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Refactor do_castle()

Not a real functional change, but bench changed due to different piecelist
reordering. To verify it a temporary my canonicalize_rooks function was
written as follows. It just ensures that the rook on the "smaller" square
is listed first.

void Position::canonicalize_rooks(Color c)
{
   if (pieceCount[c][ROOK] == 2)
   {
      Square s0 = pieceList[c][ROOK][0];
      Square s1 = pieceList[c][ROOK][1];
      if (s0 > s1)
      {
         pieceList[c][ROOK][0] = s1;
         pieceList[c][ROOK][1] = s0;
         index[s0] = 1;
         index[s1] = 0;
      }
   }
}

With this both bench and the test on Chess960 positions

./stockfish bench 128 1 8 Chess960.epd file > /dev/null

Gives same result.

bench: 4424151
sf_4_base
Dan Schmidt 2013-08-03 08:42:58 -04:00 committed by Marco Costalba
parent a16ba5bbd1
commit f7096ea7ce
1 changed files with 6 additions and 19 deletions

View File

@ -989,25 +989,12 @@ void Position::undo_move(Move m) {
void Position::do_castle(Square kfrom, Square kto, Square rfrom, Square rto) {
Color us = sideToMove;
Bitboard k_from_to_bb = SquareBB[kfrom] ^ SquareBB[kto];
Bitboard r_from_to_bb = SquareBB[rfrom] ^ SquareBB[rto];
byTypeBB[KING] ^= k_from_to_bb;
byTypeBB[ROOK] ^= r_from_to_bb;
byTypeBB[ALL_PIECES] ^= k_from_to_bb ^ r_from_to_bb;
byColorBB[us] ^= k_from_to_bb ^ r_from_to_bb;
// Could be from == to, so first set NO_PIECE then KING and ROOK
board[kfrom] = board[rfrom] = NO_PIECE;
board[kto] = make_piece(us, KING);
board[rto] = make_piece(us, ROOK);
// Could be kfrom == rto, so use a 'tmp' variable
int tmp = index[kfrom];
index[rto] = index[rfrom];
index[kto] = tmp;
pieceList[us][KING][index[kto]] = kto;
pieceList[us][ROOK][index[rto]] = rto;
// Remove both pieces first since squares could overlap in Chess960
remove_piece(kfrom, sideToMove, KING);
remove_piece(rfrom, sideToMove, ROOK);
board[kfrom] = board[rfrom] = NO_PIECE; // Since remove_piece doesn't do it for us
put_piece(kto, sideToMove, KING);
put_piece(rto, sideToMove, ROOK);
}