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Assorted code style of latest commits

No functional chnage.
pull/318/head
Marco Costalba 2015-03-29 09:24:17 +02:00
parent 61a6e46664
commit 6c42575208
3 changed files with 20 additions and 19 deletions

View File

@ -498,25 +498,24 @@ namespace {
enum { Defended, Weak };
enum { Minor, Major };
Bitboard b, weak, defended, safe_pawns, safe_pawn_threats, unsafe_pawn_threats;
Bitboard b, weak, defended, safeThreats;
Score score = SCORE_ZERO;
// Pawn Threats
b = ei.attackedBy[Us][PAWN] & (pos.pieces(Them) ^ pos.pieces(Them, PAWN));
// Non-pawn enemies attacked by a pawn
weak = (pos.pieces(Them) ^ pos.pieces(Them, PAWN)) & ei.attackedBy[Us][PAWN];
if (b)
if (weak)
{
safe_pawns = pos.pieces(Us, PAWN) & (~ei.attackedBy[Them][ALL_PIECES] | ei.attackedBy[Us][ALL_PIECES]);
safe_pawn_threats = (shift_bb<Right>(safe_pawns) | shift_bb<Left>(safe_pawns)) & (pos.pieces(Them) ^ pos.pieces(Them, PAWN));
unsafe_pawn_threats = b ^ safe_pawn_threats;
b = pos.pieces(Us, PAWN) & ( ~ei.attackedBy[Them][ALL_PIECES]
| ei.attackedBy[Us][ALL_PIECES]);
// Unsafe pawn threats
if (unsafe_pawn_threats)
safeThreats = (shift_bb<Right>(b) | shift_bb<Left>(b)) & weak;
if (weak ^ safeThreats)
score += ThreatenedByHangingPawn;
// Evaluate safe pawn threats
while (safe_pawn_threats)
score += ThreatenedByPawn[type_of(pos.piece_on(pop_lsb(&safe_pawn_threats)))];
while (safeThreats)
score += ThreatenedByPawn[type_of(pos.piece_on(pop_lsb(&safeThreats)))];
}
// Non-pawn enemies defended by a pawn

View File

@ -180,17 +180,19 @@ namespace {
// Score this pawn
if (isolated)
score -= Isolated[opposed][f];
else if (backward)
score -= Backward[opposed][f];
else if (!supported)
score -= UnsupportedPawnPenalty;
if (connected)
score += Connected[opposed][!!phalanx][more_than_one(supported)][relative_rank(Us, s)];
if (doubled)
score -= Doubled[f] / distance<Rank>(s, frontmost_sq(Us, doubled));
if (lever)
score += Lever[relative_rank(Us, s)];
}

View File

@ -339,7 +339,7 @@ namespace {
CounterMovesHistory.clear();
Gains.clear();
Countermoves.clear();
size_t multiPV = Options["MultiPV"];
Skill skill(Options["Skill Level"]);
@ -960,8 +960,9 @@ moves_loop: // When in check and at SpNode search starts from here
if ( (!PvNode && cutNode)
|| History[pos.piece_on(to_sq(move))][to_sq(move)] < VALUE_ZERO
|| CounterMovesHistory[pos.piece_on(prevMoveSq)][prevMoveSq][pos.piece_on(to_sq(move))][to_sq(move)]
+ History[pos.piece_on(to_sq(move))][to_sq(move)] < VALUE_ZERO)
|| ( History[pos.piece_on(to_sq(move))][to_sq(move)]
+ CounterMovesHistory[pos.piece_on(prevMoveSq)][prevMoveSq]
[pos.piece_on(to_sq(move))][to_sq(move)] < VALUE_ZERO))
ss->reduction += ONE_PLY;
if (move == countermoves[0] || move == countermoves[1])
@ -1432,11 +1433,10 @@ moves_loop: // When in check and at SpNode search starts from here
cmh.update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus);
}
// Extra penalty for TT move in previous ply when it gets refuted
if (is_ok((ss-2)->currentMove) && (ss-1)->currentMove == (ss-1)->ttMove)
{
Square prevPrevSq = to_sq((ss-2)->currentMove);
// Extra penalty for TT move in previous ply when it gets refuted
HistoryStats& ttMoveCmh = CounterMovesHistory[pos.piece_on(prevPrevSq)][prevPrevSq];
ttMoveCmh.update(pos.piece_on(prevSq), prevSq, -bonus - 2 * depth / ONE_PLY - 1);
}