Unify stats update()
Now that is a bit bigger makes sense to unify some duplicated code. No functional change.pull/1201/head
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ae6a4ebf1f
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9001f55147
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@ -35,6 +35,20 @@ struct StatBoards : public std::array<std::array<T, Size2>, Size1> {
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T* p = &(*this)[0][0];
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std::fill(p, p + sizeof(*this) / sizeof(*p), v);
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}
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void update(T& entry, int bonus, const int D) {
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assert([&]{
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int v = entry + bonus * 32 - entry * abs(bonus) / D;
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return INT16_MIN < v && v < INT16_MAX;
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}());
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assert(abs(bonus) <= D); // Consistency check for below formula
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entry += bonus * 32 - entry * abs(bonus) / D;
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assert(abs(entry) <= 32 * D);
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}
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};
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/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from
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@ -50,19 +64,7 @@ typedef StatBoards<PIECE_NB, SQUARE_NB> PieceToBoards;
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struct ButterflyHistory : public ButterflyBoards {
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void update(Color c, Move m, int bonus) {
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const int D = 324;
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auto& entry = (*this)[c][from_to(m)];
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assert(abs(bonus) <= D); // Consistency check for below formula
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assert([&]{
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int v = entry + bonus * 32 - entry * abs(bonus) / D;
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return INT16_MIN < v && v < INT16_MAX;
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}());
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entry += bonus * 32 - entry * abs(bonus) / D;
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assert(abs(entry) <= 32 * D);
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StatBoards::update((*this)[c][from_to(m)], bonus, 324);
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}
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};
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@ -70,19 +72,7 @@ struct ButterflyHistory : public ButterflyBoards {
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struct PieceToHistory : public PieceToBoards {
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void update(Piece pc, Square to, int bonus) {
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const int D = 936;
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auto& entry = (*this)[pc][to];
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assert(abs(bonus) <= D); // Consistency check for below formula
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assert([&]{
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int v = entry + bonus * 32 - entry * abs(bonus) / D;
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return INT16_MIN < v && v < INT16_MAX;
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}());
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entry += bonus * 32 - entry * abs(bonus) / D;
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assert(abs(entry) <= 32 * D);
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StatBoards::update((*this)[pc][to], bonus, 936);
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}
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};
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