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1606 Commits (5c58d1f5cb4871595c07e6c2f6931780b5ac05b5)

Author SHA1 Message Date
Marco Costalba 5c58d1f5cb Use per-thread counterMoveHistory
Drops a scalability bottleneck due to memory contention
of a single shared table across threads. The effect starts
to be sensible with a high number of threads. Specifically
we have a small regression with 7 threads both at 60 and
180 seconds TC:

10000 @ 60+0.6 th 7
ELO: -2.46 +-3.2 (95%) LOS: 6.5%
Total: 9896 W: 1037 L: 1107 D: 7752

5000 @ 180+0.6 th 7
ELO: -1.95 +-4.1 (95%) LOS: 17.7%
Total: 5000 W: 444 L: 472 D: 4084

We have a regression because counterMoveHistory table is
quite big and it takes time for a single thread to fill it.
Sharing the table yields to a higher fill rate and better
quality of moves and up to 7 threads the benefits of sharing
more then compensate the loss in speed due to contention.
Interestingly even with a 3X longer TC, so with more time
for the single thread to catch up, the improvment is quite
limited and below noise level. It seems we really need much
longer TC to saturate the table.

When we move to high threads number it's another story:

5000 @ 60+0.6 th 22
ELO: 3.49 +-4.3 (95%) LOS: 94.6%
Total: 4880 W: 490 L: 441 D: 3949

2000 @ 60+0.6 th 32
ELO: 8.34 +-6.9 (95%) LOS: 99.1%
Total: 2000 W: 229 L: 181 D: 1590

As expected the speed-up more than compensates the filling
rate, and we expect that with tournament TC, where single
thread is able to saturate the table, the difference will
be even stronger. For instance for TCEC 9 super-final time
control will be 180 minutes + 15 seconds and this scalability
improvement seems definitely the way to go.

So, summarizing:

GOOD:

Measured big improvement in high core scenario

Suitable for TCEC 9 superfinal (big hardware, very long TC)

Consistent and natural patch that extends to counterMoveHistory
what we already do for remaining history tables, that are all per-thread

Non functional change for the common case of a single core

Very simple (just 6 lines modified, no added ones)

BAD:

Small regression (within 2-3 ELO) with few threads and short TC

bench: 5341477
2016-09-16 08:15:07 +02:00
VoyagerOne 95ad2b51b7 Tweak SEE margin in pruning conditions
Use 35 * depth^2 to calculate see_margin.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 22636 W: 4212 L: 3990 D: 14434

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 47241 W: 6314 L: 6041 D: 34886

The Movepick SEE is now dead code, retire it.

Bench: 5341477
2016-09-14 15:38:38 +02:00
Marco Costalba 602d7fbb07 Use Movepick SEE value in search
This halves the calls to the costly pos.see_sign(),
speed up is about 1-1.3%

Non functional change.
2016-09-09 17:11:54 +02:00
Marco Costalba d909d10f33 Refactor previous patch
No functional change.
2016-09-08 06:02:42 +02:00
ajithcj 38428ada54 Prune dangerous moves at low depth
At very low depths prune captures,
promotions and checks if see is negative.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 6772 W: 1328 L: 1173 D: 4271

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 8917 W: 1270 L: 1122 D: 6525

bench: 6024713
2016-09-08 05:55:10 +02:00
syzygy ca6c9f85a5 Change from [Color][PieceType] to [Piece]
Speed up of almost 1% in both normal and
pgo builds.

No functional change.
2016-09-04 09:22:09 +02:00
Marco Costalba c5828c4eba Fix syzygy with partial TB
In case we have installed a not complete set of 6-men tables and
there is 6 piece position on board, but no corresponding
tablebase engine is not using any syzygy at all.

Reported by Jouni Uski, fix by Peter Österlund,
confirmed as a bug by Ronald de Man.

bench: 7591630
2016-09-03 08:21:05 +02:00
lucasart 13b4444d9e Change exclusion key setup
Should depend on which move is excluded. This
allow us to remove the dedicated Position::exclusion_key().

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 59814 W: 11136 L: 11083 D: 37595

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 31023 W: 4187 L: 4080 D: 22756

bench 7553379
2016-09-02 08:37:01 +02:00
ajithcj 5cffc032da Optimize order of a few conditions in search
Also fix size of KingDanger array to reduce memory footprint.

