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Always use ss->bestMove to store ply best move

Instead of ss->currentMove. It is more consistent and
clear to understand.

Remark by Ralph Stoesser.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
sf_2.3.1_base
Marco Costalba 2010-07-31 07:29:29 +01:00
parent 9645e8e4e7
commit 87139d018c
1 changed files with 3 additions and 3 deletions

View File

@ -1062,7 +1062,7 @@ namespace {
// Refresh tte entry to avoid aging
TT.store(posKey, tte->value(), tte->type(), tte->depth(), ttMove, tte->static_value(), tte->king_danger());
ss->currentMove = ttMove; // Can be MOVE_NONE
ss->bestMove = ttMove; // Can be MOVE_NONE
return value_from_tt(tte->value(), ply);
}
@ -1176,7 +1176,7 @@ namespace {
if (nullValue == value_mated_in(ply + 2))
mateThreat = true;
threatMove = (ss+1)->currentMove;
threatMove = (ss+1)->bestMove;
if ( depth < ThreatDepth
&& (ss-1)->reduction
&& connected_moves(pos, (ss-1)->currentMove, threatMove))
@ -1460,7 +1460,7 @@ namespace {
if (!PvNode && tte && ok_to_use_TT(tte, depth, beta, ply))
{
ss->currentMove = ttMove; // Can be MOVE_NONE
ss->bestMove = ttMove; // Can be MOVE_NONE
return value_from_tt(tte->value(), ply);
}