225 lines
7.4 KiB
Scala
225 lines
7.4 KiB
Scala
package lila.app
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import akka.actor._
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import com.typesafe.config.Config
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import scala.concurrent.duration._
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final class Env(
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config: Config,
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val scheduler: lila.common.Scheduler,
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val system: ActorSystem,
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appPath: String
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) {
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val CliUsername = config getString "cli.username"
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private val RendererName = config getString "app.renderer.name"
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lazy val preloader = new mashup.Preload(
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tv = Env.tv.tv,
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leaderboard = Env.user.cached.topWeek,
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tourneyWinners = Env.tournament.winners.all.map(_.top),
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timelineEntries = Env.timeline.entryApi.userEntries _,
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dailyPuzzle = tryDailyPuzzle,
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liveStreams = () => Env.streamer.liveStreams.all,
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countRounds = Env.round.count,
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lobbyApi = Env.api.lobbyApi,
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getPlayban = Env.playban.api.currentBan _,
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lightUserApi = Env.user.lightUserApi
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)
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lazy val socialInfo = mashup.UserInfo.Social(
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relationApi = Env.relation.api,
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noteApi = Env.user.noteApi,
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prefApi = Env.pref.api
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) _
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lazy val userNbGames = mashup.UserInfo.NbGames(
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crosstableApi = Env.game.crosstableApi,
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bookmarkApi = Env.bookmark.api,
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gameCached = Env.game.cached
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) _
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lazy val userInfo = mashup.UserInfo(
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relationApi = Env.relation.api,
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trophyApi = Env.user.trophyApi,
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shieldApi = Env.tournament.shieldApi,
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postApi = Env.forum.postApi,
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studyRepo = Env.study.studyRepo,
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getRatingChart = Env.history.ratingChartApi.apply,
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getRanks = Env.user.cached.ranking.getAll,
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isHostingSimul = Env.simul.isHosting,
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fetchIsStreamer = Env.streamer.api.isStreamer,
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fetchTeamIds = Env.team.cached.teamIdsList,
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fetchIsCoach = Env.coach.api.isListedCoach,
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insightShare = Env.insight.share,
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getPlayTime = Env.game.playTime.apply,
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completionRate = Env.playban.api.completionRate
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) _
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lazy val teamInfo = new mashup.TeamInfoApi(
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api = Env.team.api,
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getForumNbPosts = Env.forum.categApi.teamNbPosts _,
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getForumPosts = Env.forum.recent.team _,
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asyncCache = Env.memo.asyncCache
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)
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private def tryDailyPuzzle(): Fu[Option[lila.puzzle.DailyPuzzle]] =
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scala.concurrent.Future {
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Env.puzzle.daily.get
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}.flatMap(identity).withTimeoutDefault(50 millis, none)(system) recover {
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case e: Exception =>
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lila.log("preloader").warn("daily puzzle", e)
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none
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}
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def closeAccount(userId: lila.user.User.ID): Funit = for {
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user <- lila.user.UserRepo byId userId flatten s"No such user $userId"
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goodUser <- !user.lameOrTroll ?? { !Env.playban.api.hasCurrentBan(user.id) }
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_ <- lila.user.UserRepo.disable(user, keepEmail = !goodUser)
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_ = Env.user.onlineUserIdMemo.remove(user.id)
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following <- Env.relation.api fetchFollowing user.id
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_ <- Env.activity.write.unfollowAll(user, following)
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_ <- Env.relation.api.unfollowAll(user.id)
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_ <- Env.user.rankingApi.remove(user.id)
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_ <- Env.team.api.quitAll(user.id)
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_ = Env.challenge.api.removeByUserId(user.id)
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_ = Env.tournament.api.withdrawAll(user)
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_ <- Env.plan.api.cancel(user).nevermind
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_ <- Env.lobby.seekApi.removeByUser(user)
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_ <- Env.security.store.disconnect(user.id)
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} yield {
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system.lilaBus.publish(lila.hub.actorApi.security.CloseAccount(user.id), 'accountClose)
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}
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system.lilaBus.subscribe(system.actorOf(Props(new Actor {
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def receive = {
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case lila.hub.actorApi.security.GarbageCollect(userId, _) =>
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system.scheduler.scheduleOnce(1 second) {
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closeAccount(userId)
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}
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}
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})), 'garbageCollect)
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system.actorOf(Props(new actor.Renderer), name = RendererName)
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lila.log.boot.info(s"Java version ${System.getProperty("java.version")}")
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lila.log.boot.info("Preloading modules")
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lila.common.Chronometer.syncEffect(List(
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Env.socket,
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Env.site,
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Env.tournament,
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Env.lobby,
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Env.game,
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Env.setup,
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Env.round,
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Env.team,
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Env.message,
