46 lines
1.2 KiB
TypeScript
46 lines
1.2 KiB
TypeScript
import { game } from 'game';
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import * as xhr from './xhr';
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import RoundController from './ctrl';
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export default class MoveOn {
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value: boolean = window.lichess.storage.get(this.key) === '1';
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constructor(private ctrl: RoundController, private key: string) {
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}
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store = () => window.lichess.storage.set(this.key, this.value ? '1' : '0');
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toggle = (): boolean => {
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this.value = !this.value;
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this.store();
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this.next(true);
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return this.value;
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};
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get = () => this.value;
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set = (v: boolean) => {
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this.value = v;
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this.store();
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};
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private redirect = (href: string) => {
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this.ctrl.setRedirecting();
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window.lichess.hasToReload = true;
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window.location.href = href;
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};
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next = (force?: boolean): void => {
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const d = this.ctrl.data;
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if (!this.value || d.player.spectator || !game.isSwitchable(d) || game.isPlayerTurn(d)) return;
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if (force) this.redirect('/round-next/' + d.game.id);
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else if (d.simul) {
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if (d.simul.hostId === this.ctrl.opts.userId && d.simul.nbPlaying > 1)
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this.redirect('/round-next/' + d.game.id);
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} else xhr.whatsNext(this.ctrl).then(data => {
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if (data.next) this.redirect('/' + data.next);
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});
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};
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}
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