, args: Any*): Unit = {
|
||||
val translated = message(I18nKeys).literalTxtTo(enLang, args)
|
||||
chat ! SystemTalk(Chat.Id(gameId), translated)
|
||||
}
|
||||
|
|
|
@ -111,7 +111,7 @@ final class PerfsUpdater(
|
|||
case None => Glicko.Result.Draw
|
||||
}
|
||||
|
||||
private def updateRatings(white: Rating, black: Rating, result: Glicko.Result, system: RatingCalculator) {
|
||||
private def updateRatings(white: Rating, black: Rating, result: Glicko.Result, system: RatingCalculator): Unit = {
|
||||
val results = new RatingPeriodResults()
|
||||
result match {
|
||||
case Glicko.Result.Draw => results.addDraw(white, black)
|
||||
|
|
|
@ -31,11 +31,11 @@ private[round] final class Round(
|
|||
|
||||
context setReceiveTimeout activeTtl
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
context.system.lilaBus.subscribe(self, 'deploy)
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
context.system.lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
|
|
@ -54,12 +54,12 @@ private[round] final class Socket(
|
|||
|
||||
var userId = none[String]
|
||||
|
||||
def ping {
|
||||
def ping: Unit = {
|
||||
isGone foreach { _ ?? notifyGone(color, false) }
|
||||
if (bye > 0) bye = bye - 1
|
||||
time = nowMillis
|
||||
}
|
||||
def setBye {
|
||||
def setBye: Unit = {
|
||||
bye = 3
|
||||
}
|
||||
private def isBye = bye > 0
|
||||
|
@ -77,13 +77,13 @@ private[round] final class Socket(
|
|||
private val whitePlayer = new Player(White)
|
||||
private val blackPlayer = new Player(Black)
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
super.preStart()
|
||||
buscriptions.all
|
||||
GameRepo game gameId map SetGame.apply pipeTo self
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
@ -233,14 +233,14 @@ private[round] final class Socket(
|
|||
}
|
||||
}
|
||||
|
||||
def notifyCrowd {
|
||||
def notifyCrowd: Unit = {
|
||||
if (!delayedCrowdNotification) {
|
||||
delayedCrowdNotification = true
|
||||
context.system.scheduler.scheduleOnce(1 second, self, NotifyCrowd)
|
||||
}
|
||||
}
|
||||
|
||||
def notify(events: Events) {
|
||||
def notify(events: Events): Unit = {
|
||||
val vevents = history addEvents events
|
||||
members.foreachValue { m => batch(m, vevents) }
|
||||
}
|
||||
|
@ -256,7 +256,7 @@ private[round] final class Socket(
|
|||
_ push makeMessage(t, data)
|
||||
}
|
||||
|
||||
def notifyGone(color: Color, gone: Boolean) {
|
||||
def notifyGone(color: Color, gone: Boolean): Unit = {
|
||||
notifyOwner(!color, "gone", gone)
|
||||
}
|
||||
|
||||
|
@ -285,7 +285,7 @@ private[round] final class Socket(
|
|||
private def playerGet[A](color: Color, getter: Player => A): A =
|
||||
getter(color.fold(whitePlayer, blackPlayer))
|
||||
|
||||
private def playerDo(color: Color, effect: Player => Unit) {
|
||||
private def playerDo(color: Color, effect: Player => Unit): Unit = {
|
||||
effect(color.fold(whitePlayer, blackPlayer))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ private[round] final class SocketHandler(
|
|||
me: Option[User]
|
||||
): Handler.Controller = {
|
||||
|
||||
def send(msg: Any) { roundMap ! Tell(gameId, msg) }
|
||||
def send(msg: Any): Unit = { roundMap ! Tell(gameId, msg) }
|
||||
|
||||
member.playerIdOption.fold[Handler.Controller](({
|
||||
