Change start_routine argument
Directly pass the thread pointer. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@ -33,17 +33,17 @@ namespace { extern "C" {
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#if defined(_MSC_VER)
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DWORD WINAPI start_routine(LPVOID threadID) {
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DWORD WINAPI start_routine(LPVOID thread) {
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Threads[*(int*)threadID].idle_loop(NULL);
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((Thread*)thread)->idle_loop(NULL);
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return 0;
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}
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#else
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void* start_routine(void* threadID) {
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void* start_routine(void* thread) {
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Threads[*(int*)threadID].idle_loop(NULL);
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((Thread*)thread)->idle_loop(NULL);
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return NULL;
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}
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@ -173,15 +173,15 @@ void ThreadsManager::init() {
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threads[i].threadID = i;
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#if defined(_MSC_VER)
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threads[i].handle = CreateThread(NULL, 0, start_routine, (LPVOID)&threads[i].threadID, 0, NULL);
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threads[i].handle = CreateThread(NULL, 0, start_routine, (LPVOID)&threads[i], 0, NULL);
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bool ok = (threads[i].handle != NULL);
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#else
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bool ok = (pthread_create(&threads[i].handle, NULL, start_routine, (void*)&threads[i].threadID) == 0);
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bool ok = (pthread_create(&threads[i].handle, NULL, start_routine, (void*)&threads[i]) == 0);
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#endif
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if (!ok)
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{
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std::cout << "Failed to create thread number " << i << std::endl;
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std::cerr << "Failed to create thread number " << i << std::endl;
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::exit(EXIT_FAILURE);
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}
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}
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