tweak featured game elo heuristic
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@ -48,8 +48,6 @@ case class DbPlayer(
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def hasMoveTimes = moveTimes.size > 8
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def eloEstimation = elo | 1200
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def moveTimeList: List[Int] =
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moveTimes.split(" ").toList map parseIntOption flatten
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@ -70,7 +70,7 @@ object Featured {
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private type Heuristic = DbGame ⇒ Float
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private val heuristicBox = box(0 to 1) _
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private val eloBox = box(1200 to 2000) _
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private val eloBox = box(1000 to 2000) _
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private val timeBox = box(60 to 300) _
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private val turnBox = box(1 to 21) _
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@ -81,7 +81,7 @@ object Featured {
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progressHeuristic -> 0.5f)
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def eloHeuristic(color: Color): Heuristic = game ⇒
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eloBox(game.player(color).eloEstimation)
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eloBox(game.player(color).elo | 1000)
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def speedHeuristic: Heuristic = game ⇒
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1 - timeBox(game.estimateTotalTime)
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@ -55,7 +55,7 @@ class FeaturedTest extends LilaSpec {
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"elo" in {
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"game1 white" in {
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eloHeuristic(chess.Color.White)(game1) must_== 0.5f
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eloHeuristic(chess.Color.White)(game1) must_== 0.6f
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}
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"game1 black" in {
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eloHeuristic(chess.Color.Black)(game1) must_== 0f
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@ -85,13 +85,13 @@ class FeaturedTest extends LilaSpec {
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}
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"score" in {
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"game1" in {
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score(game1) must_== 0.5f + 0f + 1f * 0.5f
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score(game1) must_== 0.6f + 0f + 1f * 0.5f
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}
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"game2" in {
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score(game2) must_== 0.5f + 0.5f + 0.5f * 0.5f
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score(game2) must_== 0.6f + 0.5f + 0.5f * 0.5f
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}
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"game3" in {
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score(game3) must_== 0.5f + 1f + 0f * 0.5f
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score(game3) must_== 0.6f + 1f + 0f * 0.5f
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}
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}
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"best" in {
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