58 lines
1.6 KiB
CMake
58 lines
1.6 KiB
CMake
# Shaders processing
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if(NOT USE_VULKAN)
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return()
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endif()
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set(VULKAN_GEN_OUTPUT_PATH "${CMAKE_BINARY_DIR}/vulkan/ATen/native/vulkan")
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set(VULKAN_GEN_ARG_ENV "")
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if(USE_VULKAN_RELAXED_PRECISION)
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list(APPEND VULKAN_GEN_ARG_ENV "precision=mediump")
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endif()
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if(USE_VULKAN_FP16_INFERENCE)
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list(APPEND VULKAN_GEN_ARG_ENV "format=rgba16f")
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endif()
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# Precompiling shaders
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if(ANDROID)
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if(NOT ANDROID_NDK)
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message(FATAL_ERROR "ANDROID_NDK not set")
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endif()
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set(GLSLC_PATH "${ANDROID_NDK}/shader-tools/${ANDROID_NDK_HOST_SYSTEM_NAME}/glslc")
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else()
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find_program(
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GLSLC_PATH glslc
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PATHS
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ENV VULKAN_SDK
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PATHS "$ENV{VULKAN_SDK}/${CMAKE_HOST_SYSTEM_PROCESSOR}/bin"
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PATHS "$ENV{VULKAN_SDK}/bin"
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)
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if(NOT GLSLC_PATH)
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message(FATAL_ERROR "USE_VULKAN glslc not found")
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endif(NOT GLSLC_PATH)
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endif()
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set(PYTHONPATH "$ENV{PYTHONPATH}")
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set(NEW_PYTHONPATH ${PYTHONPATH})
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list(APPEND NEW_PYTHONPATH "${CMAKE_CURRENT_LIST_DIR}/..")
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set(ENV{PYTHONPATH} ${NEW_PYTHONPATH})
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execute_process(
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COMMAND
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"${PYTHON_EXECUTABLE}"
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${CMAKE_CURRENT_LIST_DIR}/../tools/gen_vulkan_spv.py
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--glsl-path ${CMAKE_CURRENT_LIST_DIR}/../aten/src/ATen/native/vulkan/glsl
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--output-path ${VULKAN_GEN_OUTPUT_PATH}
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--glslc-path=${GLSLC_PATH}
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--tmp-dir-path=${CMAKE_BINARY_DIR}/vulkan/spv
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--env ${VULKAN_GEN_ARG_ENV}
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RESULT_VARIABLE error_code)
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set(ENV{PYTHONPATH} ${PYTHONPATH})
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if(error_code)
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message(FATAL_ERROR "Failed to gen spv.h and spv.cpp with precompiled shaders for Vulkan backend")
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endif()
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set(vulkan_generated_cpp ${VULKAN_GEN_OUTPUT_PATH}/spv.cpp)
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