lila/modules/tournament/src/main/TournamentForm.scala

196 lines
7.0 KiB
Scala

package lila.tournament
import org.joda.time.DateTime
import play.api.data._
import play.api.data.Forms._
import play.api.data.validation
import play.api.data.validation.{ Constraint, Constraints }
import chess.Mode
import chess.StartingPosition
import lila.common.Form._
import lila.hub.LeaderTeam
import lila.hub.LightTeam._
import lila.user.User
final class TournamentForm {
import TournamentForm._
def create(user: User, leaderTeams: List[LeaderTeam], teamBattleId: Option[TeamID] = None) =
form(user, leaderTeams) fill TournamentSetup(
name = teamBattleId.isEmpty option user.titleUsername,
clockTime = clockTimeDefault,
clockIncrement = clockIncrementDefault,
minutes = minuteDefault,
waitMinutes = waitMinuteDefault.some,
startDate = none,
variant = chess.variant.Standard.id.toString.some,
position = StartingPosition.initial.fen.some,
password = None,
mode = none,
rated = true.some,
conditions = Condition.DataForm.AllSetup.default,
teamBattleByTeam = teamBattleId,
berserkable = true.some,
streakable = true.some,
description = none,
hasChat = true.some
)
def edit(user: User, leaderTeams: List[LeaderTeam], tour: Tournament) =
form(user, leaderTeams) fill TournamentSetup(
name = tour.name.some,
clockTime = tour.clock.limitInMinutes,
clockIncrement = tour.clock.incrementSeconds,
minutes = tour.minutes,
waitMinutes = none,
startDate = tour.startsAt.some,
variant = tour.variant.id.toString.some,
position = tour.position.fen.some,
mode = none,
rated = tour.mode.rated.some,
password = tour.password,
conditions = Condition.DataForm.AllSetup(tour.conditions),
teamBattleByTeam = none,
berserkable = tour.berserkable.some,
streakable = tour.streakable.some,
description = tour.description,
hasChat = tour.hasChat.some
)
private val nameType = clean(text).verifying(
Constraints minLength 2,
Constraints maxLength 30,
Constraints.pattern(
regex = """[\p{L}\p{N}-\s:,;]+""".r,
error = "error.unknown"
),
Constraint[String] { (t: String) =>
if (t.toLowerCase contains "lichess")
validation.Invalid(validation.ValidationError("Must not contain \"lichess\""))
else validation.Valid
}
)
private def form(user: User, leaderTeams: List[LeaderTeam]) =
Form(
mapping(
"name" -> optional(nameType),
"clockTime" -> numberInDouble(clockTimeChoices),
"clockIncrement" -> numberIn(clockIncrementChoices),
"minutes" -> {
if (lila.security.Granter(_.ManageTournament)(user)) number
else numberIn(minuteChoices)
},
"waitMinutes" -> optional(numberIn(waitMinuteChoices)),
"startDate" -> optional(inTheFuture(ISODateTimeOrTimestamp.isoDateTimeOrTimestamp)),
"variant" -> optional(text.verifying(v => guessVariant(v).isDefined)),
"position" -> optional(nonEmptyText),
"mode" -> optional(number.verifying(Mode.all map (_.id) contains _)), // deprecated, use rated
"rated" -> optional(boolean),
"password" -> optional(clean(nonEmptyText)),
"conditions" -> Condition.DataForm.all(leaderTeams),
"teamBattleByTeam" -> optional(nonEmptyText),
"berserkable" -> optional(boolean),
"streakable" -> optional(boolean),
"description" -> optional(clean(nonEmptyText)),
"hasChat" -> optional(boolean)
)(TournamentSetup.apply)(TournamentSetup.unapply)
.verifying("Invalid clock", _.validClock)
.verifying("15s variant games cannot be rated", _.validRatedUltraBulletVariant)
.verifying("Increase tournament duration, or decrease game clock", _.sufficientDuration)
.verifying("Reduce tournament duration, or increase game clock", _.excessiveDuration)
)
}
object TournamentForm {
import chess.variant._
val clockTimes: Seq[Double] = Seq(0d, 1 / 4d, 1 / 2d, 3 / 4d, 1d, 3 / 2d) ++ {
(2 to 7 by 1) ++ (10 to 30 by 5) ++ (40 to 60 by 10)
}.map(_.toDouble)
val clockTimeDefault = 2d
private def formatLimit(l: Double) =
chess.Clock.Config(l * 60 toInt, 0).limitString + {
if (l <= 1) " minute" else " minutes"
}
val clockTimeChoices = optionsDouble(clockTimes, formatLimit)
val clockIncrements = (0 to 2 by 1) ++ (3 to 7) ++ (10 to 30 by 5) ++ (40 to 60 by 10)
val clockIncrementDefault = 0
val clockIncrementChoices = options(clockIncrements, "%d second{s}")
val minutes = (20 to 60 by 5) ++ (70 to 120 by 10) ++ (150 to 360 by 30) ++ (420 to 600 by 60) :+ 720
val minuteDefault = 45
val minuteChoices = options(minutes, "%d minute{s}")
val waitMinutes = Seq(1, 2, 3, 5, 10, 15, 20, 30, 45, 60)
val waitMinuteChoices = options(waitMinutes, "%d minute{s}")
val waitMinuteDefault = 5
val positions = StartingPosition.allWithInitial.map(_.fen)
val positionChoices = StartingPosition.allWithInitial.map { p =>
p.fen -> p.fullName
}
val positionDefault = StartingPosition.initial.fen
val validVariants =
List(Standard, Chess960, KingOfTheHill, ThreeCheck, Antichess, Atomic, Horde, RacingKings, Crazyhouse)
def guessVariant(from: String): Option[Variant] =
validVariants.find { v =>
v.key == from || from.toIntOption.exists(v.id ==)
}
def startingPosition(fen: String, variant: Variant): StartingPosition =
Thematic.byFen(fen).ifTrue(variant.standard) | StartingPosition.initial
}
private[tournament] case class TournamentSetup(
name: Option[String],
clockTime: Double,
clockIncrement: Int,
minutes: Int,
waitMinutes: Option[Int],
startDate: Option[DateTime],
variant: Option[String],
position: Option[String],
mode: Option[Int], // deprecated, use rated
rated: Option[Boolean],
password: Option[String],
conditions: Condition.DataForm.AllSetup,
teamBattleByTeam: Option[String],
berserkable: Option[Boolean],
streakable: Option[Boolean],
description: Option[String],
hasChat: Option[Boolean]
) {
def validClock = (clockTime + clockIncrement) > 0
def realMode = Mode(rated.orElse(mode.map(Mode.Rated.id ==)) | true)
def realVariant = variant.flatMap(TournamentForm.guessVariant) | chess.variant.Standard
def clockConfig = chess.Clock.Config((clockTime * 60).toInt, clockIncrement)
def validRatedUltraBulletVariant =
realMode == Mode.Casual ||
lila.game.Game.allowRated(realVariant, clockConfig.some)
def sufficientDuration = estimateNumberOfGamesOneCanPlay >= 3
def excessiveDuration = estimateNumberOfGamesOneCanPlay <= 150
def isPrivate = password.isDefined || conditions.teamMember.isDefined
private def estimateNumberOfGamesOneCanPlay: Double = (minutes * 60) / estimatedGameSeconds
// There are 2 players, and they don't always use all their time (0.8)
// add 15 seconds for pairing delay
private def estimatedGameSeconds: Double = {
(60 * clockTime + 30 * clockIncrement) * 2 * 0.8
} + 15
}