1
0
Fork 0
Commit Graph

1625 Commits (61c727fdcbf676632371bb646aa69482096d371d)

Author SHA1 Message Date
Joost VandeVondele 52cb348023 Reproducible searches after ucinewgame
Fixes issue #859.

thisThread->callsCnt in search<>() was different (by 1) for the first and second game played.

No functional change.
2016-11-05 22:25:55 +01:00
VoyagerOne b915fdc889 Reduction Simplification
Simplify reduction formula by removing a parameter.

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 35798 W: 6368 L: 6272 D: 23158

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 125375 W: 15827 L: 15839 D: 93709

Bench: 4735038
2016-11-05 08:17:42 +01:00
Marco Costalba c0bb041539 Rewrite syzygy in C++
Rewrite the code in SF style, simplify and
document it.

Code is now much clear and bug free (no mem-leaks and
other small issues) and is also smaller (more than
600 lines of code removed).

All the code has been rewritten but root_probe() and
root_probe_wdl() that are completely misplaced and should
be retired altogheter. For now just leave them in the
original version.

Code is fully and deeply tested for equivalency both in
functionality and in speed with hundreds of games and
test positions and is guaranteed to be 100% equivalent
to the original.

Tested with tb_dbg branch for functional equivalency on
more than 12M positions.

stockfish.exe bench 128 1 16 syzygy.epd

Position: 2016/2016
Total 12121156 Hits 0 hit rate (%) 0
Total time (ms) : 4417851
Nodes searched : 1100151204
Nodes/second : 249024

Tested with 5,000 games match against master, 1 Thread,
128 MB Hash each, tc 40+0.4, which is almost equivalent
to LTC in Fishtest on this machine. 3-, 4- and 5-men syzygy
bases on SSD, 12-moves opening book to emphasize mid- and endgame.

Score of SF-SyzygyC++ vs SF-Master: 633 - 617 - 3750  [0.502] 5000
ELO difference: 1

No functional change.
2016-11-05 07:55:08 +01:00
syzygy e18e557e77 Output PV if last iteration does not complete
Instead of outputting "info nodes ... time ..." when the last
iteration is interrupted, simply call UCI::pv() to output the PV.

I thought about calling UCI:pv() with bounds -VALUE_INFINITE, VALUE_INFINITE
to avoid "lowerbound" or "upperbound" appearing in it, but I'm not sure that
would be any better.

This patch fixes rare inconsistencies between the first move of
the last PV output and the bestmove played. It also makes sure
that all the latest statistics are sent to the GUI (not only nodes
and time but also nps, tbhits, hashfull).

No functional change.
2016-10-27 06:26:22 +02:00
VoyagerOne e77f38c431 History Stat Comparison
Adjust LMR by comparing history stats
with opponent (prior ply).

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 27754 W: 5066 L: 4824 D: 17864

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 216596 W: 28157 L: 27343 D: 161096

Bench: 5437729
2016-10-25 06:44:19 +02:00
syzygy ca67752645 Per-thread TB hit counters
Use a per-thread counter to reduce contention
with many cores and endgame positions.

Measured around 1% speed-up on a 12 core and 8%
on 28 cores with 6-men, searching on:
 7R/1p3k2/2p2P2/3nR1P1/8/3b1P2/7K/r7 b - - 3 38

Also retire the unused set_nodes_searched() and fix
a couple of return types and naming conventions.

No functional change.
2016-10-21 06:15:45 +02:00
ajithcj 99f3ad6858 Remove useless assignments to currentMove
We reference (ss-1)->currentMove, i.e. we peek
current move of the parent node, so currentMove
should be valid in the main move loop, when we
search() the subtree, but outside of main loop
it is useless.

No functional change.
2016-10-18 09:00:52 +02:00
VoyagerOne e27d3bb884 Use explicit logic for pruning
Also a speedup since we don't need to recalculate SEE
for extensions...as it already determined to be positive.

Results for 12 tests for each version:

        Base      Test      Diff
Mean    2132395   2191002   -58607
StDev   128058    85917     134239
p-value: 0.669
speedup: 0.027

Non functional change.
2016-10-18 08:53:51 +02:00
ajithcj f799610d4b Simplify futility pruning return value
Return eval as it is while doing futility pruning.

