313 lines
11 KiB
Scala
313 lines
11 KiB
Scala
package controllers
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import play.api.libs.json._
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import play.api.mvc._
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import lila.api.Context
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import lila.app._
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import lila.common.{ HTTPRequest, ApiVersion }
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import lila.game.{ Pov, GameRepo, Game => GameModel }
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import lila.tournament.MiniStanding
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import lila.user.{ User => UserModel }
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import views._
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object Round extends LilaController with TheftPrevention {
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private def env = Env.round
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private def analyser = Env.analyse.analyser
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def websocketWatcher(gameId: String, color: String) = SocketOption[JsValue] { implicit ctx =>
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getSocketUid("sri") ?? { uid =>
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env.socketHandler.watcher(
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gameId = gameId,
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colorName = color,
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uid = uid,
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user = ctx.me,
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ip = ctx.ip,
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userTv = get("userTv"),
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apiVersion = lila.api.Mobile.Api.currentVersion // yeah it should be in the URL
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)
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}
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}
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def websocketPlayer(fullId: String, apiVersion: Int) = SocketEither[JsValue] { implicit ctx =>
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GameRepo pov fullId flatMap {
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case Some(pov) =>
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if (isTheft(pov)) fuccess(Left(theftResponse))
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else getSocketUid("sri") match {
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case Some(uid) =>
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requestAiMove(pov) >>
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env.socketHandler.player(pov, uid, ctx.me, ctx.ip, ApiVersion(apiVersion)) map Right.apply
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case None => fuccess(Left(NotFound))
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}
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case None => fuccess(Left(NotFound))
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}
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}
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private def requestAiMove(pov: Pov) = pov.game.playableByAi ?? Env.fishnet.player(pov.game)
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private def renderPlayer(pov: Pov)(implicit ctx: Context): Fu[Result] =
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negotiate(
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html = pov.game.started.fold(
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Game.preloadUsers(pov.game) >> PreventTheft(pov) {
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myTour(pov.game.tournamentId, true) zip
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(pov.game.simulId ?? Env.simul.repo.find) zip
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getPlayerChat(pov.game) zip
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Env.game.crosstableApi(pov.game) zip
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(pov.game.isSwitchable ?? otherPovs(pov.game)) zip
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Env.bookmark.api.exists(pov.game, ctx.me) flatMap {
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case tour ~ simul ~ chatOption ~ crosstable ~ playing ~ bookmarked =>
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simul foreach Env.simul.api.onPlayerConnection(pov.game, ctx.me)
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Env.api.roundApi.player(pov, lila.api.Mobile.Api.currentVersion) map { data =>
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Ok(html.round.player(pov, data,
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tour = tour,
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simul = simul,
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cross = crosstable,
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playing = playing,
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chatOption = chatOption,
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bookmarked = bookmarked))
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}
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}
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}.mon(_.http.response.player.website),
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notFound
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),
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api = apiVersion => {
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if (isTheft(pov)) fuccess(theftResponse)
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else Env.api.roundApi.player(pov, apiVersion) zip
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getPlayerChat(pov.game) map {
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case (data, chat) => Ok(chat.fold(data) { c =>
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data + ("chat" -> lila.chat.JsonView(c.chat, mobileEscape = apiVersion.v1))
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})
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}
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}.mon(_.http.response.player.mobile)
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) map NoCache
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def player(fullId: String) = Open { implicit ctx =>
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OptionFuResult(GameRepo pov fullId) { pov =>
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env.checkOutoftime(pov.game)
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renderPlayer(pov)
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}
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}
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private def otherPovs(game: GameModel)(implicit ctx: Context) = ctx.me ?? { user =>
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GameRepo urgentGames user map {
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_ filter { pov =>
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pov.game.id != game.id && pov.game.isSwitchable && pov.game.isSimul == game.isSimul
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}
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}
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}
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private def getNext(currentGame: GameModel)(povs: List[Pov])(implicit ctx: Context) =
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povs find { pov =>
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pov.isMyTurn && (pov.game.hasClock || !currentGame.hasClock)
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}
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def others(gameId: String) = Open { implicit ctx =>
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OptionFuResult(GameRepo game gameId) { currentGame =>
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otherPovs(currentGame) map { povs =>