case ("p", o) => socket ! Ping(uid, o)
|
||||
|
|
|
@ -24,7 +24,7 @@ private[round] final class Titivate(
|
|||
object Schedule
|
||||
object Run
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
scheduleNext
|
||||
context setReceiveTimeout 30.seconds
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@ class StepBuilderPerfTest extends Specification {
|
|||
|
||||
def runOne(moves: Vector[String]) =
|
||||
StepBuilder("abcd1234", moves, chess.variant.Standard, format.Forsyth.initial)
|
||||
def run() { gameMoves foreach runOne }
|
||||
def run(): Unit = { gameMoves foreach runOne }
|
||||
|
||||
def runTests() = {
|
||||
runOne(gameMoves.head)
|
||||
|
|
|
@ -12,7 +12,7 @@ final class DisposableEmailDomain(
|
|||
|
||||
private var matchers = List.empty[Matcher]
|
||||
|
||||
private[security] def refresh {
|
||||
private[security] def refresh: Unit = {
|
||||
WS.url(providerUrl).get() map { res =>
|
||||
setDomains(textToDomains(res.body))
|
||||
lila.mon.email.disposableDomain(matchers.size)
|
||||
|
@ -38,7 +38,7 @@ final class DisposableEmailDomain(
|
|||
|
||||
private var failed = false
|
||||
|
||||
private def onError(e: Exception) {
|
||||
private def onError(e: Exception): Unit = {
|
||||
logger.error("Can't update disposable emails", e)
|
||||
if (!failed) {
|
||||
failed = true
|
||||
|
|
|
@ -20,7 +20,7 @@ final class Flood(duration: Duration) {
|
|||
.expireAfterAccess(duration)
|
||||
.build[String, Messages]
|
||||
|
||||
def filterMessage[A](uid: String, text: String)(op: => Unit) {
|
||||
def filterMessage[A](uid: String, text: String)(op: => Unit): Unit = {
|
||||
if (allowMessage(uid, text)) op
|
||||
}
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ final class Tor(providerUrl: String) {
|
|||
|
||||
private var ips = Set.empty[IpAddress]
|
||||
|
||||
private[security] def refresh(withIps: Iterable[IpAddress] => Funit) {
|
||||
private[security] def refresh(withIps: Iterable[IpAddress] => Funit): Unit = {
|
||||
WS.url(providerUrl).get() map { res =>
|
||||
ips = res.body.lines.filterNot(_ startsWith "#").map(IpAddress.apply).toSet
|
||||
withIps(ips)
|
||||
|
|
|
@ -57,7 +57,7 @@ final class SimulApi(
|
|||
} inject simul
|
||||
}
|
||||
|
||||
def addApplicant(simulId: Simul.ID, user: User, variantKey: String) {
|
||||
def addApplicant(simulId: Simul.ID, user: User, variantKey: String): Unit = {
|
||||
WithSimul(repo.findCreated, simulId) { simul =>
|
||||
if (simul.nbAccepted >= Game.maxPlayingRealtime) simul
|
||||
else {
|
||||
|
@ -79,11 +79,11 @@ final class SimulApi(
|
|||
}
|
||||
}
|
||||
|
||||
def removeApplicant(simulId: Simul.ID, user: User) {
|
||||
def removeApplicant(simulId: Simul.ID, user: User): Unit = {
|
||||
WithSimul(repo.findCreated, simulId) { _ removeApplicant user.id }
|
||||
}
|
||||
|
||||
def accept(simulId: Simul.ID, userId: String, v: Boolean) {
|
||||
def accept(simulId: Simul.ID, userId: String, v: Boolean): Unit = {
|
||||
UserRepo byId userId foreach {
|
||||
_ foreach { user =>
|
||||
WithSimul(repo.findCreated, simulId) { _.accept(user.id, v) }
|
||||
|
@ -91,7 +91,7 @@ final class SimulApi(
|
|||
}
|
||||
}
|
||||
|
||||
def start(simulId: Simul.ID) {
|
||||
def start(simulId: Simul.ID): Unit = {
|
||||
Sequence(simulId) {
|
||||
