/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef THREAD_WIN32_OSX_H_INCLUDED #define THREAD_WIN32_OSX_H_INCLUDED #include /// On OSX threads other than the main thread are created with a reduced stack /// size of 512KB by default, this is too low for deep searches, which require /// somewhat more than 1MB stack, so adjust it to TH_STACK_SIZE. /// The implementation calls pthread_create() with the stack size parameter /// equal to the linux 8MB default, on platforms that support it. #if defined(__APPLE__) || defined(__MINGW32__) || defined(__MINGW64__) || defined(USE_PTHREADS) #include namespace Stockfish { static const size_t TH_STACK_SIZE = 8 * 1024 * 1024; template > void* start_routine(void* ptr) { P* p = reinterpret_cast(ptr); (p->first->*(p->second))(); // Call member function pointer delete p; return NULL; } class NativeThread { pthread_t thread; public: template> explicit NativeThread(void(T::*fun)(), T* obj) { pthread_attr_t attr_storage, *attr = &attr_storage; pthread_attr_init(attr); pthread_attr_setstacksize(attr, TH_STACK_SIZE); pthread_create(&thread, attr, start_routine, new P(obj, fun)); } void join() { pthread_join(thread, NULL); } }; } // namespace Stockfish #else // Default case: use STL classes namespace Stockfish { typedef std::thread NativeThread; } // namespace Stockfish #endif #endif // #ifndef THREAD_WIN32_OSX_H_INCLUDED