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Env.timeline,
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Env.gameSearch,
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Env.teamSearch,
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Env.forumSearch,
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Env.relation,
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Env.report,
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Env.bookmark,
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Env.pref,
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Env.chat,
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Env.puzzle,
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Env.tv,
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Env.blog,
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Env.video,
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Env.playban, // required to load the actor
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Env.shutup, // required to load the actor
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Env.insight, // required to load the actor
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Env.push, // required to load the actor
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Env.perfStat, // required to load the actor
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Env.slack, // required to load the actor
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Env.challenge, // required to load the actor
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Env.explorer, // required to load the actor
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Env.fishnet, // required to schedule the cleaner
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Env.notifyModule, // required to load the actor
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Env.plan, // required to load the actor
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Env.studySearch, // required to load the actor
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Env.event, // required to load the actor
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Env.activity, // required to load the actor
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Env.relay // you know the drill by now
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)) { lap =>
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lila.log.boot.info(s"${lap.millis}ms Preloading complete")
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}
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scheduler.once(5 seconds) {
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Env.slack.api.publishRestart
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}
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}
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object Env {
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lazy val current = "app" boot new Env(
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config = lila.common.PlayApp.loadConfig,
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scheduler = lila.common.PlayApp.scheduler,
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system = lila.common.PlayApp.system,
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appPath = lila.common.PlayApp withApp (_.path.getCanonicalPath)
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)
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def api = lila.api.Env.current
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def db = lila.db.Env.current
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def user = lila.user.Env.current
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def security = lila.security.Env.current
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def hub = lila.hub.Env.current
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def socket = lila.socket.Env.current
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def memo = lila.memo.Env.current
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def message = lila.message.Env.current
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def i18n = lila.i18n.Env.current
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def game = lila.game.Env.current
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def bookmark = lila.bookmark.Env.current
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def search = lila.search.Env.current
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def gameSearch = lila.gameSearch.Env.current
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def timeline = lila.timeline.Env.current
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def forum = lila.forum.Env.current
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def forumSearch = lila.forumSearch.Env.current
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def team = lila.team.Env.current
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def teamSearch = lila.teamSearch.Env.current
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def analyse = lila.analyse.Env.current
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def mod = lila.mod.Env.current
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def notifyModule = lila.notify.Env.current
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def site = lila.site.Env.current
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def round = lila.round.Env.current
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def lobby = lila.lobby.Env.current
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def setup = lila.setup.Env.current
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def importer = lila.importer.Env.current
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def tournament = lila.tournament.Env.current
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def simul = lila.simul.Env.current
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def relation = lila.relation.Env.current
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def report = lila.report.Env.current
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def pref = lila.pref.Env.current
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def chat = lila.chat.Env.current
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def puzzle = lila.puzzle.Env.current
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def coordinate = lila.coordinate.Env.current
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def tv = lila.tv.Env.current
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def blog = lila.blog.Env.current
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def qa = lila.qa.Env.current
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def history = lila.history.Env.current
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def video = lila.video.Env.current
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def playban = lila.playban.Env.current
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def shutup = lila.shutup.Env.current
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def insight = lila.insight.Env.current
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def push = lila.push.Env.current
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def perfStat = lila.perfStat.Env.current
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def slack = lila.slack.Env.current
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def challenge = lila.challenge.Env.current
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def explorer = lila.explorer.Env.current
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def fishnet = lila.fishnet.Env.current
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def study = lila.study.Env.current
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def studySearch = lila.studySearch.Env.current
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def learn = lila.learn.Env.current
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def plan = lila.plan.Env.current
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def event = lila.event.Env.current
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def coach = lila.coach.Env.current
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def pool = lila.pool.Env.current
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def practice = lila.practice.Env.current
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def irwin = lila.irwin.Env.current
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def activity = lila.activity.Env.current
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def relay = lila.relay.Env.current
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def streamer = lila.streamer.Env.current
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}
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