repo.findCreated(simulId) flatMap {
|
||||
_ ?? { simul =>
|
||||
|
@ -115,14 +115,14 @@ final class SimulApi(
|
|||
}
|
||||
}
|
||||
|
||||
def onPlayerConnection(game: Game, user: Option[User])(simul: Simul) {
|
||||
def onPlayerConnection(game: Game, user: Option[User])(simul: Simul): Unit = {
|
||||
user.filter(_.id == simul.hostId) ifTrue simul.isRunning foreach { host =>
|
||||
repo.setHostGameId(simul, game.id)
|
||||
sendTo(simul.id, actorApi.HostIsOn(game.id))
|
||||
}
|
||||
}
|
||||
|
||||
def abort(simulId: Simul.ID) {
|
||||
def abort(simulId: Simul.ID): Unit = {
|
||||
Sequence(simulId) {
|
||||
repo.findCreated(simulId) flatMap {
|
||||
_ ?? { simul =>
|
||||
|
@ -132,7 +132,7 @@ final class SimulApi(
|
|||
}
|
||||
}
|
||||
|
||||
def finishGame(game: Game) {
|
||||
def finishGame(game: Game): Unit = {
|
||||
game.simulId foreach { simulId =>
|
||||
Sequence(simulId) {
|
||||
repo.findStarted(simulId) flatMap {
|
||||
|
@ -161,7 +161,7 @@ final class SimulApi(
|
|||
)
|
||||
}
|
||||
|
||||
def ejectCheater(userId: String) {
|
||||
def ejectCheater(userId: String): Unit = {
|
||||
repo.allNotFinished foreach {
|
||||
_ foreach { oldSimul =>
|
||||
Sequence(oldSimul.id) {
|
||||
|
@ -214,7 +214,7 @@ final class SimulApi(
|
|||
private def WithSimul(
|
||||
finding: Simul.ID => Fu[Option[Simul]],
|
||||
simulId: Simul.ID
|
||||
)(updating: Simul => Simul) {
|
||||
)(updating: Simul => Simul): Unit = {
|
||||
Sequence(simulId) {
|
||||
finding(simulId) flatMap {
|
||||
_ ?? { simul => update(updating(simul)) }
|
||||
|
@ -222,7 +222,7 @@ final class SimulApi(
|
|||
}
|
||||
}
|
||||
|
||||
private def Sequence(simulId: Simul.ID)(work: => Funit) {
|
||||
private def Sequence(simulId: Simul.ID)(work: => Funit): Unit = {
|
||||
sequencers ! Tell(simulId, lila.hub.Sequencer work work)
|
||||
}
|
||||
|
||||
|
@ -237,14 +237,14 @@ final class SimulApi(
|
|||
} pipeToSelection lobby
|
||||
}
|
||||
})))
|
||||
def apply() { debouncer ! Debouncer.Nothing }
|
||||
def apply(): Unit = { debouncer ! Debouncer.Nothing }
|
||||
}
|
||||
|
||||
private def sendTo(simulId: Simul.ID, msg: Any) {
|
||||
private def sendTo(simulId: Simul.ID, msg: Any): Unit = {
|
||||
socketHub ! Tell(simulId, msg)
|
||||
}
|
||||
|
||||
private def socketReload(simulId: Simul.ID) {
|
||||
private def socketReload(simulId: Simul.ID): Unit = {
|
||||
sendTo(simulId, actorApi.Reload)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,7 +12,7 @@ private[simul] final class SimulCleaner(
|
|||
socketHub: ActorRef
|
||||
) {
|
||||
|
||||
def apply {
|
||||
def apply: Unit = {
|
||||
repo.allCreated foreach { simuls =>
|
||||
simuls.map { simul =>
|
||||
socketHub ? Ask(simul.id, Socket.GetUserIds) mapTo
|
||||
|
|
|
@ -20,12 +20,12 @@ private[simul] final class Socket(
|
|||
socketTimeout: Duration
|
||||
) extends SocketActor[Member](uidTimeout) with Historical[Member, Messadata] {
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
super.preStart()
|
||||
lilaBus.subscribe(self, Symbol(s"chat-$simulId"))
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ private[simul] final class Socket(
|
|||
|
||||
private var delayedCrowdNotification = false
|
||||
|
||||
private def redirectPlayer(game: lila.game.Game, colorOption: Option[chess.Color]) {