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 167687 W: 29778 L: 29904 D: 108005

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 26905 W: 3503 L: 3390 D: 20012

Bench: 5936728
2016-10-09 09:54:43 +02:00
atumanian 073eed590e Optimisation of Position::see and Position::see_sign
Stephane's patch removes the only usage of Position::see, where the
returned value isn't immediately compared with a value. So I replaced
this function by its optimised and more specific version see_ge. This
function also supersedes the function Position::see_sign.

bool Position::see_ge(Move m, Value v) const;

This function tests if the SEE of a move is greater or equal than a
given value. We use forward iteration on captures instread of backward
one, therefore we don't need the swapList array. Also we stop as soon
as we have enough information to obtain the result, avoiding unnecessary
calls to the min_attacker function.

Speed tests (Windows 7), 20 runs for each engine:
Test engine: mean 866648, st. dev. 5964
Base engine: mean 846751, st. dev. 22846
Speedup: 1.023

Speed test by Stephane Nicolet

Fishtest STC test:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 26040 W: 4675 L: 4442 D: 16923
http://tests.stockfishchess.org/tests/view/57f648990ebc59038170fa03

No functional change.
2016-10-08 06:38:36 +02:00
VoyagerOne ab26c61971 Allow inCheck pruning
This is a bit tricky because we don't want
to prune the only legal evasions, even if
with negative SEE. So add an assert to avoid
this subtle bug to slip in later.

STC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 14140 W: 2625 L: 2421 D: 9094

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 11558 W: 1555 L: 1379 D: 8624

bench: 5256717
2016-10-03 16:18:53 +02:00
Marco Costalba eccccba0ce Remove useless razoring condition
Condition is always true! For any value of the
array index! Even an out of bound array, like
razor_margin[120]!!!!

No functional change.
2016-09-29 15:24:36 +02:00
HiraokaTakuya b77bae0529 Make razor_margin[4] ONE_PLY value independent
No functional change.
2016-09-29 15:20:07 +02:00
Stéphane Nicolet 7ae3c05795 Rename shift_bb() to shift()
Rename shift_bb() to shift(), and DELTA_S to SOUTH, etc.
to improve code readability, especially in evaluate.cpp
when they are used together:

    old b = shift_bb<DELTA_S>(pos.pieces(PAWN))
    new b = shift<SOUTH>(pos.pieces(PAWN))

While there fix some small code style issues.

No functional change.
2016-09-25 10:45:10 +02:00
joergoster 351844061e Allowing singular extension in mate positions
Drop useless condition

abs(ttValue) < VALUE_KNOWN_WIN

And extend singular extension search to cases when ttValue
stores a mate score. This improves mate finding and does
not introduce any regression.

Yery tested this patch against current master on the 6500+
Chest mate suite with 200K fixed nodes:

    shortest mates found: master: 1206 patch:1205
    any mate found: master: 1903 patch: 2003

with 1 sec time:

    shortest mates found: master: 2667 patch: 2628
    any mate found: master: 3585 patch: 3646

Verified for no regression:

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 25655 W: 4578 L: 4465 D: 16612

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 66247 W: 8618 L: 8557 D: 49072

bench: 6335042
2016-09-24 19:56:02 +02:00
Marco Costalba 8662bdfa12 Fix crash when passing a mate/stalemate position
Both Tablebases::filter_root_moves() and
extract_ponder_from_tt(9 were unable to handle
a mate/stalemate position.

Spotted and reported by Dann Corbit.

Added some mate/stalemate positions to bench so
to early catch this regression in the future.

No functional change.
2016-09-24 07:37:52 +02:00
Marco Costalba 92f01aa2bd Fix a warning with MSVC
warning C4706: assignment within conditional expression

No functional change.
2016-09-17 10:14:28 +02:00
Marco Costalba 057d710fc2 Fix indentation in struct FromToStats
And other little trivial stuff.

No functional change.
2016-09-17 09:51:20 +02:00
Stéphane Nicolet 01f2466f6e Retire KingDanger array
Rescales the king danger variables in evaluate_king() to
suppress the KingDanger[] array. This avoids the cost of
the memory accesses to the array and simplifies the non-linear
transformation used.

