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Another round of bitboard.cpp cleanups

Also renamed StepAttackBB[] in NonSlidingAttacksBB[]

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
sf_2.3.1_base
Marco Costalba 2011-01-03 11:50:41 +01:00
parent 9da1f45b1d
commit be5b32bb9c
5 changed files with 74 additions and 86 deletions

View File

@ -47,9 +47,9 @@ namespace {
bool is_legal() const;
bool is_immediate_draw() const;
bool is_immediate_win() const;
Bitboard wk_attacks() const { return StepAttackBB[WK][whiteKingSquare]; }
Bitboard bk_attacks() const { return StepAttackBB[BK][blackKingSquare]; }
Bitboard pawn_attacks() const { return StepAttackBB[WP][pawnSquare]; }
Bitboard wk_attacks() const { return NonSlidingAttacksBB[WK][whiteKingSquare]; }
Bitboard bk_attacks() const { return NonSlidingAttacksBB[BK][blackKingSquare]; }
Bitboard pawn_attacks() const { return NonSlidingAttacksBB[WP][pawnSquare]; }
Square whiteKingSquare, blackKingSquare, pawnSquare;
Color sideToMove;

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@ -213,6 +213,8 @@ const Bitboard InFrontBB[2][8] = {
}
};
// Global bitboards definitions with static storage duration are
// automatically set to zero before enter main().
Bitboard RMask[64];
int RAttackIndex[64];
Bitboard RAttacks[0x19000];
@ -224,7 +226,7 @@ Bitboard BAttacks[0x1480];
Bitboard SetMaskBB[65];
Bitboard ClearMaskBB[65];
Bitboard StepAttackBB[16][64];
Bitboard NonSlidingAttacksBB[16][64];
Bitboard BetweenBB[64][64];
Bitboard SquaresInFrontMask[2][64];
@ -238,16 +240,12 @@ Bitboard QueenPseudoAttacks[64];
uint8_t BitCount8Bit[256];
////
//// Local definitions
////
namespace {
void init_masks();
void init_attacks();
void init_between_bitboards();
void init_non_sliding_attacks();
void init_pseudo_attacks();
void init_between_bitboards();
Bitboard index_to_bitboard(int index, Bitboard mask);
Bitboard sliding_attacks(int sq, Bitboard block, int dirs, int deltas[][2],
int fmin, int fmax, int rmin, int rmax);
@ -256,44 +254,23 @@ namespace {
}
////
//// Functions
////
/// print_bitboard() prints a bitboard in an easily readable format to the
/// standard output. This is sometimes useful for debugging.
/// standard output. This is sometimes useful for debugging.
void print_bitboard(Bitboard b) {
for (Rank r = RANK_8; r >= RANK_1; r--)
{
std::cout << "+---+---+---+---+---+---+---+---+" << std::endl;
std::cout << "+---+---+---+---+---+---+---+---+" << '\n';
for (File f = FILE_A; f <= FILE_H; f++)
std::cout << "| " << (bit_is_set(b, make_square(f, r))? 'X' : ' ') << ' ';
std::cout << "|" << std::endl;
std::cout << "|\n";
}
std::cout << "+---+---+---+---+---+---+---+---+" << std::endl;
}
/// init_bitboards() initializes various bitboard arrays. It is called during
/// program initialization.
void init_bitboards() {
int rookDeltas[4][2] = {{0,1},{0,-1},{1,0},{-1,0}};
int bishopDeltas[4][2] = {{1,1},{-1,1},{1,-1},{-1,-1}};
init_masks();
init_attacks();
init_sliding_attacks(RAttacks, RAttackIndex, RMask, RShift, RMult, rookDeltas);
init_sliding_attacks(BAttacks, BAttackIndex, BMask, BShift, BMult, bishopDeltas);
init_pseudo_attacks();
init_between_bitboards();
}
/// first_1() finds the least significant nonzero bit in a nonzero bitboard.
/// pop_1st_bit() finds and clears the least significant nonzero bit in a
/// nonzero bitboard.
@ -373,6 +350,22 @@ Square pop_1st_bit(Bitboard* bb) {
#endif
/// init_bitboards() initializes various bitboard arrays. It is called during
/// program initialization.
void init_bitboards() {
int rookDeltas[4][2] = {{0,1},{0,-1},{1,0},{-1,0}};
int bishopDeltas[4][2] = {{1,1},{-1,1},{1,-1},{-1,-1}};
init_masks();
init_non_sliding_attacks();
init_sliding_attacks(RAttacks, RAttackIndex, RMask, RShift, RMult, rookDeltas);
init_sliding_attacks(BAttacks, BAttackIndex, BMask, BShift, BMult, bishopDeltas);
init_pseudo_attacks();
init_between_bitboards();
}
namespace {
// All functions below are used to precompute various bitboards during
@ -382,7 +375,7 @@ namespace {
void init_masks() {
SetMaskBB[SQ_NONE] = 0ULL;
SetMaskBB[SQ_NONE] = EmptyBoardBB;
ClearMaskBB[SQ_NONE] = ~SetMaskBB[SQ_NONE];
for (Square s = SQ_A1; s <= SQ_H8; s++)
@ -403,32 +396,30 @@ namespace {
BitCount8Bit[b] = (uint8_t)count_1s<CNT32>(b);
}
void init_attacks() {
void init_non_sliding_attacks() {
const int step[16][8] = {
const int step[][9] = {
{0},
{7,9,0}, {17,15,10,6,-6,-10,-15,-17}, {9,7,-7,-9,0}, {8,1,-1,-8,0},
{9,7,-7,-9,8,1,-1,-8}, {9,7,-7,-9,8,1,-1,-8}, {0}, {0},
{-7,-9,0}, {17,15,10,6,-6,-10,-15,-17}, {9,7,-7,-9,0}, {8,1,-1,-8,0},
{9,7,-7,-9,8,1,-1,-8}, {9,7,-7,-9,8,1,-1,-8}
{7,9,0}, {17,15,10,6,-6,-10,-15,-17,0}, {0}, {0}, {0},
{9,7,-7,-9,8,1,-1,-8,0}, {0}, {0},
{-7,-9,0}, {17,15,10,6,-6,-10,-15,-17,0}, {0}, {0}, {0},
{9,7,-7,-9,8,1,-1,-8,0}
};
for (int i = 0; i < 64; i++)
for (int j = 0; j <= int(BK); j++)
{
StepAttackBB[j][i] = EmptyBoardBB;
for (int k = 0; k < 8 && step[j][k] != 0; k++)
for (Square s = SQ_A1; s <= SQ_H8; s++)
for (Piece pc = WP; pc <= BK; pc++)
for (int k = 0; step[pc][k] != 0; k++)
{
int l = i + step[j][k];
if (l >= 0 && l < 64 && abs((i & 7) - (l & 7)) < 3)
StepAttackBB[j][i] |= (1ULL << l);
Square to = s + Square(step[pc][k]);
if (square_is_ok(to) && square_distance(s, to) < 3)
set_bit(&NonSlidingAttacksBB[pc][s], to);
}
}
}
Bitboard sliding_attacks(int sq, Bitboard block, int dirs, int deltas[][2],
int fmin=0, int fmax=7, int rmin=0, int rmax=7) {
Bitboard result = 0ULL;
Bitboard result = 0;
int rk = sq / 8;
int fl = sq % 8;
@ -453,40 +444,17 @@ namespace {
return result;
}
void init_between_bitboards() {
Square s1, s2, s3;
SquareDelta d;
int f, r;
for (s1 = SQ_A1; s1 <= SQ_H8; s1++)
for (s2 = SQ_A1; s2 <= SQ_H8; s2++)
{
BetweenBB[s1][s2] = EmptyBoardBB;
if (bit_is_set(QueenPseudoAttacks[s1], s2))
{
f = file_distance(s1, s2);
r = rank_distance(s1, s2);
d = SquareDelta(s2 - s1) / Max(f, r);
for (s3 = s1 + d; s3 != s2; s3 += d)
set_bit(&(BetweenBB[s1][s2]), s3);
}
}
}
Bitboard index_to_bitboard(int index, Bitboard mask) {
Bitboard result = 0ULL;
int bits = count_1s<CNT32>(mask);
Bitboard result = EmptyBoardBB;
int sq, cnt = 0;
for (int i = 0; i < bits; i++)
while (mask)
{
int j = pop_1st_bit(&mask);
if (index & (1 << i))
result |= (1ULL << j);
sq = pop_1st_bit(&mask);
if (index & (1 << cnt++))
result |= (1ULL << sq);
}
return result;
}
@ -530,4 +498,24 @@ namespace {
}
}
void init_between_bitboards() {
Square s1, s2, s3;
SquareDelta d;
int f, r;
for (s1 = SQ_A1; s1 <= SQ_H8; s1++)
for (s2 = SQ_A1; s2 <= SQ_H8; s2++)
if (bit_is_set(QueenPseudoAttacks[s1], s2))
{
f = file_distance(s1, s2);
r = rank_distance(s1, s2);
d = SquareDelta(s2 - s1) / Max(f, r);
for (s3 = s1 + d; s3 != s2; s3 += d)
set_bit(&(BetweenBB[s1][s2]), s3);
}
}
}

