lila/project/Build.scala

298 lines
10 KiB
Scala

import com.typesafe.sbt.web.SbtWeb.autoImport._
import play.Play.autoImport._
import play.sbt.PlayImport._
import play.twirl.sbt.Import._
import PlayKeys._
import sbt._, Keys._
object ApplicationBuild extends Build {
import BuildSettings._
import Dependencies._
lazy val root = Project("lila", file(".")) enablePlugins _root_.play.sbt.PlayScala settings (
scalaVersion := globalScalaVersion,
resolvers ++= Dependencies.Resolvers.commons,
scalacOptions := compilerOptions,
incOptions := incOptions.value.withNameHashing(true),
updateOptions := updateOptions.value.withCachedResolution(true),
sources in doc in Compile := List(),
// disable publishing the main API jar
publishArtifact in (Compile, packageDoc) := false,
// disable publishing the main sources jar
publishArtifact in (Compile, packageSrc) := false,
// don't stage the conf dir
externalizeResources := false,
// offline := true,
libraryDependencies ++= Seq(
scalaz, scalalib, hasher, config, apache,
jgit, findbugs, RM, PRM, akka.actor, akka.slf4j,
spray.caching, maxmind, prismic),
TwirlKeys.templateImports ++= Seq(
"lila.game.{ Game, Player, Pov }",
"lila.tournament.Tournament",
"lila.user.{ User, UserContext }",
"lila.security.Permission",
"lila.app.templating.Environment._",
"lila.api.Context",
"lila.common.paginator.Paginator"),
watchSources <<= sourceDirectory in Compile map { sources =>
(sources ** "*").get
},
// trump sbt-web into not looking at public/
resourceDirectory in Assets := (sourceDirectory in Compile).value / "assets"
) dependsOn api aggregate api
lazy val modules = Seq(
chess, common, db, rating, user, security, wiki, hub, socket,
message, notification, i18n, game, bookmark, search,
gameSearch, timeline, forum, forumSearch, team, teamSearch,
ai, analyse, mod, monitor, site, round, lobby, setup,
importer, tournament, simul, relation, report, pref, // simulation,
evaluation, chat, puzzle, tv, coordinate, blog, donation, qa,
history, worldMap, opening, video, shutup,
playban, insight)
lazy val moduleRefs = modules map projectToRef
lazy val moduleCPDeps = moduleRefs map { new sbt.ClasspathDependency(_, None) }
lazy val api = project("api", moduleCPDeps)
.settings(
libraryDependencies ++= provided(
play.api, hasher, config, apache, jgit, findbugs, RM)
) aggregate (moduleRefs: _*)
lazy val puzzle = project("puzzle", Seq(
common, memo, hub, db, user, rating)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val opening = project("opening", Seq(
common, memo, hub, db, user)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val video = project("video", Seq(
common, memo, hub, db, user)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val coordinate = project("coordinate", Seq(common, db)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val worldMap = project("worldMap", Seq(common, hub, memo)).settings(
libraryDependencies ++= provided(play.api, maxmind)
)
lazy val qa = project("qa", Seq(common, db, memo, user, security)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val blog = project("blog", Seq(common, memo, user, message)).settings(
libraryDependencies ++= provided(play.api, RM, PRM, prismic)
)
lazy val donation = project("donation", Seq(
common, db, user)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val evaluation = project("evaluation", Seq(
common, hub, db, user, game, analyse)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
// lazy val simulation = project("simulation", Seq(
// common, hub, socket, game, tv, round, setup)).settings(
// libraryDependencies ++= provided(play.api, RM)
// )
lazy val common = project("common").settings(
libraryDependencies ++= provided(play.api, play.test, RM)
)
lazy val rating = project("rating", Seq(common, db, chess)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val history = project("history", Seq(common, db, memo, game, user)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val db = project("db", Seq(common)).settings(
libraryDependencies ++= provided(play.test, play.api, RM, PRM)
)
lazy val memo = project("memo", Seq(common, db)).settings(
libraryDependencies ++= Seq(guava, findbugs, spray.caching) ++ provided(play.api, RM)
)
lazy val search = project("search", Seq(common, hub)).settings(
libraryDependencies ++= provided(play.api)
)
lazy val chat = project("chat", Seq(common, db, user, security, i18n)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val timeline = project("timeline", Seq(common, db, game, user, hub, security, relation)).settings(
libraryDependencies ++= provided(
play.api, play.test, RM, PRM)
)