Small speed up of around 0.5%

No functional change.
2016-08-31 13:47:45 +02:00
VoyagerOne 2731bbaf6b Remove condition on killers in history pruning
Now allows main killer to be history prune.

STC:
LLR: 2.94 (-2.94,2.94) [-3.00,1.00]
Total: 15852 W: 2910 L: 2781 D: 10161

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 56428 W: 7610 L: 7537 D: 41281

Bench: 8032058
2016-08-30 09:09:55 +02:00
Stefan Geschwentner 6aa9308f08 Tweak probcut threshold
Use better threshold for capture move generation.

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 23265 W: 4415 L: 4188 D: 14662

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 36618 W: 5083 L: 4836 D: 26699

bench: 7030088
2016-08-29 22:15:03 +02:00
Marco Costalba 1ee2838214 Retire CheckInfo
Move its content directly under StateInfo.

Verified for no speed regression.

No functional change.
2016-08-28 08:08:13 +02:00
Stéphane Nicolet 805afcbf3d Move CheckInfo under StateInfo
This greately simplifies usage because hides to the
search the implementation specific CheckInfo.

This is based on the work done by Marco in pull request #716,
implementing on top of it the ideas in the discussion: caching
the calls to slider_blockers() in the CheckInfo structure,
and simplifying the slider_blockers() function by removing its
first parameter.

Compared to master, bench is identical but the number of calls
to slider_blockers() during bench goes down from 22461515 to 18853422,
hopefully being a little bit faster overall.

archlinux, gcc-6
make profile-build ARCH=x86-64-bmi2
50 runs each

bench:
base = 2356320 +/- 981
test = 2403811 +/- 981
diff = 47490 +/- 1828

speedup = 0.0202
P(speedup > 0) = 1.0000

perft 6:
base = 175498484 +/- 429925
test = 183997959 +/- 429925
diff = 8499474 +/- 469401

speedup = 0.0484
P(speedup > 0) = 1.0000

perft 7 (but only 10 runs):
base = 185403228 +/- 468705
test = 188777591 +/- 468705
diff = 3374363 +/- 476687

speedup = 0.0182
P(speedup > 0) = 1.0000

$ ./pyshbench ../Stockfish/master ../Stockfish/test 20
run base     test     diff
...

base = 2501728 +/- 182034
test = 2532997 +/- 182034
diff = 31268 +/- 5116

speedup = 0.0125
P(speedup > 0) = 1.0000

No functional change.
2016-08-27 09:53:26 +02:00
Marco Costalba 4c5cbb1b14 Make engine ONE_PLY value independent
This non-functional change patch is a deep work to allow SF to be independent
from the actual value of ONE_PLY (currently set to 1). I have verified SF is
now independent for ONE_PLY values 1, 2, 4, 8, 16, 32 and 256.

This patch gives consistency to search code and enables future work, opening
the door to safely tweaking the ONE_PLY value for any reason.

Verified for no speed regression at STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 95643 W: 17728 L: 17737 D: 60178

No functional change.
2016-08-27 09:12:25 +02:00
hxim 9bd856e28e Simplify stats update
Simplify code by moving countermove and follow-up move
history update into procedure.

No functional change.
2016-08-27 08:39:32 +02:00
Marco Costalba 3e739f883f Reformat stats update
Rewritten in a way to have explicit in the search
the bonus/penalty we apply: hopefully this will lead
to further simplification/fix of current rather messy
stats update code.

No functional change.
2016-08-25 09:51:50 +02:00
VoyagerOne 0b4f6e562b Refutation penalty on captures
Apply refutation penalty for prior PV quiet move on captures

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 8208 W: 1153 L: 1008 D: 6047
http://tests.stockfishchess.org/tests/view/57bc5a9f0ebc59030fbe47b5

Only LTC because a very similar patch already passed STC + LTC

bench: 7038730
2016-08-24 08:26:32 +02:00
VoyagerOne 5596492f6e Simplify IID
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 30468 W: 5687 L: 5582 D: 19199
http://tests.stockfishchess.org/tests/view/57b1ddd80ebc591c761f63e2

