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We don't need a stringstream in buildKey()

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
sf_2.3.1_base
Marco Costalba 2010-11-23 09:09:15 +01:00
parent efeb37c33f
commit 5d6b2f2144
1 changed files with 17 additions and 15 deletions

View File

@ -24,7 +24,6 @@
#include <cassert>
#include <cstring>
#include <sstream>
#include <map>
#include "material.h"
@ -48,11 +47,11 @@ namespace {
const int LinearCoefficients[6] = { 1617, -162, -1172, -190, 105, 26 };
const int QuadraticCoefficientsSameColor[][6] = {
const int QuadraticCoefficientsSameColor[][8] = {
{ 7, 7, 7, 7, 7, 7 }, { 39, 2, 7, 7, 7, 7 }, { 35, 271, -4, 7, 7, 7 },
{ 7, 25, 4, 7, 7, 7 }, { -27, -2, 46, 100, 56, 7 }, { 58, 29, 83, 148, -3, -25 } };
const int QuadraticCoefficientsOppositeColor[][6] = {
const int QuadraticCoefficientsOppositeColor[][8] = {
{ 41, 41, 41, 41, 41, 41 }, { 37, 41, 41, 41, 41, 41 }, { 10, 62, 41, 41, 41, 41 },
{ 57, 64, 39, 41, 41, 41 }, { 50, 40, 23, -22, 41, 41 }, { 106, 101, 3, 151, 171, 41 } };
@ -290,10 +289,12 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) {
}
// Evaluate the material balance
const int pieceCount[2][6] = { { pos.piece_count(WHITE, BISHOP) > 1, pos.piece_count(WHITE, PAWN), pos.piece_count(WHITE, KNIGHT),
pos.piece_count(WHITE, BISHOP), pos.piece_count(WHITE, ROOK), pos.piece_count(WHITE, QUEEN) },
{ pos.piece_count(BLACK, BISHOP) > 1, pos.piece_count(BLACK, PAWN), pos.piece_count(BLACK, KNIGHT),
pos.piece_count(BLACK, BISHOP), pos.piece_count(BLACK, ROOK), pos.piece_count(BLACK, QUEEN) } };
const int pieceCount[2][8] = {
{ pos.piece_count(WHITE, BISHOP) > 1, pos.piece_count(WHITE, PAWN), pos.piece_count(WHITE, KNIGHT),
pos.piece_count(WHITE, BISHOP), pos.piece_count(WHITE, ROOK), pos.piece_count(WHITE, QUEEN) },
{ pos.piece_count(BLACK, BISHOP) > 1, pos.piece_count(BLACK, PAWN), pos.piece_count(BLACK, KNIGHT),
pos.piece_count(BLACK, BISHOP), pos.piece_count(BLACK, ROOK), pos.piece_count(BLACK, QUEEN) } };
Color c, them;
int sign, pt1, pt2, pc;
int v, vv, matValue = 0;
@ -357,7 +358,7 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) {
}
/// EndgameFunctions member definitions.
/// EndgameFunctions member definitions
EndgameFunctions::EndgameFunctions() {
@ -389,10 +390,10 @@ EndgameFunctions::~EndgameFunctions() {
Key EndgameFunctions::buildKey(const string& keyCode) {
assert(keyCode.length() > 0 && keyCode[0] == 'K');
assert(keyCode.length() < 8);
assert(keyCode.length() > 0 && keyCode.length() < 8);
assert(keyCode[0] == 'K');
stringstream s;
string fen;
bool upcase = false;
// Build up a fen string with the given pieces, note that
@ -402,16 +403,17 @@ Key EndgameFunctions::buildKey(const string& keyCode) {
if (keyCode[i] == 'K')
upcase = !upcase;
s << char(upcase ? toupper(keyCode[i]) : tolower(keyCode[i]));
fen += char(upcase ? toupper(keyCode[i]) : tolower(keyCode[i]));
}
s << 8 - keyCode.length() << "/8/8/8/8/8/8/8 w - -";
return Position(s.str(), 0).get_material_key();
fen += char(8 - keyCode.length() + '0');
fen += "/8/8/8/8/8/8/8 w - -";
return Position(fen, 0).get_material_key();
}
const string EndgameFunctions::swapColors(const string& keyCode) {
// Build corresponding key for the opposite color: "KBPKN" -> "KNKBP"
size_t idx = keyCode.find("K", 1);
size_t idx = keyCode.find('K', 1);
return keyCode.substr(idx) + keyCode.substr(0, idx);
}