From 490b4814b060c9b5891e10576d83f37fdff46cc5 Mon Sep 17 00:00:00 2001 From: Stefan Geschwentner Date: Thu, 21 Oct 2021 09:39:28 +0200 Subject: [PATCH] Allow for first three moves always a two plies deeper LMR search. STC: LLR: 2.96 (-2.94,2.94) <-2.50,0.50> Total: 206096 W: 51966 L: 52093 D: 102037 Ptnml(0-2): 664, 23817, 54293, 23530, 744 https://tests.stockfishchess.org/tests/view/616f197d40f619782fd4f75a LTC: LLR: 2.93 (-2.94,2.94) <-2.50,0.50> Total: 62384 W: 15567 L: 15492 D: 31325 Ptnml(0-2): 40, 6633, 17777, 6696, 46 https://tests.stockfishchess.org/tests/view/616ffa1b4f0b65a0e231e682 Bench: 6154836 --- src/search.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/search.cpp b/src/search.cpp index 65e496b8..f50b3afd 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1210,11 +1210,11 @@ moves_loop: // When in check, search starts here // In general we want to cap the LMR depth search at newDepth. But if reductions // are really negative and movecount is low, we allow this move to be searched // deeper than the first move (this may lead to hidden double extensions). - int deeper = r >= -1 ? 0 - : moveCount <= 3 && r <= -3 ? 2 - : moveCount <= 5 ? 1 - : PvNode && depth > 6 ? 1 - : 0; + int deeper = r >= -1 ? 0 + : moveCount <= 3 ? 2 + : moveCount <= 5 ? 1 + : PvNode && depth > 6 ? 1 + : 0; Depth d = std::clamp(newDepth - r, 1, newDepth + deeper);