|
||||
private def redirectPlayer(game: lila.game.Game, colorOption: Option[chess.Color]): Unit = {
|
||||
colorOption foreach { color =>
|
||||
val player = game player color
|
||||
player.userId foreach { userId =>
|
||||
|
@ -100,7 +100,7 @@ private[simul] final class Socket(
|
|||
send = (t, d, trollish) => notifyVersion(t, d, Messadata(trollish))
|
||||
)
|
||||
|
||||
def notifyCrowd {
|
||||
def notifyCrowd: Unit = {
|
||||
if (!delayedCrowdNotification) {
|
||||
delayedCrowdNotification = true
|
||||
context.system.scheduler.scheduleOnce(500 millis, self, NotifyCrowd)
|
||||
|
|
|
@ -36,13 +36,13 @@ private[site] final class Socket(timeout: Duration) extends SocketActor[Member](
|
|||
}
|
||||
|
||||
// don't eject non-pinging API socket clients
|
||||
override def broom {
|
||||
override def broom: Unit = {
|
||||
members foreach {
|
||||
case (uid, member) => if (!aliveUids.get(uid) && !member.isApi) eject(uid)
|
||||
}
|
||||
}
|
||||
|
||||
override def quit(uid: String) {
|
||||
override def quit(uid: String): Unit = {
|
||||
members get uid foreach { flags.remove(uid, _) }
|
||||
super.quit(uid)
|
||||
}
|
||||
|
|
|
@ -6,11 +6,11 @@ import play.api.libs.json.JsValue
|
|||
|
||||
final class Channel extends Actor {
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
context.system.lilaBus.subscribe(self, 'socketDoor)
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
context.system.lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
|
|
@ -8,11 +8,11 @@ import lila.hub.actorApi.round.MoveEvent
|
|||
|
||||
private final class MoveBroadcast extends Actor {
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
context.system.lilaBus.subscribe(self, 'moveEvent, 'socketDoor)
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
context.system.lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
|
|
@ -9,11 +9,11 @@ private[socket] final class Population extends Actor {
|
|||
var nb = 0
|
||||
val bus = context.system.lilaBus
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
bus.subscribe(self, 'socketDoor)
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
bus.unsubscribe(self)
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ abstract class SocketActor[M <: SocketMember](uidTtl: Duration) extends Socket w
|
|||
// to ensure the listener is ready (sucks, I know)
|
||||
val startsOnApplicationBoot: Boolean = false
|
||||
|
||||
override def preStart {
|
||||
override def preStart: Unit = {
|
||||
if (startsOnApplicationBoot)
|
||||
context.system.scheduler.scheduleOnce(1 second) {
|
||||
lilaBus.publish(lila.socket.SocketHub.Open(self), 'socket)
|
||||
|
@ -33,7 +33,7 @@ abstract class SocketActor[M <: SocketMember](uidTtl: Duration) extends Socket w
|
|||
else lilaBus.publish(lila.socket.SocketHub.Open(self), 'socket)
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
lilaBus.publish(lila.socket.SocketHub.Close(self), 'socket)
|
||||
members foreachKey eject
|
||||
|
@ -75,15 +75,15 @@ abstract class SocketActor[M <: SocketMember](uidTtl: Duration) extends Socket w
|
|||
if (condition(member)) member push msg
|
||||
}
|
||||
|
||||
def notifyMember[A: Writes](t: String, data: A)(member: M) {
|
||||
def notifyMember[A: Writes](t: String, data: A)(member: M): Unit = {
