42 lines
3.3 KiB
XML
42 lines
3.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<resources>
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<string name="isItRated">Is it rated?</string>
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<string name="willBeNotified">You will be notified when the tournament starts, so it is safe to play in another tab while waiting.</string>
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<string name="isRated">This tournament is rated and will affect your rating.</string>
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<string name="isNotRated">This tournament is *not* rated and will *not* affect your rating.</string>
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<string name="someRated">Some tournaments are rated and will affect your rating.</string>
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<string name="howAreScoresCalculated">How are scores calculated?</string>
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<string name="howAreScoresCalculatedAnswer">A win has a base score of 2 points, a draw 1 point, and a loss is worth no points.
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If you win two games consecutively you will start a double point streak, represented by a flame icon.
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The following games will continue to be worth double points until you fail to win a game.
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That is, a win will be worth 4 points, a draw 2 points, and a loss will still not award any points.
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For example, two wins followed by a draw will be worth 6 points: 2 + 2 + (2 x 1)</string>
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<string name="berserk">Arena Berserk</string>
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<string name="berserkAnswer">When a player clicks the Berserk button at the beginning of the game, they lose half of their clock time, but the win is worth one extra tournament point.
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Going Berserk in time controls with an increment also cancels the increment (1+2 is an exception, it gives 1+0).
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Berserk is not available for games with zero initial time (0+1, 0+2).
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Berserk only grants an extra point if you play at least 7 moves in the game.</string>
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<string name="howIsTheWinnerDecided">How is the winner decided?</string>
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<string name="howIsTheWinnerDecidedAnswer">The player(s) with the most points at the conclusion of the tournament's set time limit will be announced winner(s).
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When two or more players have the same number of points, the tournament performance is the tie break.</string>
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<string name="howDoesPairingWork">How does the pairing work?</string>
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<string name="howDoesPairingWorkAnswer">At the beginning of the tournament, players are paired based on their rating.
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As soon as you finish a game, return to the tournament lobby: you will then be paired with a player close to your ranking. This ensures minimum wait time, however you may not face all other players in the tournament.
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Play fast and return to the lobby to play more games and win more points.</string>
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<string name="howDoesItEnd">How does it end?</string>
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<string name="howDoesItEndAnswer">The tournament has a countdown clock. When it reaches zero, the tournament rankings are frozen, and the winner is announced. Games in progress must be finished, however they don't count for the tournament.</string>
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<string name="otherRules">Other important rules</string>
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<string name="thereIsACountdown">There is a countdown for your first move. Failing to make a move within this time will forfeit the game to your opponent.</string>
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<plurals name="drawingWithinNbMoves">
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<item quantity="one">Drawing the game within the first %s move will earn neither player any points.</item>
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<item quantity="other">Drawing the game within the first %s moves will earn neither player any points.</item>
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</plurals>
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<string name="thisIsPrivate">This is a private tournament</string>
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<string name="shareUrl">Share this URL to let people join: %s</string>
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</resources>
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