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 87406 W: 11756 L: 11725 D: 63925
http://tests.stockfishchess.org/tests/view/57b212590ebc591c761f63f9

bench: 6554900
2016-08-19 08:59:18 +02:00
VoyagerOne 8493c8c6b8 Do LMR on captures
STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 5361 W: 1086 L: 936 D: 3339
http://tests.stockfishchess.org/tests/view/57b31b0f0ebc591c761f643d

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 54694 W: 7591 L: 7287 D: 39816
http://tests.stockfishchess.org/tests/view/57b3442b0ebc591c761f6450

bench: 6881120
2016-08-19 08:50:14 +02:00
VoyagerOne 7396c08b79 Use predicted depth for history pruning
STC: (Yellow)
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 69115 W: 12880 L: 12797 D: 43438

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 124163 W: 16923 L: 16442 D: 90798

Note: Note based off past experiments / patches... history pruning
is quite TC sensitive. I believe the reason for this TC dependency
is that the CMH/FMH is a very large table that takes time to fill
up with. In addition having more time for will increase the accuracy
of the stats' value.

Bench: 7351698
2016-08-15 14:45:40 +02:00
VoyagerOne b3525fa9ea Use Color-From-To history stats to help sort moves
STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 33502 W: 6498 L: 6223 D: 20781
http://tests.stockfishchess.org/tests/view/578abb940ebc5972faa169e2

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 50782 W: 7124 L: 6832 D: 36826
http://tests.stockfishchess.org/tests/view/578b8e5d0ebc5972faa169fd

LTC: (Sanity test against latest master)
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 32759 W: 4600 L: 4370 D: 23789
http://tests.stockfishchess.org/tests/view/5798b7d30ebc591c761f5b72

bench: 6985912

P.S. Thanks @mstembera for rewriting my code to make it smp compatible. A BIG thank you!
2016-08-02 09:17:14 +02:00
VoyagerOne 85924db496 Futility tweak
Use a different margin for pruning child nodes.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16692 W: 3251 L: 3051 D: 10390
http://tests.stockfishchess.org/tests/view/579b95d10ebc591c761f5c03

LTC:
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 24140 W: 3501 L: 3297 D: 17342
http://tests.stockfishchess.org/tests/view/579bb15d0ebc591c761f5c0b

Bench: 7927017
2016-08-01 21:47:42 +02:00
ajithcj f2f3a06a1a Allow null pruning at depth 1
This removes a check that prevents null pruning at depth 1 PLY.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 23445 W: 4638 L: 4521 D: 14286

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 61416 W: 8627 L: 8563 D: 44226

bench: 8145304
2016-07-24 09:54:07 +02:00
Stefano80 714329dbdc See prune at higher depth
Allow SEE pruning at higher depths in shallow depth
pruning using a threshold increasing with depth.

STC
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 35366 W: 7011 L: 6724 D: 21631

LTC
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 15578 W: 2243 L: 2070 D: 11265

Bench: 8417887
2016-07-24 08:55:58 +02:00
ajithcj 76971d8acb Gradually relax the NMP staticEval check
Gradually relax the NMP staticEval check as we go to
higher depths.

Use tuned values.

STC
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16745 W: 3371 L: 3168 D: 10206

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 5906 W: 875 L: 736 D: 4295

bench: 8548212
2016-07-16 07:35:31 +02:00
joergoster 82d02a3133 Fix extract_ponder_from_tt()
Checking for legality of a possible ponder move
must be done before we undo the first pv move,
of course. (spotted by mohammed li.)

This obviously only has any effect when playing in ponder mode.

No functional change.
2016-07-12 08:47:21 +02:00
ajithcj ade3bb9a4e Use staticEval in null prune condition
Don't null prune at depth < 12 if staticEval < beta

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 62858 W: 12035 L: 11632 D: 39191

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 49784 W: 7009 L: 6720 D: 36055

bench: 8054611
2016-07-02 16:43:49 +02:00
loco-loco 716a145a6c Removing inCheck condition for counter move bonus
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 20206 W: 3946 L: 3823 D:

LTC:
LLR: 3.10 (-2.94,2.94) [-3.00,1.00]
Total: 25004 W: 3512 L: 3390 D: 18102

Bench: 8172428
2016-06-26 10:25:05 +02:00
ElbertoOne c2c0e6b07d Remove redundant PvNode condition
After commit 6d58bf777c we always call PvNodes
with cutNode set to false.