|
||||
member push makeMessage(t, data)
|
||||
}
|
||||
|
||||
def notifyUid[A: Writes](t: String, data: A)(uid: Socket.Uid) {
|
||||
def notifyUid[A: Writes](t: String, data: A)(uid: Socket.Uid): Unit = {
|
||||
withMember(uid.value)(_ push makeMessage(t, data))
|
||||
}
|
||||
|
||||
def ping(uid: String, lagCentis: Option[Centis]) {
|
||||
def ping(uid: String, lagCentis: Option[Centis]): Unit = {
|
||||
setAlive(uid)
|
||||
withMember(uid) { member =>
|
||||
member push pong
|
||||
|
@ -94,55 +94,55 @@ abstract class SocketActor[M <: SocketMember](uidTtl: Duration) extends Socket w
|
|||
}
|
||||
}
|
||||
|
||||
def broom {
|
||||
def broom: Unit = {
|
||||
members.keys foreach { uid =>
|
||||
if (!aliveUids.get(uid)) eject(uid)
|
||||
}
|
||||
}
|
||||
|
||||
def eject(uid: String) {
|
||||
def eject(uid: String): Unit = {
|
||||
withMember(uid) { member =>
|
||||
member.end
|
||||
quit(uid)
|
||||
}
|
||||
}
|
||||
|
||||
def quit(uid: String) {
|
||||
def quit(uid: String): Unit = {
|
||||
members get uid foreach { member =>
|
||||
members -= uid
|
||||
lilaBus.publish(SocketLeave(uid, member), 'socketDoor)
|
||||
}
|
||||
}
|
||||
|
||||
def onDeploy(d: Deploy) {
|
||||
def onDeploy(d: Deploy): Unit = {
|
||||
notifyAll(makeMessage(d.key))
|
||||
}
|
||||
|
||||
private val resyncMessage = makeMessage("resync")
|
||||
|
||||
protected def resync(member: M) {
|
||||
protected def resync(member: M): Unit = {
|
||||
import scala.concurrent.duration._
|
||||
context.system.scheduler.scheduleOnce((Random nextInt 2000).milliseconds) {
|
||||
resyncNow(member)
|
||||
}
|
||||
}
|
||||
|
||||
protected def resync(uid: String) {
|
||||
protected def resync(uid: String): Unit = {
|
||||
withMember(uid)(resync)
|
||||
}
|
||||
|
||||
protected def resyncNow(member: M) {
|
||||
protected def resyncNow(member: M): Unit = {
|
||||
member push resyncMessage
|
||||
}
|
||||
|
||||
def addMember(uid: String, member: M) {
|
||||
def addMember(uid: String, member: M): Unit = {
|
||||
eject(uid)
|
||||
members += (uid -> member)
|
||||
setAlive(uid)
|
||||
lilaBus.publish(SocketEnter(uid, member), 'socketDoor)
|
||||
}
|
||||
|
||||
def setAlive(uid: String) { aliveUids put uid }
|
||||
def setAlive(uid: String): Unit = { aliveUids put uid }
|
||||
|
||||
def membersByUserId(userId: String): Iterable[M] = members collect {
|
||||
case (_, member) if member.userId.contains(userId) => member
|
||||
|
@ -177,7 +177,7 @@ abstract class SocketActor[M <: SocketMember](uidTtl: Duration) extends Socket w
|
|||
}
|
||||
}
|
||||
|
||||
def withMember(uid: String)(f: M => Unit) {
|
||||
def withMember(uid: String)(f: M => Unit): Unit = {
|
||||
members get uid foreach f
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,11 +6,11 @@ final class SocketHub extends Actor {
|
|||
|
||||
private val sockets = collection.mutable.Set[ActorRef]()
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
context.system.lilaBus.subscribe(self, 'deploy, 'socket)
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
context.system.lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
|
|
@ -8,11 +8,11 @@ import lila.hub.actorApi.{ SendTo, SendTos, WithUserIds }
|
|||
|
||||
private final class UserRegister extends Actor {
