![Philippe Suter](/assets/img/avatar_default.png)
- Introduced the concept of tournament systems: a system is a combination of pairing and a scoring system. - Tournaments now store "events" in addition to the pairings. Events are an extensible meta-information mechanism. - Factored out current hardcoded tournament logic into the "Arena" system. Arena is the default system. - Added a "Swiss" system for FIDE-like tournaments. Pairing logic is based on the FIDE-sanctionned Burstein system. - The Swiss system pairs players as soon as all games in the previous round are completed. Players get paired regardless of whether they are present in the lobby.
10 lines
322 B
Plaintext
10 lines
322 B
Plaintext
[submodule "scalachess"]
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path = modules/chess
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url = git://github.com/ornicar/scalachess.git
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[submodule "public/vendor/tagmanager"]
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path = public/vendor/tagmanager
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url = https://github.com/max-favilli/tagmanager
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[submodule "modules/swisssystem"]
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path = modules/swisssystem
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url = https://github.com/psuter/swisssystem
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