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Adjust definition of unsafeSquares

and adjust related bonus values. The bonus is now not given whenever
there is an enemy piece in front of the pawn.

Passed STC:
LLR: 2.94 (-2.94,2.94) {-0.25,1.25}
Total: 109472 W: 22097 L: 21673 D: 65702
Ptnml(0-2): 2111, 12800, 24482, 13240, 2103
https://tests.stockfishchess.org/tests/view/5fd8d3740c5870924361ffad

Passed LTC:
LLR: 2.95 (-2.94,2.94) {0.25,1.25}
Total: 39384 W: 5334 L: 4990 D: 29060
Ptnml(0-2): 279, 3648, 11535, 3910, 320
https://tests.stockfishchess.org/tests/view/5fd971ab0c5870924361fff0

closes https://github.com/official-stockfish/Stockfish/pull/3266

Bench: 4488955
pull/3268/head
FauziAkram 2020-12-16 15:35:39 +02:00 committed by Joost VandeVondele
parent a88a38c3a9
commit 66a7a8a0cc
2 changed files with 6 additions and 6 deletions

View File

@ -237,11 +237,11 @@ namespace {
// PassedRank[Rank] contains a bonus according to the rank of a passed pawn
constexpr Score PassedRank[RANK_NB] = {
S(0, 0), S(9, 28), S(15, 31), S(17, 39), S(64, 70), S(171, 177), S(277, 260)
S(0, 0), S(7, 27), S(16, 32), S(17, 40), S(64, 71), S(170, 174), S(278, 262)
};
constexpr Score RookOnClosedFile = S(10, 5);
constexpr Score RookOnOpenFile[] = { S(19, 7), S(48, 27) };
constexpr Score RookOnOpenFile[] = { S(19, 6), S(47, 26) };
// ThreatByMinor/ByRook[attacked PieceType] contains bonuses according to
// which piece type attacks which one. Attacks on lesser pieces which are
@ -788,9 +788,9 @@ namespace {
bb = forward_file_bb(Them, s) & pos.pieces(ROOK, QUEEN);
if (!(pos.pieces(Them) & bb))
unsafeSquares &= attackedBy[Them][ALL_PIECES];
unsafeSquares &= attackedBy[Them][ALL_PIECES] | pos.pieces(Them);
// If there are no enemy attacks on passed pawn span, assign a big bonus.
// If there are no enemy pieces or attacks on passed pawn span, assign a big bonus.
// Otherwise assign a smaller bonus if the path to queen is not attacked
// and even smaller bonus if it is attacked but block square is not.
int k = !unsafeSquares ? 35 :

View File

@ -37,10 +37,10 @@ namespace {
constexpr Score WeakUnopposed = S(13, 25);
// Bonus for blocked pawns at 5th or 6th rank
constexpr Score BlockedPawn[2] = { S(-13, -4), S(-5, 2) };
constexpr Score BlockedPawn[2] = { S(-15, -3), S(-6, 3) };
constexpr Score BlockedStorm[RANK_NB] = {
S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2)
S(0, 0), S(0, 0), S(75, 78), S(-8, 16), S(-6, 10), S(-6, 6), S(0, 2)
};
// Connected pawn bonus