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
context.system.lilaBus.subscribe(self, 'users, 'socketDoor)
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
context.system.lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ private final class UserRegister extends Actor {
|
|||
case SocketLeave(uid, member) => users.remove(uid, member)
|
||||
}
|
||||
|
||||
private def sendTo(userId: String, msg: JsObject) {
|
||||
private def sendTo(userId: String, msg: JsObject): Unit = {
|
||||
users get userId foreach { members =>
|
||||
members.foreachValue(_ push msg)
|
||||
}
|
||||
|
|
|
@ -33,12 +33,12 @@ private final class Socket(
|
|||
|
||||
private var delayedCrowdNotification = false
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
super.preStart()
|
||||
lilaBus.subscribe(self, Symbol(s"chat-$studyId"))
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
@ -229,7 +229,7 @@ private final class Socket(
|
|||
send = (t, d, _) => notifyVersion(t, d, noMessadata)
|
||||
)
|
||||
|
||||
def notifyCrowd {
|
||||
def notifyCrowd: Unit = {
|
||||
if (!delayedCrowdNotification) {
|
||||
delayedCrowdNotification = true
|
||||
context.system.scheduler.scheduleOnce(500 millis, self, NotifyCrowd)
|
||||
|
|
|
@ -61,11 +61,11 @@ final class AutoPairing(
|
|||
game2
|
||||
}
|
||||
|
||||
private def scheduleIdleCheck(povRef: PovRef, secondsToMove: Int, thenAgain: Boolean) {
|
||||
private def scheduleIdleCheck(povRef: PovRef, secondsToMove: Int, thenAgain: Boolean): Unit = {
|
||||
system.scheduler.scheduleOnce(secondsToMove seconds)(idleCheck(povRef, secondsToMove, thenAgain))
|
||||
}
|
||||
|
||||
private def idleCheck(povRef: PovRef, secondsToMove: Int, thenAgain: Boolean) {
|
||||
private def idleCheck(povRef: PovRef, secondsToMove: Int, thenAgain: Boolean): Unit = {
|
||||
GameRepo pov povRef foreach {
|
||||
_.filter(_.game.playable) foreach { pov =>
|
||||
if (pov.game.playerHasMoved(pov.color)) {
|
||||
|
|
|
@ -8,7 +8,7 @@ private final class CreatedOrganizer(
|
|||
isOnline: String => Boolean
|
||||
) extends Actor {
|
||||
|
||||
override def preStart {
|
||||
override def preStart: Unit = {
|
||||
pairingLogger.info("Start CreatedOrganizer")
|
||||
context setReceiveTimeout 15.seconds
|
||||
scheduleNext
|
||||
|
|
|
@ -30,13 +30,13 @@ private[tournament] final class Socket(
|
|||
|
||||
private var waitingUsers = WaitingUsers.empty
|
||||
|
||||
override def preStart() {
|
||||
override def preStart(): Unit = {
|
||||
super.preStart()
|
||||
lilaBus.subscribe(self, Symbol(s"chat-$tournamentId"))
|
||||
TournamentRepo byId tournamentId map SetTournament.apply pipeTo self
|
||||
}
|
||||
|
||||
override def postStop() {
|
||||
override def postStop(): Unit = {
|
||||
super.postStop()
|
||||
lilaBus.unsubscribe(self)
|
||||
}
|
||||
|
@ -101,14 +101,14 @@ private[tournament] final class Socket(
|
|||
send = (t, d, trollish) => notifyVersion(t, d, Messadata(trollish))
|
||||
)
|
||||
|
||||
def notifyCrowd {
|
||||
def notifyCrowd: Unit = {
|
||||
if (!delayedCrowdNotification) {
|
||||
delayedCrowdNotification = true
|
||||
context.system.scheduler.scheduleOnce(1000 millis, self, NotifyCrowd)
|
||||
}
|
||||
}
|
||||
|
||||
def notifyReload {
|
||||
def notifyReload: Unit = {
|
||||
