Rename Position::hidden_checkers to check_blockers
No functional change.pull/358/head
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262c380c4b
commit
db05b1f9f5
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@ -411,11 +411,14 @@ const string Position::pretty(Move move) const {
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}
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/// Position:hidden_checkers() returns a bitboard of all pinned / discovered check
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/// pieces, according to the call parameters. Pinned pieces protect our king and
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/// discovered check pieces attack the enemy king.
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/// Position::check_blockers() returns a bitboard of all the pieces with color
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/// 'c' that are blocking check on the king with color 'kingColor'. A piece
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/// blocks a check if removing that piece from the board would result in a
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/// position where the king is in check. A check blocking piece can be either a
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/// pinned or a discovered check piece, according if its color 'c' is the same
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/// or the opposite of 'kingColor'.
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Bitboard Position::hidden_checkers(Color c, Color kingColor) const {
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Bitboard Position::check_blockers(Color c, Color kingColor) const {
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Bitboard b, pinners, result = 0;
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Square ksq = king_square(kingColor);
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@ -174,7 +174,7 @@ private:
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// Helper functions
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void do_castling(Square kfrom, Square kto, Square rfrom, Square rto);
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Bitboard hidden_checkers(Color c, Color kingColor) const;
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Bitboard check_blockers(Color c, Color kingColor) const;
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void put_piece(Square s, Color c, PieceType pt);
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void remove_piece(Square s, Color c, PieceType pt);
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void move_piece(Square from, Square to, Color c, PieceType pt);
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@ -315,11 +315,11 @@ inline Bitboard Position::checkers() const {
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}
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inline Bitboard Position::discovered_check_candidates() const {
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return hidden_checkers(sideToMove, ~sideToMove);
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return check_blockers(sideToMove, ~sideToMove);
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}
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inline Bitboard Position::pinned_pieces(Color c) const {
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return hidden_checkers(c, c);
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return check_blockers(c, c);
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}
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inline bool Position::pawn_passed(Color c, Square s) const {
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