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@ -66,7 +66,7 @@ extern const Bitboard InFrontBB[2][8];
extern Bitboard SetMaskBB[65];
extern Bitboard ClearMaskBB[65];
extern Bitboard StepAttackBB[16][64];
extern Bitboard NonSlidingAttacksBB[16][64];
extern Bitboard BetweenBB[64][64];
extern Bitboard SquaresInFrontMask[2][64];

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@ -524,7 +524,7 @@ Bitboard Position::attacks_from(Piece p, Square s) const {
case WB: case BB: return attacks_from<BISHOP>(s);
case WR: case BR: return attacks_from<ROOK>(s);
case WQ: case BQ: return attacks_from<QUEEN>(s);
default: return StepAttackBB[p][s];
default: return NonSlidingAttacksBB[p][s];
}
}
@ -537,7 +537,7 @@ Bitboard Position::attacks_from(Piece p, Square s, Bitboard occ) {
case WB: case BB: return bishop_attacks_bb(s, occ);
case WR: case BR: return rook_attacks_bb(s, occ);
case WQ: case BQ: return bishop_attacks_bb(s, occ) | rook_attacks_bb(s, occ);
default: return StepAttackBB[p][s];
default: return NonSlidingAttacksBB[p][s];
}
}

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@ -456,12 +456,12 @@ inline Square Position::initial_qr_square(Color c) const {
template<>
inline Bitboard Position::attacks_from<PAWN>(Square s, Color c) const {
return StepAttackBB[piece_of_color_and_type(c, PAWN)][s];
return NonSlidingAttacksBB[piece_of_color_and_type(c, PAWN)][s];
}
template<PieceType Piece> // Knight and King and white pawns
inline Bitboard Position::attacks_from(Square s) const {
return StepAttackBB[Piece][s];
return NonSlidingAttacksBB[Piece][s];
}
template<>