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Ok(html.round.others(povs))
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}
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}
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}
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def whatsNext(fullId: String) = Open { implicit ctx =>
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OptionFuResult(GameRepo pov fullId) { currentPov =>
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if (currentPov.isMyTurn) fuccess {
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Ok(Json.obj("nope" -> true))
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}
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else otherPovs(currentPov.game) map getNext(currentPov.game) map { next =>
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Ok(Json.obj("next" -> next.map(_.fullId)))
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}
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}
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}
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def next(gameId: String) = Auth { implicit ctx => me =>
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OptionFuResult(GameRepo game gameId) { currentGame =>
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otherPovs(currentGame) map getNext(currentGame) map {
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_ orElse Pov(currentGame, me)
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} flatMap {
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case Some(next) => renderPlayer(next)
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case None => fuccess(Redirect(currentGame.simulId match {
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case Some(simulId) => routes.Simul.show(simulId)
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case None => routes.Round.watcher(gameId, "white")
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}))
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}
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}
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}
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def watcher(gameId: String, color: String) = Open { implicit ctx =>
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GameRepo.pov(gameId, color) flatMap {
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case Some(pov) => get("pov") match {
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case Some(requestedPov) => (pov.player.userId, pov.opponent.userId) match {
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case (Some(_), Some(opponent)) if opponent == requestedPov =>
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Redirect(routes.Round.watcher(gameId, (!pov.color).name)).fuccess
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case (Some(player), Some(_)) if player == requestedPov =>
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Redirect(routes.Round.watcher(gameId, pov.color.name)).fuccess
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case _ =>
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Redirect(routes.Round.watcher(gameId, "white")).fuccess
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}
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case None => {
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env.checkOutoftime(pov.game)
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watch(pov)
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}
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}
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case None => Challenge showId gameId
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}
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}
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def watch(pov: Pov, userTv: Option[UserModel] = None)(implicit ctx: Context): Fu[Result] =
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playablePovForReq(pov.game) match {
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case Some(player) if userTv.isEmpty => renderPlayer(pov withColor player.color)
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case _ => Game.preloadUsers(pov.game) >> negotiate(
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html = {
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if (getBool("sudo") && isGranted(_.SuperAdmin)) Redirect(routes.Round.player(pov.fullId)).fuccess
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else if (pov.game.replayable) Analyse.replay(pov, userTv = userTv)
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else if (HTTPRequest.isHuman(ctx.req))
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myTour(pov.game.tournamentId, false) zip
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(pov.game.simulId ?? Env.simul.repo.find) zip
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getWatcherChat(pov.game) zip
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Env.game.crosstableApi(pov.game) zip
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Env.api.roundApi.watcher(
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pov,
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lila.api.Mobile.Api.currentVersion,
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tv = userTv.map { u => lila.round.OnUserTv(u.id) }
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) zip
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Env.bookmark.api.exists(pov.game, ctx.me) map {
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case tour ~ simul ~ chat ~ crosstable ~ data ~ bookmarked =>
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Ok(html.round.watcher(pov, data, tour, simul, crosstable, userTv = userTv, chatOption = chat, bookmarked = bookmarked))
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}
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else for { // web crawlers don't need the full thing
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initialFen <- GameRepo.initialFen(pov.game.id)
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pgn <- Env.api.pgnDump(pov.game, initialFen)
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} yield Ok(html.round.watcherBot(pov, initialFen, pgn))
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}.mon(_.http.response.watcher.website),
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api = apiVersion => for {
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data <- Env.api.roundApi.watcher(pov, apiVersion, tv = none)
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analysis <- pov.game.metadata.analysed.??(analyser get pov.game.id)
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chat <- getWatcherChat(pov.game)
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} yield {
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val withChat = chat.fold(data) { c =>
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data + ("chat" -> lila.chat.JsonView(c.chat))
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}
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val withAnalysis = analysis.fold(withChat) { a =>
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withChat + ("analysis" -> lila.analyse.JsonView.mobile(pov.game, a))
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}
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Ok(withAnalysis)
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}
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) map NoCache
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}
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private def myTour(tourId: Option[String], withStanding: Boolean)(implicit ctx: Context): Fu[Option[MiniStanding]] =
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tourId ?? { tid =>
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Env.tournament.api.miniStanding(tid, ctx.userId, withStanding)
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}
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private[controllers] def getWatcherChat(game: GameModel)(implicit ctx: Context) = ctx.noKid ?? {
