1
0
Fork 0

Change slave_available() API

To return a pointer to the available
thread instead of a bool. This allows
to simplify the core loop in split().

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
sf_3_base
Marco Costalba 2013-02-06 09:36:13 +01:00
parent 88c3670edf
commit 14c2c1395b
3 changed files with 12 additions and 15 deletions

View File

@ -1025,7 +1025,7 @@ split_point_start: // At split points actual search starts from here
// Step 19. Check for splitting the search
if ( !SpNode
&& depth >= Threads.minimumSplitDepth
&& Threads.slave_available(thisThread)
&& Threads.available_slave(thisThread)
&& thisThread->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD)
{
assert(bestValue < beta);

View File

@ -229,13 +229,13 @@ void ThreadPool::read_uci_options() {
// slave_available() tries to find an idle thread which is available as a slave
// for the thread 'master'.
bool ThreadPool::slave_available(Thread* master) const {
Thread* ThreadPool::available_slave(Thread* master) const {
for (const_iterator it = begin(); it != end(); ++it)
if ((*it)->is_available_to(master))
return true;
return *it;
return false;
return NULL;
}
@ -290,18 +290,15 @@ void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bes
activeSplitPoint = &sp;
size_t slavesCnt = 1; // This thread is always included
Thread* slave;
for (ThreadPool::iterator it = Threads.begin(); it != Threads.end() && !Fake; ++it)
while ( (slave = Threads.available_slave(this)) != NULL
&& ++slavesCnt <= Threads.maxThreadsPerSplitPoint && !Fake)
{
Thread* slave = *it;
if (slave->is_available_to(this) && ++slavesCnt <= Threads.maxThreadsPerSplitPoint)
{
sp.slavesMask |= 1ULL << slave->idx;
slave->activeSplitPoint = &sp;
slave->searching = true; // Slave leaves idle_loop()
slave->notify_one(); // Could be sleeping
}
sp.slavesMask |= 1ULL << slave->idx;
slave->activeSplitPoint = &sp;
slave->searching = true; // Slave leaves idle_loop()
slave->notify_one(); // Could be sleeping
}
sp.mutex.unlock();

View File

@ -149,7 +149,7 @@ struct ThreadPool : public std::vector<Thread*> {
MainThread* main_thread() { return static_cast<MainThread*>((*this)[0]); }
void read_uci_options();
bool slave_available(Thread* master) const;
Thread* available_slave(Thread* master) const;
void wait_for_think_finished();
void start_thinking(const Position&, const Search::LimitsType&,
const std::vector<Move>&, Search::StateStackPtr&);