Fix obey the "maxThreadsPerSplitPoint" setting

Spotted by Joona.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-08-07 15:15:19 +01:00
parent 5b35c149e8
commit 68583f4d48

View file

@ -281,26 +281,26 @@ Value ThreadsManager::split(Position& pos, SearchStack* ss, Value alpha, Value b
// If we are here it means we are not available
assert(masterThread.state == Thread::SEARCHING);
int booked = 0;
int workersCnt = 1; // At least the master is included
// Try to allocate available threads setting state to Thread::BOOKED, this
// must be done under lock protection to avoid concurrent allocation of
// the same slave by another master.
lock_grab(&threadsLock);
for (i = 0; !Fake && i < activeThreads && booked < maxThreadsPerSplitPoint; i++)
for (i = 0; !Fake && i < activeThreads && workersCnt < maxThreadsPerSplitPoint; i++)
if (i != master && threads[i].is_available_to(master))
{
threads[i].state = Thread::BOOKED;
threads[i].splitPoint = &splitPoint;
splitPoint.is_slave[i] = true;
booked++;
workersCnt++;
}
lock_release(&threadsLock);
// We failed to allocate even one slave, return
if (!Fake && !booked)
if (!Fake && workersCnt == 1)
return bestValue;
masterThread.activeSplitPoints++;