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for {
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chat <- Env.chat.api.userChat.findMine(s"${game.id}/w", ctx.me)
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_ <- Env.user.lightUserApi.preloadMany(chat.chat.userIds)
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} yield chat.some
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}
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private[controllers] def getPlayerChat(game: GameModel)(implicit ctx: Context): Fu[Option[lila.chat.Chat.Restricted]] =
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(game.hasChat && ctx.noKid) ?? {
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Env.chat.api.playerChat.find(game.id).map { chat =>
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lila.chat.Chat.Restricted(chat, game.fromLobby && ctx.isAnon).some
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}
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}
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def playerText(fullId: String) = Open { implicit ctx =>
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OptionResult(GameRepo pov fullId) { pov =>
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if (ctx.blindMode) Ok(html.game.textualRepresentation(pov, true))
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else BadRequest
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}
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}
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def watcherText(gameId: String, color: String) = Open { implicit ctx =>
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OptionResult(GameRepo.pov(gameId, color)) { pov =>
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if (ctx.blindMode) Ok(html.game.textualRepresentation(pov, false))
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else BadRequest
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}
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}
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def sidesWatcher(gameId: String, color: String) = Open { implicit ctx =>
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OptionFuResult(GameRepo.pov(gameId, color)) { sides(_, false) }
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}
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def sidesPlayer(gameId: String, color: String) = Open { implicit ctx =>
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OptionFuResult(GameRepo.pov(gameId, color)) { sides(_, true) }
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}
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def writeNote(gameId: String) = AuthBody { implicit ctx => me =>
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import play.api.data.Forms._
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import play.api.data._
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implicit val req = ctx.body
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Form(single("text" -> text)).bindFromRequest.fold(
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err => fuccess(BadRequest),
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text => Env.round.noteApi.set(gameId, me.id, text.trim take 10000)
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)
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}
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def readNote(gameId: String) = Auth { implicit ctx => me =>
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Env.round.noteApi.get(gameId, me.id) map { text =>
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Ok(text)
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}
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}
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private def sides(pov: Pov, isPlayer: Boolean)(implicit ctx: Context) =
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myTour(pov.game.tournamentId, isPlayer) zip
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(pov.game.simulId ?? Env.simul.repo.find) zip
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GameRepo.initialFen(pov.game) zip
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Env.game.crosstableApi(pov.game) zip
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Env.bookmark.api.exists(pov.game, ctx.me) map {
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case tour ~ simul ~ initialFen ~ crosstable ~ bookmarked =>
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Ok(html.game.sides(pov, initialFen, tour, crosstable, simul, bookmarked = bookmarked))
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}
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def continue(id: String, mode: String) = Open { implicit ctx =>
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OptionResult(GameRepo game id) { game =>
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Redirect("%s?fen=%s#%s".format(
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routes.Lobby.home(),
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get("fen") | (chess.format.Forsyth >> game.toChess),
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mode
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))
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}
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}
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def resign(fullId: String) = Open { implicit ctx =>
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OptionFuRedirect(GameRepo pov fullId) { pov =>
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if (isTheft(pov)) {
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controllerLogger.warn(s"theft resign $fullId ${HTTPRequest.lastRemoteAddress(ctx.req)}")
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fuccess(routes.Lobby.home)
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} else {
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env resign pov
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import scala.concurrent.duration._
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val scheduler = lila.common.PlayApp.system.scheduler
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akka.pattern.after(500 millis, scheduler)(fuccess(routes.Lobby.home))
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}
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}
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}
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def mini(gameId: String, color: String) = Open { implicit ctx =>
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OptionOk(GameRepo.pov(gameId, color)) { pov =>
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html.game.mini(pov)
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}
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}
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def miniFullId(fullId: String) = Open { implicit ctx =>
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OptionOk(GameRepo pov fullId) { pov =>
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html.game.mini(pov)
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}
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}
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def atom(gameId: String, color: String) = Action.async { implicit req =>
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GameRepo.pov(gameId, color) flatMap {
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case Some(pov) => GameRepo initialFen pov.game map { initialFen =>
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val pgn = Env.game.pgnDump(pov.game, initialFen)
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Ok(views.xml.round.atom(pov, pgn)) as XML
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}
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case _ => NotFound("no such game").fuccess
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}
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}
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}
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