if (!delayedReloadNotification) {
|
||||
delayedReloadNotification = true
|
||||
// keep the delay low for immediate response to join/withdraw,
|
||||
|
|
|
@ -15,7 +15,7 @@ private final class StartedOrganizer(
|
|||
socketHub: ActorRef
|
||||
) extends Actor {
|
||||
|
||||
override def preStart {
|
||||
override def preStart: Unit = {
|
||||
pairingLogger.info("Start StartedOrganizer")
|
||||
context setReceiveTimeout 15.seconds
|
||||
scheduleNext
|
||||
|
|
|
@ -70,7 +70,7 @@ final class TournamentApi(
|
|||
TournamentRepo.insert(tournament).void >>- publish()
|
||||
}
|
||||
|
||||
private[tournament] def makePairings(oldTour: Tournament, users: WaitingUsers, startAt: Long) {
|
||||
private[tournament] def makePairings(oldTour: Tournament, users: WaitingUsers, startAt: Long): Unit = {
|
||||
Sequencing(oldTour.id)(TournamentRepo.startedById) { tour =>
|
||||
cached ranking tour flatMap { ranking =>
|
||||
tour.system.pairingSystem.createPairings(tour, users, ranking).flatMap {
|
||||
|
@ -128,7 +128,7 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
def start(oldTour: Tournament) {
|
||||
def start(oldTour: Tournament): Unit = {
|
||||
Sequencing(oldTour.id)(TournamentRepo.createdById) { tour =>
|
||||
TournamentRepo.setStatus(tour.id, Status.Started) >>-
|
||||
sendTo(tour.id, Reload) >>-
|
||||
|
@ -141,7 +141,7 @@ final class TournamentApi(
|
|||
PairingRepo.removeByTour(tour.id) >>
|
||||
PlayerRepo.removeByTour(tour.id) >>- publish() >>- socketReload(tour.id)
|
||||
|
||||
def finish(oldTour: Tournament) {
|
||||
def finish(oldTour: Tournament): Unit = {
|
||||
Sequencing(oldTour.id)(TournamentRepo.startedById) { tour =>
|
||||
PairingRepo count tour.id flatMap {
|
||||
case 0 => wipe(tour)
|
||||
|
@ -166,7 +166,7 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
def kill(tour: Tournament) {
|
||||
def kill(tour: Tournament): Unit = {
|
||||
if (tour.isStarted) finish(tour)
|
||||
else if (tour.isCreated) wipe(tour)
|
||||
}
|
||||
|
@ -188,7 +188,7 @@ final class TournamentApi(
|
|||
case Some(user) => verify(tour.conditions, user)
|
||||
}
|
||||
|
||||
def join(tourId: String, me: User, p: Option[String]) {
|
||||
def join(tourId: String, me: User, p: Option[String]): Unit = {
|
||||
Sequencing(tourId)(TournamentRepo.enterableById) { tour =>
|
||||
if (tour.password == p) {
|
||||
verdicts(tour, me.some) flatMap {
|
||||
|
@ -218,7 +218,7 @@ final class TournamentApi(
|
|||
private def updateNbPlayers(tourId: String) =
|
||||
PlayerRepo count tourId flatMap { TournamentRepo.setNbPlayers(tourId, _) }
|
||||
|
||||
private def withdrawOtherTournaments(tourId: String, userId: String) {
|
||||
private def withdrawOtherTournaments(tourId: String, userId: String): Unit = {
|
||||
TournamentRepo toursToWithdrawWhenEntering tourId foreach {
|
||||
_ foreach { other =>
|
||||
PlayerRepo.exists(other.id, userId) foreach {
|
||||
|
@ -228,7 +228,7 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
def withdraw(tourId: String, userId: String) {
|
||||
def withdraw(tourId: String, userId: String): Unit = {
|
||||
Sequencing(tourId)(TournamentRepo.enterableById) {
|
||||
case tour if tour.isCreated =>
|
||||
PlayerRepo.remove(tour.id, userId) >> updateNbPlayers(tour.id) >>- socketReload(tour.id) >>- publish()