lazy val mod = project("mod", Seq(common, db, user, hub, security, game, analyse, evaluation)).settings(
libraryDependencies ++= provided(
play.api, play.test, RM, PRM)
)
lazy val user = project("user", Seq(common, memo, db, hub, chess, rating)).settings(
libraryDependencies ++= provided(
play.api, play.test, RM, PRM, hasher)
)
lazy val game = project("game", Seq(common, memo, db, hub, user, chess, chat)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM)
)
lazy val gameSearch = project("gameSearch", Seq(common, hub, chess, search, game)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM)
)
lazy val tv = project("tv", Seq(common, db, hub, socket, game, user, chess)).settings(
libraryDependencies ++= provided(play.api, RM, PRM, hasher)
)
lazy val analyse = project("analyse", Seq(common, hub, chess, game, user)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM, spray.caching)
)
lazy val round = project("round", Seq(
common, db, memo, hub, socket, chess, game, user, i18n, ai, pref, chat, history, playban)).settings(
libraryDependencies ++= provided(play.api, RM, PRM, hasher)
)
lazy val lobby = project("lobby", Seq(
common, db, memo, hub, socket, chess, game, user, round, timeline, relation, playban, security)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val setup = project("setup", Seq(
common, db, memo, hub, socket, chess, game, tournament, user, lobby, pref, relation)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val importer = project("importer", Seq(common, chess, game, round)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val insight = project("insight",
Seq(common, chess, game, user, analyse, relation, pref, socket, round)
).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val tournament = project("tournament", Seq(
common, hub, socket, chess, game, round, security, chat, memo)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val simul = project("simul", Seq(
common, hub, socket, chess, game, round, chat, memo)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val ai = project("ai", Seq(common, hub, chess, game, analyse, rating)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val security = project("security", Seq(common, hub, db, user)).settings(
libraryDependencies ++= provided(play.api, RM, PRM, maxmind, hasher)
)
lazy val shutup = project("shutup", Seq(common, db, hub, game, relation)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val playban = project("playban", Seq(common, db, game)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val relation = project("relation", Seq(common, db, memo, hub, user, game, pref)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val pref = project("pref", Seq(common, db, user)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val message = project("message", Seq(common, db, user, hub, relation, security)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM, spray.caching)
)
lazy val forum = project("forum", Seq(common, db, user, security, hub, mod)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM, spray.caching)
)
lazy val forumSearch = project("forumSearch", Seq(common, hub, forum, search)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM)
)
lazy val team = project("team", Seq(common, memo, db, user, forum, security, hub)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM)
)
lazy val teamSearch = project("teamSearch", Seq(common, hub, team, search)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM)
)
lazy val i18n = project("i18n", Seq(common, db, user, hub)).settings(
libraryDependencies ++= provided(play.api, RM, PRM, jgit)
)
lazy val bookmark = project("bookmark", Seq(common, memo, db, hub, user, game)).settings(
libraryDependencies ++= provided(
play.api, play.test, RM, PRM)
)
lazy val wiki = project("wiki", Seq(common, db)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM, jgit, guava)
)
lazy val report = project("report", Seq(common, db, user)).settings(
libraryDependencies ++= provided(
play.api, RM, PRM)
)
lazy val notification = project("notification", Seq(common, user, hub)).settings(
libraryDependencies ++= provided(play.api)
)
lazy val monitor = project("monitor", Seq(common, hub, socket, db)).settings(
libraryDependencies ++= provided(play.api, RM, PRM)
)
lazy val site = project("site", Seq(common, socket)).settings(
libraryDependencies ++= provided(play.api)
)
lazy val socket = project("socket", Seq(common, hub, memo)).settings(
libraryDependencies ++= provided(play.api)
)
lazy val hub = project("hub", Seq(common, chess)).settings(
libraryDependencies ++= provided(play.api)
)
lazy val chess = project("chess")
}