No functional change.
2016-06-24 08:46:36 +02:00
VoyagerOne c94145b65c Comment out a redundant condition
Take advantage that VALUE_NONE = 32002 to remove
the condition.

Commented out and not removed becuase it is tricky
to rely on the hidden value of VALUE_NONE and code
can break in case we change VALUE_NONE in the future.

No functional change.
2016-06-24 08:26:39 +02:00
ElbertoOne 6d58bf777c On IID do not always search with cutNode = true
On IID now search with cutNode value instead of fixed value true.

STC (http://tests.stockfishchess.org/tests/view/575fa3860ebc5972faa15f67):
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 163974 W: 30744 L: 30874 D: 102356

LTC (http://tests.stockfishchess.org/tests/view/5763b0640ebc5972faa16075):
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 48363 W: 6611 L: 6528 D: 35224

Bench: 7806393
2016-06-19 18:04:22 +02:00
VoyagerOne 1c0c4db677 Simplify Check Extension
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 32704 W: 6146 L: 6045 D: 20513

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 146622 W: 19967 L: 20017 D: 106638

Bench: 8245662
2016-06-18 08:32:25 +02:00
ajithcj 8e45e70e55 Don't insert pv back into tt
This code was added before the accurate pv patch, when
we retrieved PV directly from TT.

It's not required for correct (and long) PVs any more and
should be safe to remove it.

Also, allowing helper threads to repeatedly over-write
TT doesn't seem to make sense(that was probably an un-intended
side-effect of lazy smp). Before Lazy SMP only Main Thread used
to run ID loop and insert PV into TT.

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 74346 W: 13946 L: 13918 D: 46482

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 47265 W: 6531 L: 6447 D: 34287

bench: 8819179
2016-06-15 08:55:40 +02:00
Marco Costalba ca14345ba2 Filter root moves filter before copy to threads
Currently root moves are copied to all teh threads
but are DTZ filtered only in main thread at the
beginning of teh search.

This patch moves the TB filtering before the
copy of root moves fixing issue #679

https://github.com/official-stockfish/Stockfish/issues/679

No bench change.
2016-06-11 09:24:40 +02:00
VoyagerOne 7d2a79f037 Stat Formula Tweak
bonus = d * d + 2 * d - 2

STC:
LLR: 2.94 (-2.94,2.94) [0.00,4.00]
Total: 99444 W: 18274 L: 17778 D: 63392

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 89757 W: 12285 L: 11896 D: 65576

bench: 8276130
2016-06-10 07:27:47 +02:00
VoyagerOne 7c5d724724 Tweak check extension condition
There are two concepts with this patch:

Limit check extensions by using move count.
The idea is to limit search explosion.

Always extend check if the first move gives check.
The idea is to save expensive SEE calls, since the vast
majority of first move will have SEE value >= 0, also
first move may still be strong even if the SEE is negative.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16503 W: 3068 L: 2873 D: 10562

LTC:
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 37202 W: 5261 L: 5014 D: 26927

bench: 8543366
2016-06-10 07:15:56 +02:00
ElbertoOne e48c7547c5 LMR reduction parameter tweak
More reduction for cut nodes, less for moves that escape a capture:

STC (http://tests.stockfishchess.org/tests/view/57548c1e0ebc59029919b247):
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 60165 W: 11519 L: 11149 D: 37497

LTC (http://tests.stockfishchess.org/tests/view/57555b570ebc59029919b260):
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 10353 W: 1493 L: 1317 D: 7543

Bench: 8902859
2016-06-07 15:15:49 +02:00
VoyagerOne 5f096e9bef Simplify Futility Pruning
Don't update bestValue when futility pruning.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 21933 W: 4031 L: 3912 D: 13990

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 46225 W: 6115 L: 6028 D: 34082

Bench: 8450534
2016-06-03 19:58:42 +02:00
ElbertoOne 20023ac9b8 LMR Simplification
LMR simplification that also gives a slight ELO gain, especially at LTC:

STC (http://tests.stockfishchess.org/tests/view/574ec8e20ebc59029919b147):
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 32402 W: 5967 L: 5866 D: 20569

LTC (http://tests.stockfishchess.org/tests/view/574fbebf0ebc59029919b16d):
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 15103 W: 2103 L: 1975 D: 11025

Bench: 8248133
2016-06-03 19:53:04 +02:00
Leonid Pechenik 71bfbb22fc More detailed dependence of time allocation on the magnitude of score change
10+0.1:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 5657 W: 1130 L: 979 D: 3548

60+0.6:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 36884 W: 5002 L: 4762 D: 27120

bench: 8428997
2016-05-20 19:44:50 +02:00
loco-loco 7cb8cbb403 Assorted pruning tweaks
LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 38257 W: 5206 L: 4961 D: 28090

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16550 W: 3110 L: 2914 D: 10526

Bench: 8428997
2016-05-20 19:34:49 +02:00
mstembera 0784bd542b Fix a multiPV bug in lazy SMP
Where the helper threads were not doing multiPV at all.

Regression tested sprt @ 5+0.05 th 7

LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 73918 W: 11891 L: 11853 D: 50174

bench: 8716243
2016-05-14 21:34:55 +02:00
VoyagerOne 5486911e01 Simplify History LMR Formula
STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 41713 W: 7589 L: 7504 D: 26620

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 41353 W: 5484 L: 5391 D: 30478

Bench: 8946983
2016-05-05 08:53:50 +02:00
joergoster dc0030de4f Fix LazySMP when searching to a fixed depth.
Currently, helper threads will only search up to the
specified depth limit. Now let them search until the
main thread has finished the specified depth.

On the other hand, we don't want to pick a thread with
a higher search depth.

This may be considered cheating. ;-)

No functional change.
2016-05-01 14:30:50 +02:00
VoyagerOne e082112cfe Use FMHs to assist with LMR formula.
STC:
LLR: 2.99 (-2.94,2.94) [0.00,5.00]
Total: 52232 W: 9654 L: 9304 D: 33274

LTC:
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 115988 W: 15550 L: 15049 D: 85389

Bench: 7890808

Resolves #651
2016-04-24 01:00:58 +01:00
loco-loco ec6aab0136 Add a second level of follow-up moves
STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 6438 W: 1229 L: 1077 D: 4132

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 4000 W: 605 L: 473 D: 2922

bench: 7378965

Resolves #636
2016-04-17 15:19:20 +01:00
Marco Costalba 7eaea3848c StateInfo is usually allocated on the stack by search()
And passed in do_move(), this ensures maximum efficiency and
speed and at the same time unlimited move numbers.

The draw back is that to handle Position init we need to
reserve a StateInfo inside Position itself and use at
init time and when copying from another Position.

After lazy SMP we don't need anymore this gimmick and we can
get rid of this special case and always pass an external
StateInfo to Position object.

Also rewritten and simplified Position constructors.

Verified it does not regress with a 3 threads SMP test:
ELO: -0.00 +-12.7 (95%) LOS: 50.0%
Total: 1000 W: 173 L: 173 D: 654

No functional change.
2016-04-17 08:29:33 +02:00
Niklas Fiekas ee7a68ea5f Fix last search info carried over to mate position
When starting search in a mate or stalemate position, Stockfish does not
even care to reinitialize and start worker threads. However after search
all threads are checked for the best move.

This can lead to bestmove and info beeing carried over from the last
search.

Example session:

    setoption name threads value 7
    go movetime 4000
    position startpos moves f2f3 e7e5 g2g4 d8h4
    go movetime 4000

Actual output is like (almost always):

    [...]
    bestmove e2e4
    info depth 0 score mate 0
    info depth 20 seldepth 29 multipv 1 score cp 28 [...] pv e2e4
    bestmove e2e4

Expected output / output after fix:

    [...]
    bestmove e2e4 ponder e7e6
    info depth 0 score mate 0
    bestmove (none)

Resolves #623
2016-04-16 10:22:36 +01:00
Marco Costalba 647402ff79 Assorted cleanup of latest commits
No functional change.

Resolves #601
2016-03-14 20:42:44 -07:00
Stefan Geschwentner a273b6ef8c Add followup moves history for move ordering
STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 7955 W: 1538 L: 1378 D: 5039

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 5323 W: 778 L: 642 D: 3903

Bench: 8261839

Resolves #599
2016-03-10 14:26:06 -08:00