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Shrink Position::is_draw()

No functional change.
pull/358/head
Marco Costalba 2013-12-03 11:37:29 +01:00
parent 342fd6385b
commit 2408243cf4
1 changed files with 8 additions and 18 deletions

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@ -1229,35 +1229,25 @@ Value Position::compute_non_pawn_material(Color c) const {
}
/// Position::is_draw() tests whether the position is drawn by material,
/// repetition, or the 50 moves rule. It does not detect stalemates: this
/// must be done by the search.
/// Position::is_draw() tests whether the position is drawn by material, 50 moves
/// rule or repetition. It does not detect stalemates.
bool Position::is_draw() const {
// Draw by material?
if ( !pieces(PAWN)
&& (non_pawn_material(WHITE) + non_pawn_material(BLACK) <= BishopValueMg))
return true;
// Draw by the 50 moves rule?
if (st->rule50 > 99 && (!checkers() || MoveList<LEGAL>(*this).size()))
return true;
int i = 4, e = std::min(st->rule50, st->pliesFromNull);
if (i <= e)
StateInfo* stp = st;
for (int i = 2, e = std::min(st->rule50, st->pliesFromNull); i <= e; i += 2)
{
StateInfo* stp = st->previous->previous;
stp = stp->previous->previous;
do {
stp = stp->previous->previous;
if (stp->key == st->key)
return true; // Draw after first repetition
i += 2;
} while (i <= e);
if (stp->key == st->key)
return true; // Draw at first repetition
}
return false;