Full credits to "hxim" for the seminal idea and implementation,
see pull request #786.
https://github.com/official-stockfish/Stockfish/pull/786

Passed STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 9649 W: 1829 L: 1689 D: 6131

Passed LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 53494 W: 7254 L: 7178 D: 39062

Bench: 6116200
2016-09-16 08:30:06 +02:00
Marco Costalba 5c58d1f5cb Use per-thread counterMoveHistory
Drops a scalability bottleneck due to memory contention
of a single shared table across threads. The effect starts
to be sensible with a high number of threads. Specifically
we have a small regression with 7 threads both at 60 and
180 seconds TC:

10000 @ 60+0.6 th 7
ELO: -2.46 +-3.2 (95%) LOS: 6.5%
Total: 9896 W: 1037 L: 1107 D: 7752

5000 @ 180+0.6 th 7
ELO: -1.95 +-4.1 (95%) LOS: 17.7%
Total: 5000 W: 444 L: 472 D: 4084

We have a regression because counterMoveHistory table is
quite big and it takes time for a single thread to fill it.
Sharing the table yields to a higher fill rate and better
quality of moves and up to 7 threads the benefits of sharing
more then compensate the loss in speed due to contention.
Interestingly even with a 3X longer TC, so with more time
for the single thread to catch up, the improvment is quite
limited and below noise level. It seems we really need much
longer TC to saturate the table.

When we move to high threads number it's another story:

5000 @ 60+0.6 th 22
ELO: 3.49 +-4.3 (95%) LOS: 94.6%
Total: 4880 W: 490 L: 441 D: 3949

2000 @ 60+0.6 th 32
ELO: 8.34 +-6.9 (95%) LOS: 99.1%
Total: 2000 W: 229 L: 181 D: 1590

As expected the speed-up more than compensates the filling
rate, and we expect that with tournament TC, where single
thread is able to saturate the table, the difference will
be even stronger. For instance for TCEC 9 super-final time
control will be 180 minutes + 15 seconds and this scalability
improvement seems definitely the way to go.

So, summarizing:

GOOD:

Measured big improvement in high core scenario

Suitable for TCEC 9 superfinal (big hardware, very long TC)

Consistent and natural patch that extends to counterMoveHistory
what we already do for remaining history tables, that are all per-thread

Non functional change for the common case of a single core

Very simple (just 6 lines modified, no added ones)

BAD:

Small regression (within 2-3 ELO) with few threads and short TC

bench: 5341477
2016-09-16 08:15:07 +02:00
VoyagerOne 95ad2b51b7 Tweak SEE margin in pruning conditions
Use 35 * depth^2 to calculate see_margin.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 22636 W: 4212 L: 3990 D: 14434

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 47241 W: 6314 L: 6041 D: 34886

The Movepick SEE is now dead code, retire it.

Bench: 5341477
2016-09-14 15:38:38 +02:00
Marco Costalba 602d7fbb07 Use Movepick SEE value in search
This halves the calls to the costly pos.see_sign(),
speed up is about 1-1.3%

Non functional change.
2016-09-09 17:11:54 +02:00
Marco Costalba d909d10f33 Refactor previous patch
No functional change.
2016-09-08 06:02:42 +02:00
ajithcj 38428ada54 Prune dangerous moves at low depth
At very low depths prune captures,
promotions and checks if see is negative.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 6772 W: 1328 L: 1173 D: 4271

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 8917 W: 1270 L: 1122 D: 6525

bench: 6024713
2016-09-08 05:55:10 +02:00
syzygy ca6c9f85a5 Change from [Color][PieceType] to [Piece]
Speed up of almost 1% in both normal and
pgo builds.

No functional change.
2016-09-04 09:22:09 +02:00
Marco Costalba c5828c4eba Fix syzygy with partial TB
In case we have installed a not complete set of 6-men tables and
there is 6 piece position on board, but no corresponding
tablebase engine is not using any syzygy at all.

Reported by Jouni Uski, fix by Peter Österlund,
confirmed as a bug by Ronald de Man.

bench: 7591630
2016-09-03 08:21:05 +02:00
lucasart 13b4444d9e Change exclusion key setup
Should depend on which move is excluded. This
allow us to remove the dedicated Position::exclusion_key().

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 59814 W: 11136 L: 11083 D: 37595

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 31023 W: 4187 L: 4080 D: 22756

bench 7553379
2016-09-02 08:37:01 +02:00
ajithcj 5cffc032da Optimize order of a few conditions in search
Also fix size of KingDanger array to reduce memory footprint.

Small speed up of around 0.5%

No functional change.
2016-08-31 13:47:45 +02:00
VoyagerOne 2731bbaf6b Remove condition on killers in history pruning
Now allows main killer to be history prune.

STC:
LLR: 2.94 (-2.94,2.94) [-3.00,1.00]
Total: 15852 W: 2910 L: 2781 D: 10161

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 56428 W: 7610 L: 7537 D: 41281

Bench: 8032058
2016-08-30 09:09:55 +02:00
Stefan Geschwentner 6aa9308f08 Tweak probcut threshold
Use better threshold for capture move generation.

