lila/app/controllers/Round.scala

372 lines
13 KiB
Scala

package controllers
import play.api.libs.json._
import play.api.mvc._
import scala.concurrent.duration._
import views._
import lila.api.Context
import lila.app._
import lila.chat.Chat
import lila.common.HTTPRequest
import lila.game.{ Pov, Game => GameModel, PgnDump }
import lila.swiss.Swiss.{ Id => SwissId }
import lila.tournament.{ Tournament => Tour }
import lila.user.{ User => UserModel }
final class Round(
env: Env,
gameC: => Game,
challengeC: => Challenge,
analyseC: => Analyse,
tournamentC: => Tournament,
swissC: => Swiss,
userC: => User
) extends LilaController(env)
with TheftPrevention {
private def analyser = env.analyse.analyser
private def renderPlayer(pov: Pov)(implicit ctx: Context): Fu[Result] =
negotiate(
html =
if (!pov.game.started) notFound
else
PreventTheft(pov) {
pov.game.playableByAi ?? env.fishnet.player(pov.game)
env.tournament.api.gameView.player(pov) flatMap { tour =>
gameC.preloadUsers(pov.game) zip
(pov.game.simulId ?? env.simul.repo.find) zip
getPlayerChat(pov.game, tour.map(_.tour)) zip
(ctx.noBlind ?? env.game.crosstableApi
.withMatchup(pov.game)) zip
(pov.game.isSwitchable ?? otherPovs(pov.game)) zip
env.bookmark.api.exists(pov.game, ctx.me) zip
env.api.roundApi.player(pov, tour, lila.api.Mobile.Api.currentVersion) map {
case ((((((_, simul), chatOption), crosstable), playing), bookmarked), data) =>
simul foreach env.simul.api.onPlayerConnection(pov.game, ctx.me)
Ok(
html.round.player(
pov,
data,
tour = tour,
simul = simul,
cross = crosstable,
playing = playing,
chatOption = chatOption,
bookmarked = bookmarked
)
)
}
}
},
api = apiVersion => {
if (isTheft(pov)) fuccess(theftResponse)
else
env.tournament.api.gameView.mobile(pov.game) flatMap { tour =>
pov.game.playableByAi ?? env.fishnet.player(pov.game)
gameC.preloadUsers(pov.game) zip
env.api.roundApi.player(pov, tour, apiVersion) zip
getPlayerChat(pov.game, none) map { case ((_, data), chat) =>
Ok {
data.add("chat", chat.flatMap(_.game).map(c => lila.chat.JsonView(c.chat)))
}
}
}
}
) dmap NoCache
def player(fullId: String) =
Open { implicit ctx =>
env.round.proxyRepo.pov(fullId) flatMap {
case Some(pov) => renderPlayer(pov)
case None => userC.tryRedirect(fullId) getOrElse notFound
}
}
private def otherPovs(game: GameModel)(implicit ctx: Context) =
ctx.me ?? { user =>
env.round.proxyRepo urgentGames user map {
_ filter { pov =>
pov.gameId != game.id && pov.game.isSwitchable && pov.game.isSimul == game.isSimul
}
}
}
private def getNext(currentGame: GameModel)(povs: List[Pov]) =
povs find { pov =>
pov.isMyTurn && (pov.game.hasClock || !currentGame.hasClock)
}
def whatsNext(fullId: String) =
Open { implicit ctx =>
OptionFuResult(env.round.proxyRepo.pov(fullId)) { currentPov =>
if (currentPov.isMyTurn) fuccess {
Ok(Json.obj("nope" -> true))
}
else
otherPovs(currentPov.game) map getNext(currentPov.game) map { next =>
Ok(Json.obj("next" -> next.map(_.fullId)))
}
}
}
def next(gameId: String) =
Auth { implicit ctx => me =>
OptionFuResult(env.round.proxyRepo game gameId) { currentGame =>
otherPovs(currentGame) map getNext(currentGame) map {
_ orElse Pov(currentGame, me)
} flatMap {
case Some(next) => renderPlayer(next)
case None =>
fuccess(Redirect(currentGame.simulId match {
case Some(simulId) => routes.Simul.show(simulId)
case None => routes.Round.watcher(gameId, "white")
}))
}
}
}
def watcher(gameId: String, color: String) =
Open { implicit ctx =>
proxyPov(gameId, color) flatMap {
case Some(pov) =>
get("pov").map(UserModel.normalize) match {
case Some(requestedPov) =>
(pov.player.userId, pov.opponent.userId) match {
case (Some(_), Some(opponent)) if opponent == requestedPov =>
Redirect(routes.Round.watcher(gameId, (!pov.color).name)).fuccess
case (Some(player), Some(_)) if player == requestedPov =>
Redirect(routes.Round.watcher(gameId, pov.color.name)).fuccess
case _ =>
Redirect(routes.Round.watcher(gameId, "white")).fuccess
}
case None =>
watch(pov)
}
case None => userC.tryRedirect(gameId) getOrElse challengeC.showId(gameId)
}
}
private def proxyPov(gameId: String, color: String): Fu[Option[Pov]] =
chess.Color.fromName(color) ?? {
env.round.proxyRepo.pov(gameId, _)
}
private[controllers] def watch(pov: Pov, userTv: Option[UserModel] = None)(implicit
ctx: Context
): Fu[Result] =
playablePovForReq(pov.game) match {
case Some(player) if userTv.isEmpty => renderPlayer(pov withColor player.color)
case _ if pov.game.variant == chess.variant.RacingKings && pov.color.black =>
if (userTv.isDefined) watch(!pov, userTv)
else Redirect(routes.Round.watcher(pov.gameId, "white")).fuccess
case _ =>
negotiate(
html = {
if (pov.game.replayable) analyseC.replay(pov, userTv = userTv)
else if (HTTPRequest.isHuman(ctx.req))
env.tournament.api.gameView.watcher(pov.game) zip
(pov.game.simulId ?? env.simul.repo.find) zip
getWatcherChat(pov.game) zip
(ctx.noBlind ?? env.game.crosstableApi.withMatchup(pov.game)) zip
env.bookmark.api.exists(pov.game, ctx.me) flatMap {
case ((((tour, simul), chat), crosstable), bookmarked) =>
env.api.roundApi.watcher(
pov,
tour,
lila.api.Mobile.Api.currentVersion,
tv = userTv.map { u =>
lila.round.OnUserTv(u.id)
}
) map { data =>
Ok(
html.round.watcher(
pov,
data,
tour.map(_.tourAndTeamVs),
simul,
crosstable,
userTv = userTv,
chatOption = chat,
bookmarked = bookmarked
)
)
}
}
else
for { // web crawlers don't need the full thing
initialFen <- env.game.gameRepo.initialFen(pov.gameId)
pgn <- env.api.pgnDump(pov.game, initialFen, none, PgnDump.WithFlags(clocks = false))
} yield Ok(html.round.watcher.crawler(pov, initialFen, pgn))
},
api = apiVersion =>
for {
tour <- env.tournament.api.gameView.watcher(pov.game)
data <- env.api.roundApi.watcher(pov, tour, apiVersion, tv = none)
analysis <- analyser get pov.game
chat <- getWatcherChat(pov.game)
} yield Ok {
data
.add("chat" -> chat.map(c => lila.chat.JsonView(c.chat)))
.add("analysis" -> analysis.map(a => lila.analyse.JsonView.mobile(pov.game, a)))
}
) map { NoCache(_) }
}
private[controllers] def getWatcherChat(
game: GameModel
)(implicit ctx: Context): Fu[Option[lila.chat.UserChat.Mine]] = {
ctx.noKid && ctx.me.fold(true)(env.chat.panic.allowed) && {
game.finishedOrAborted || !ctx.userId.exists(game.userIds.contains)
}
} ?? {
val id = Chat.Id(s"${game.id}/w")
env.chat.api.userChat.findMineIf(id, ctx.me, !game.justCreated) flatMap { chat =>
env.user.lightUserApi.preloadMany(chat.chat.userIds) inject chat.some
}
}
private[controllers] def getPlayerChat(game: GameModel, tour: Option[Tour])(implicit
ctx: Context
): Fu[Option[Chat.GameOrEvent]] =
ctx.noKid ?? {
def toEventChat(resource: String)(c: lila.chat.UserChat.Mine) =
Chat
.GameOrEvent(
Right(
(
c truncate 100,
lila.chat.Chat.ResourceId(resource)
)
)
)
.some
(game.tournamentId, game.simulId, game.swissId) match {
case (Some(tid), _, _) =>
{
ctx.isAuth && tour.fold(true)(tournamentC.canHaveChat(_, none))
} ?? env.chat.api.userChat.cached
.findMine(Chat.Id(tid), ctx.me)
.dmap(toEventChat(s"tournament/$tid"))
case (_, Some(sid), _) =>
env.chat.api.userChat.cached.findMine(Chat.Id(sid), ctx.me).dmap(toEventChat(s"simul/$sid"))
case (_, _, Some(sid)) =>
env.swiss.api
.roundInfo(SwissId(sid))
.flatMap { _ ?? swissC.canHaveChat }
.flatMap {
_ ?? {
env.chat.api.userChat.cached.findMine(Chat.Id(sid), ctx.me).dmap(toEventChat(s"swiss/$sid"))
}
}
case _ =>
game.hasChat ?? {
env.chat.api.playerChat.findIf(Chat.Id(game.id), !game.justCreated) map { chat =>
Chat
.GameOrEvent(
Left(
Chat.Restricted(
chat,
restricted = game.fromLobby && ctx.isAnon
)
)
)
.some
}
}
}
}
def sides(gameId: String, color: String) =
Open { implicit ctx =>
OptionFuResult(proxyPov(gameId, color)) { pov =>
env.tournament.api.gameView.withTeamVs(pov.game) zip
(pov.game.simulId ?? env.simul.repo.find) zip
env.game.gameRepo.initialFen(pov.game) zip
env.game.crosstableApi.withMatchup(pov.game) zip
env.bookmark.api.exists(pov.game, ctx.me) map {
case ((((tour, simul), initialFen), crosstable), bookmarked) =>
Ok(html.game.bits.sides(pov, initialFen, tour, crosstable, simul, bookmarked = bookmarked))
}
}
}
def writeNote(gameId: String) =
AuthBody { implicit ctx => me =>
import play.api.data.Forms._
import play.api.data._
implicit val req = ctx.body
Form(single("text" -> text))
.bindFromRequest()
.fold(
_ => fuccess(BadRequest),
text => env.round.noteApi.set(gameId, me.id, text.trim take 10000)
)
}
def readNote(gameId: String) =
Auth { _ => me =>
env.round.noteApi.get(gameId, me.id) dmap { Ok(_) }
}
def continue(id: String, mode: String) =
Open { implicit ctx =>
OptionResult(env.game.gameRepo game id) { game =>
Redirect(
"%s?fen=%s#%s".format(
routes.Lobby.home,
get("fen") | (chess.format.Forsyth >> game.chess).value,
mode
)
)
}
}
def resign(fullId: String) =
Open { implicit ctx =>
OptionFuRedirect(env.round.proxyRepo.pov(fullId)) { pov =>
if (isTheft(pov)) {
lila.log("round").warn(s"theft resign $fullId ${ctx.ip}")
fuccess(routes.Lobby.home)
} else {
env.round resign pov
import scala.concurrent.duration._
akka.pattern.after(500.millis, env.system.scheduler)(fuccess(routes.Lobby.home))
}
}
}
def mini(gameId: String, color: String) =
Open { implicit ctx =>
OptionOk(
chess.Color.fromName(color).??(env.round.proxyRepo.povIfPresent(gameId, _)) orElse env.game.gameRepo
.pov(gameId, color)
)(html.game.mini(_))
}
def miniFullId(fullId: String) =
Open { implicit ctx =>
OptionOk(env.round.proxyRepo.povIfPresent(fullId) orElse env.game.gameRepo.pov(fullId))(
html.game.mini(_)
)
}
def apiAddTime(anyId: String, seconds: Int) =
Scoped(_.Challenge.Write) { implicit req => me =>
import lila.round.actorApi.round.Moretime
if (seconds < 1 || seconds > 86400) BadRequest.fuccess
else
env.round.proxyRepo.game(lila.game.Game takeGameId anyId) flatMap {
_.flatMap { Pov(_, me) }.?? { pov =>
env.round.moretimer.isAllowedIn(pov.game) map {
case true =>
env.round.tellRound(pov.gameId, Moretime(pov.typedPlayerId, seconds.seconds))
jsonOkResult
case false => BadRequest(jsonError("This game doesn't allow giving time"))
}
}
}
}
}