chat should autoscroll only when at bottom finish flagged game It's possible to join your own game and win it, which will then be displayed as a win and I saw players who abuse this to manipulate their stats. player timeout depending on game duration do not count games vs engine as win/loss prevent cheaters from joining the game translate "view rematch" translate clock name start chess960 after both player move http://fr.lichess.org/forum/lichess-feedback/clock-fairness-in-chess960-games prevent round watcher/player response client caching user info is expensive - cache it chess960 confirmation http://fr.lichess.org/forum/lichess-feedback/separate-960-lobby?page=1#7 use play-navigator router case class MyRegexStr(value: String); implicit val MyRegexStrPathParam: PathParam[MyRegexStr] = new PathParam[MyRegexStr] { def apply(s: MyRegexStr) = s.value}; def unapply(s: String) = val Rx = "(\w+)".r; s match { case Rx(x) => Some(x); case _ => None } } http://codetunes.com/2012/05/09/scala-dsl-tutorial-writing-web-framework-router use POST instead of GET where it makes sense translation contributions check sf2 commands to port make the wiki static html pages managed by git? compensate lag http://fr.lichess.org/forum/lichess-feedback/the-clock-display-should-account-for-lag?page=1#4 nb-playing is wrong (mongo date?) spectator chat! guess friend list star people and games (and forum threads?) autoclose top menus tournaments http://www.chess.com/tournaments/help.html long name display issue http://en.lichess.org/forum/lichess-feedback/long-names-alter-layout new translations: -rematchOfferCanceled=Rematch offer canceled -rematchOfferDeclined=Rematch offer declined