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 23265 W: 4415 L: 4188 D: 14662

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 36618 W: 5083 L: 4836 D: 26699

bench: 7030088
2016-08-29 22:15:03 +02:00
Marco Costalba 1ee2838214 Retire CheckInfo
Move its content directly under StateInfo.

Verified for no speed regression.

No functional change.
2016-08-28 08:08:13 +02:00
Stéphane Nicolet 805afcbf3d Move CheckInfo under StateInfo
This greately simplifies usage because hides to the
search the implementation specific CheckInfo.

This is based on the work done by Marco in pull request #716,
implementing on top of it the ideas in the discussion: caching
the calls to slider_blockers() in the CheckInfo structure,
and simplifying the slider_blockers() function by removing its
first parameter.

Compared to master, bench is identical but the number of calls
to slider_blockers() during bench goes down from 22461515 to 18853422,
hopefully being a little bit faster overall.

archlinux, gcc-6
make profile-build ARCH=x86-64-bmi2
50 runs each

bench:
base = 2356320 +/- 981
test = 2403811 +/- 981
diff = 47490 +/- 1828

speedup = 0.0202
P(speedup > 0) = 1.0000

perft 6:
base = 175498484 +/- 429925
test = 183997959 +/- 429925
diff = 8499474 +/- 469401

speedup = 0.0484
P(speedup > 0) = 1.0000

perft 7 (but only 10 runs):
base = 185403228 +/- 468705
test = 188777591 +/- 468705
diff = 3374363 +/- 476687

speedup = 0.0182
P(speedup > 0) = 1.0000

$ ./pyshbench ../Stockfish/master ../Stockfish/test 20
run base     test     diff
...

base = 2501728 +/- 182034
test = 2532997 +/- 182034
diff = 31268 +/- 5116

speedup = 0.0125
P(speedup > 0) = 1.0000

No functional change.
2016-08-27 09:53:26 +02:00
Marco Costalba 4c5cbb1b14 Make engine ONE_PLY value independent
This non-functional change patch is a deep work to allow SF to be independent
from the actual value of ONE_PLY (currently set to 1). I have verified SF is
now independent for ONE_PLY values 1, 2, 4, 8, 16, 32 and 256.

This patch gives consistency to search code and enables future work, opening
the door to safely tweaking the ONE_PLY value for any reason.

Verified for no speed regression at STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 95643 W: 17728 L: 17737 D: 60178

No functional change.
2016-08-27 09:12:25 +02:00
hxim 9bd856e28e Simplify stats update
Simplify code by moving countermove and follow-up move
history update into procedure.

No functional change.
2016-08-27 08:39:32 +02:00
Marco Costalba 3e739f883f Reformat stats update
Rewritten in a way to have explicit in the search
the bonus/penalty we apply: hopefully this will lead
to further simplification/fix of current rather messy
stats update code.

No functional change.
2016-08-25 09:51:50 +02:00
VoyagerOne 0b4f6e562b Refutation penalty on captures
Apply refutation penalty for prior PV quiet move on captures

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 8208 W: 1153 L: 1008 D: 6047
http://tests.stockfishchess.org/tests/view/57bc5a9f0ebc59030fbe47b5

Only LTC because a very similar patch already passed STC + LTC

bench: 7038730
2016-08-24 08:26:32 +02:00
VoyagerOne 5596492f6e Simplify IID
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 30468 W: 5687 L: 5582 D: 19199
http://tests.stockfishchess.org/tests/view/57b1ddd80ebc591c761f63e2

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 87406 W: 11756 L: 11725 D: 63925
http://tests.stockfishchess.org/tests/view/57b212590ebc591c761f63f9

bench: 6554900
2016-08-19 08:59:18 +02:00
VoyagerOne 8493c8c6b8 Do LMR on captures
STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 5361 W: 1086 L: 936 D: 3339
http://tests.stockfishchess.org/tests/view/57b31b0f0ebc591c761f643d

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 54694 W: 7591 L: 7287 D: 39816
http://tests.stockfishchess.org/tests/view/57b3442b0ebc591c761f6450

bench: 6881120
2016-08-19 08:50:14 +02:00
VoyagerOne 7396c08b79 Use predicted depth for history pruning
STC: (Yellow)
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 69115 W: 12880 L: 12797 D: 43438

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 124163 W: 16923 L: 16442 D: 90798

Note: Note based off past experiments / patches... history pruning
is quite TC sensitive. I believe the reason for this TC dependency
is that the CMH/FMH is a very large table that takes time to fill
up with. In addition having more time for will increase the accuracy
of the stats' value.