|
||||
|
@ -238,7 +238,7 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
def withdrawAll(user: User) {
|
||||
def withdrawAll(user: User): Unit = {
|
||||
TournamentRepo.nonEmptyEnterable foreach {
|
||||
_ foreach { tour =>
|
||||
PlayerRepo.exists(tour.id, user.id) foreach {
|
||||
|
@ -248,7 +248,7 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
def berserk(gameId: String, userId: String) {
|
||||
def berserk(gameId: String, userId: String): Unit = {
|
||||
GameRepo game gameId foreach {
|
||||
_.flatMap(_.tournamentId) foreach { tourId =>
|
||||
Sequencing(tourId)(TournamentRepo.startedById) { tour =>
|
||||
|
@ -270,7 +270,7 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
def finishGame(game: Game) {
|
||||
def finishGame(game: Game): Unit = {
|
||||
game.tournamentId foreach { tourId =>
|
||||
Sequencing(tourId)(TournamentRepo.startedById) { tour =>
|
||||
PairingRepo.finish(game) >>
|
||||
|
@ -315,7 +315,7 @@ final class TournamentApi(
|
|||
}.sequenceFu.void
|
||||
}
|
||||
|
||||
def ejectLame(userId: String) {
|
||||
def ejectLame(userId: String): Unit = {
|
||||
TournamentRepo.recentAndNext foreach {
|
||||
_ foreach { tour =>
|
||||
PlayerRepo.exists(tour.id, userId) foreach {
|
||||
|
@ -325,7 +325,7 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
def ejectLame(tourId: String, userId: String) {
|
||||
def ejectLame(tourId: String, userId: String): Unit = {
|
||||
Sequencing(tourId)(TournamentRepo.byId) { tour =>
|
||||
PlayerRepo.remove(tour.id, userId) >> {
|
||||
if (tour.isStarted)
|
||||
|
@ -409,11 +409,11 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
private def sequence(tourId: String)(work: => Funit) {
|
||||
private def sequence(tourId: String)(work: => Funit): Unit = {
|
||||
sequencers ! Tell(tourId, Sequencer work work)
|
||||
}
|
||||
|
||||
private def Sequencing(tourId: String)(fetch: String => Fu[Option[Tournament]])(run: Tournament => Funit) {
|
||||
private def Sequencing(tourId: String)(fetch: String => Fu[Option[Tournament]])(run: Tournament => Funit): Unit = {
|
||||
sequence(tourId) {
|
||||
fetch(tourId) flatMap {
|
||||
case Some(t) => run(t)
|
||||
|
@ -422,7 +422,7 @@ final class TournamentApi(
|
|||
}
|
||||
}
|
||||
|
||||
private def socketReload(tourId: String) {
|
||||
private def socketReload(tourId: String): Unit = {
|
||||
sendTo(tourId, Reload)
|
||||
}
|
||||
|
||||
|
@ -438,7 +438,7 @@ final class TournamentApi(
|
|||
} pipeToSelection lobby
|
||||
}
|
||||
})))
|
||||
def apply() { debouncer ! Debouncer.Nothing }
|
||||
def apply(): Unit = { debouncer ! Debouncer.Nothing }
|
||||
}
|
||||
|
||||
private object updateTournamentStanding {
|
||||
|
|
|
@ -46,7 +46,7 @@ private[tv] final class ChannelActor(channel: Tv.Channel) extends Actor {
|
|||
}
|
||||
}
|
||||
|
||||
def elect(gameOption: Option[Game]) {
|
||||
def elect(gameOption: Option[Game]): Unit = {
|
||||
gameOption foreach { self ! SetGame(_) }
|
||||
}
|
||||
|
||||
|
|
|
@ -349,7 +349,7 @@ object UserRepo {
|
|||
}(scala.collection.breakOut)
|
||||
}
|
||||
|
||||
def setSeenAt(id: ID) {
|
||||
def setSeenAt(id: ID): Unit = {
|
||||
coll.updateFieldUnchecked($id(id), "seenAt", DateTime.now)
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue