141 lines
5.2 KiB
Scala
141 lines
5.2 KiB
Scala
package lila.round
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import chess.Color
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import lila.common.Bus
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import lila.game.{ Event, Game, GameRepo, Pov, Progress, Rewind, UciMemo }
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import lila.pref.{ Pref, PrefApi }
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import lila.i18n.{ I18nKeys => trans, defaultLang }
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import RoundAsyncActor.TakebackSituation
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final private class Takebacker(
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messenger: Messenger,
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gameRepo: GameRepo,
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uciMemo: UciMemo,
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prefApi: PrefApi
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)(implicit ec: scala.concurrent.ExecutionContext) {
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implicit private val chatLang = defaultLang
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def yes(
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situation: TakebackSituation
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)(pov: Pov)(implicit proxy: GameProxy): Fu[(Events, TakebackSituation)] =
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IfAllowed(pov.game) {
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pov match {
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case Pov(game, color) if pov.opponent.isProposingTakeback =>
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{
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if (
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pov.opponent.proposeTakebackAt == pov.game.turns && color == Color
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.fromPly(pov.opponent.proposeTakebackAt)
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) single(game)
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else double(game)
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} >>- publishTakeback(pov) dmap (_ -> situation.reset)
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case Pov(game, _) if pov.game.playableByAi =>
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single(game) >>- publishTakeback(pov) dmap (_ -> situation)
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case Pov(game, _) if pov.opponent.isAi =>
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double(game) >>- publishTakeback(pov) dmap (_ -> situation)
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case Pov(game, color) if (game playerCanProposeTakeback color) && situation.offerable =>
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{
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messenger.volatile(game, trans.takebackPropositionSent.txt())
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val progress = Progress(game) map { g =>
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g.updatePlayer(color, _ proposeTakeback g.turns)
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}
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proxy.save(progress) >>-
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publishTakebackOffer(progress.game) inject
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List(Event.TakebackOffers(color.white, color.black))
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} dmap (_ -> situation)
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case _ => fufail(ClientError("[takebacker] invalid yes " + pov))
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}
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}
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def no(situation: TakebackSituation)(pov: Pov)(implicit proxy: GameProxy): Fu[(Events, TakebackSituation)] =
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pov match {
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case Pov(game, color) if pov.player.isProposingTakeback =>
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messenger.volatile(game, trans.takebackPropositionCanceled.txt())
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val progress = Progress(game) map { g =>
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g.updatePlayer(color, _.removeTakebackProposition)
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}
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proxy.save(progress) >>-
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publishTakebackOffer(progress.game) inject
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List(Event.TakebackOffers(white = false, black = false)) -> situation.decline
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case Pov(game, color) if pov.opponent.isProposingTakeback =>
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messenger.volatile(game, trans.takebackPropositionDeclined.txt())
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val progress = Progress(game) map { g =>
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g.updatePlayer(!color, _.removeTakebackProposition)
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}
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proxy.save(progress) >>-
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publishTakebackOffer(progress.game) inject
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List(Event.TakebackOffers(white = false, black = false)) -> situation.decline
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case _ => fufail(ClientError("[takebacker] invalid no " + pov))
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}
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def isAllowedIn(game: Game): Fu[Boolean] =
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if (game.isMandatory) fuFalse
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else isAllowedByPrefs(game)
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private def isAllowedByPrefs(game: Game): Fu[Boolean] =
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if (game.hasAi) fuTrue
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else
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game.userIds.map {
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prefApi.getPref(_, (p: Pref) => p.takeback)
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}.sequenceFu dmap {
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_.forall { p =>
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p == Pref.Takeback.ALWAYS || (p == Pref.Takeback.CASUAL && game.casual)
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}
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}
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private def IfAllowed[A](game: Game)(f: => Fu[A]): Fu[A] =
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if (!game.playable) fufail(ClientError("[takebacker] game is over " + game.id))
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else if (game.isMandatory) fufail(ClientError("[takebacker] game disallows it " + game.id))
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else
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isAllowedByPrefs(game) flatMap {
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case true => f
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case _ => fufail(ClientError("[takebacker] disallowed by preferences " + game.id))
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}
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private def single(game: Game)(implicit proxy: GameProxy): Fu[Events] =
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for {
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fen <- gameRepo initialFen game
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progress <- Rewind(game, fen).toFuture
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_ <- fuccess { uciMemo.drop(game, 1) }
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events <- saveAndNotify(progress)
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} yield events
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private def double(game: Game)(implicit proxy: GameProxy): Fu[Events] =
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for {
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fen <- gameRepo initialFen game
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prog1 <- Rewind(game, fen).toFuture
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prog2 <- Rewind(prog1.game, fen).toFuture dmap { progress =>
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prog1 withGame progress.game
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}
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_ <- fuccess { uciMemo.drop(game, 2) }
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events <- saveAndNotify(prog2)
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} yield events
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private def saveAndNotify(p1: Progress)(implicit proxy: GameProxy): Fu[Events] = {
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val p2 = p1 + Event.Reload
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messenger.system(p2.game, trans.takebackPropositionAccepted.txt())
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proxy.save(p2) inject p2.events
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}
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private def publishTakebackOffer(game: Game): Unit =
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if (lila.game.Game.isBoardCompatible(game))
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Bus.publish(
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lila.game.actorApi.BoardDrawOffer(game),
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lila.game.actorApi.BoardDrawOffer makeChan game.id
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)
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private def publishTakeback(prevPov: Pov)(implicit proxy: GameProxy): Unit =
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if (lila.game.Game.isBoardCompatible(prevPov.game))
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proxy
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.withPov(prevPov.color) { p =>
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fuccess(
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Bus.publish(
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lila.game.actorApi.BoardTakeback(p.game),
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lila.game.actorApi.BoardTakeback makeChan prevPov.gameId
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)
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)
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}
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.unit
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}
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