Bench: 7351698
2016-08-15 14:45:40 +02:00
VoyagerOne b3525fa9ea Use Color-From-To history stats to help sort moves
STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 33502 W: 6498 L: 6223 D: 20781
http://tests.stockfishchess.org/tests/view/578abb940ebc5972faa169e2

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 50782 W: 7124 L: 6832 D: 36826
http://tests.stockfishchess.org/tests/view/578b8e5d0ebc5972faa169fd

LTC: (Sanity test against latest master)
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 32759 W: 4600 L: 4370 D: 23789
http://tests.stockfishchess.org/tests/view/5798b7d30ebc591c761f5b72

bench: 6985912

P.S. Thanks @mstembera for rewriting my code to make it smp compatible. A BIG thank you!
2016-08-02 09:17:14 +02:00
VoyagerOne 85924db496 Futility tweak
Use a different margin for pruning child nodes.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16692 W: 3251 L: 3051 D: 10390
http://tests.stockfishchess.org/tests/view/579b95d10ebc591c761f5c03

LTC:
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 24140 W: 3501 L: 3297 D: 17342
http://tests.stockfishchess.org/tests/view/579bb15d0ebc591c761f5c0b

Bench: 7927017
2016-08-01 21:47:42 +02:00
ajithcj f2f3a06a1a Allow null pruning at depth 1
This removes a check that prevents null pruning at depth 1 PLY.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 23445 W: 4638 L: 4521 D: 14286

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 61416 W: 8627 L: 8563 D: 44226

bench: 8145304
2016-07-24 09:54:07 +02:00
Stefano80 714329dbdc See prune at higher depth
Allow SEE pruning at higher depths in shallow depth
pruning using a threshold increasing with depth.

STC
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 35366 W: 7011 L: 6724 D: 21631

LTC
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 15578 W: 2243 L: 2070 D: 11265

Bench: 8417887
2016-07-24 08:55:58 +02:00
ajithcj 76971d8acb Gradually relax the NMP staticEval check
Gradually relax the NMP staticEval check as we go to
higher depths.

Use tuned values.

STC
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16745 W: 3371 L: 3168 D: 10206

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 5906 W: 875 L: 736 D: 4295

bench: 8548212
2016-07-16 07:35:31 +02:00
joergoster 82d02a3133 Fix extract_ponder_from_tt()
Checking for legality of a possible ponder move
must be done before we undo the first pv move,
of course. (spotted by mohammed li.)

This obviously only has any effect when playing in ponder mode.

No functional change.
2016-07-12 08:47:21 +02:00
ajithcj ade3bb9a4e Use staticEval in null prune condition
Don't null prune at depth < 12 if staticEval < beta

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 62858 W: 12035 L: 11632 D: 39191

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 49784 W: 7009 L: 6720 D: 36055

bench: 8054611
2016-07-02 16:43:49 +02:00
loco-loco 716a145a6c Removing inCheck condition for counter move bonus
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 20206 W: 3946 L: 3823 D:

LTC:
LLR: 3.10 (-2.94,2.94) [-3.00,1.00]
Total: 25004 W: 3512 L: 3390 D: 18102

Bench: 8172428
2016-06-26 10:25:05 +02:00
ElbertoOne c2c0e6b07d Remove redundant PvNode condition
After commit 6d58bf777c we always call PvNodes
with cutNode set to false.

No functional change.
2016-06-24 08:46:36 +02:00
VoyagerOne c94145b65c Comment out a redundant condition
Take advantage that VALUE_NONE = 32002 to remove
the condition.

Commented out and not removed becuase it is tricky
to rely on the hidden value of VALUE_NONE and code
can break in case we change VALUE_NONE in the future.

No functional change.
2016-06-24 08:26:39 +02:00
ElbertoOne 6d58bf777c On IID do not always search with cutNode = true
On IID now search with cutNode value instead of fixed value true.

STC (http://tests.stockfishchess.org/tests/view/575fa3860ebc5972faa15f67):
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 163974 W: 30744 L: 30874 D: 102356

LTC (http://tests.stockfishchess.org/tests/view/5763b0640ebc5972faa16075):
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 48363 W: 6611 L: 6528 D: 35224

Bench: 7806393
2016-06-19 18:04:22 +02:00