1
0
Fork 0

Update comments related after new see_ge()

Update comments according to changes from my patch: #822

No functional change.
pull/864/head
atumanian 2016-11-08 00:34:11 +02:00 committed by Marco Costalba
parent 61c727fdcb
commit 0fa80c9ba3
2 changed files with 2 additions and 3 deletions

View File

@ -52,7 +52,7 @@ namespace {
const string PieceToChar(" PNBRQK pnbrqk");
// min_attacker() is a helper function used by see() to locate the least
// min_attacker() is a helper function used by see_ge() to locate the least
// valuable attacker for the side to move, remove the attacker we just found
// from the bitboards and scan for new X-ray attacks behind it.

View File

@ -984,8 +984,7 @@ moves_loop: // When in check search starts from here
// Decrease reduction for moves that escape a capture. Filter out
// castling moves, because they are coded as "king captures rook" and
// hence break make_move(). Also use see() instead of see_sign(),
// because the destination square is empty.
// hence break make_move().
else if ( type_of(move) == NORMAL
&& type_of(pos.piece_on(to_sq(move))) != PAWN
&& !pos.see_ge(make_move(to_sq(move), from_sq(move)), VALUE_ZERO))